During the WotLK beta I built and maintained a dps calculator for Retribution Paladins. It was designed to give us a sense of how to gear and what to expect as we levelled up and prepared for raiding. I have done some polish work on it to make it a easier to use and more complete, and here it is, all set for level 80 raiding.
I have just put out version 2.5. It is up to date for patch 3.1 as far as I know.
v 2.0
Version 2.0 (Outdated)
v 2.2
Version 2.2 (Outdated)
v 2.3
Version 2.3 (Outdated)
Newest Version! v2.5
-> Version 2.5 <-
-The gear supplied is the gear I happen to have right now. It should adequately reflect someone geared in mixed ilvl 200/213 epics as a dwarf JC/Alch. It is easy to modify the gear/professions/racial differences as desired.
-In the gear page you can insert test gear in the lower of the 2 boxes to see how it will change your dps. If you want to use the test gear you have entered there, just put a 1 in the Test Gear (yellow colour) field above the slot you want to temporarily swap in.
-I have changed the defaults in the sheet to reflect the new reality that SoB/SoM is flat out the best. It is still possible to model the other seals, but given the way things stand currently it is best to just assume you will be using SoB/SoM.
My intention is to maintain this spreadsheet through any changes that occur in the game. I will continue to update it for set bonuses, patches, coefficient changes or game knowledge changes. If any of these things come out that you want me to include in the next version, please send me a PM here and I will be sure to get it done. I won't be adding in a database of items though, as the current functionality is about as much as I am interested in implementing. Hopefully you can easily find the information you need with what is there, but if there are general changes that you would like to see, let me know.
In case you aren't interested in downloading a spreadsheet and just want the quick version, here it is:
SoB/SoM are the best seals. If you cannot risk the damage SoC is in second place even without a Glyph, though if you find 5 points for SotP then SoR becomes pretty reasonable.
The best Glyph setup is Judgement, Consecration, Exorcism.
When using SoB your DPS return on 100 of each stat is as follows:
Weapon Speed 33580 (per 100 weapon speed, obviously only useful as a weighting)
Weapon DPS 617
Hit rating 213
Str 166
Exp rating 154
Crit rating 81
Agil 76
Haste rating 72
Armor Penetration 72
AP 66
SP 15
When making weightings, pay attention to your hit/expertise caps. These weights ignore them!
Fixes for 2.2:
-Fixed a bug with SoB damage that overestimated it when the mob was below 20% health.
-Fixed a bug where the mana return from SoB was being overestimated due to counting the dot for self damage.
-Changed the sheet to incorporate hit caps and expertise caps. Originally this was left out intentionally for the purpose of making the stat returns easy, but I did a bunch of work changing the way those work to accommodate capping things.
-Added support for professions(BS, Herb, Skinner, Alchemist) Other professions supported through Enchants.
-Added support for HoW glyph.
-Added functionality to the Gear section to make testing changes much easier.
-Added support for weapon speed as a weighting
-Improved the Undead toggle to support any % you wish to use.
-Moved things around:
-DPM, DPC, alternate seals moved to a page of their own for advanced users developing rotations.
-Moved some of the unnecessary intermediate information from the gear page to calculations.
-Rearranged the Main page and Talents and Buffs pages slightly for ease of use.
-Updated SoC, Vengeance and JoW to reflect new patch changes.
-Updated boss armor total to 13083 and base miss chance to 8% to reflect new research.
Fixes/changes for 2.3
v.2.3
-Changed Righteous Vengeance for 3.08
-Reversed Vengeance change for 3.08 final version
-Removed Herbalism AP for 3.08
-Changed JoW calculations for 3.08
-Added HoW glyph support for 3.08
-Changed implementation of AW
-Changed Divine Plea implementation
-Added support for Heroism
-Changed JC implementation to assume 27 Str gems
-Corrected minor bug with Exorcism damage calculation
Changes for 2.5
-Updated for RV, Fanatacism, Sanctified Seals, DS (110%), and JotW changes
-Updated Expertise and Haste coefficient changes
-Updated partial resist to 6% from 4.5% to reflect new testing
-Added boss crit suppression 4.8% melee 2% spell
-Updated armor calculations for new base armor and new armor reductions
-Updated spellcrit debuff to 5%, physical damage debuff to 4%
-Changed mana regen formulas for SA loss, totem/BoW merge
-Changed implementation for special attacks to 2 roll system
-Updated for RV 'double dip' changes
-Changed ability delays based on T8 gear and new priorities.
-Changed Exorcism and Undead/Demon% implementation for new Exorcism
-Changed SoB coefficients
-Updated Glyphs - SoB, Exorcism
-Added Tier 8 set bonuses