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Old 11/28/08, 2:06 PM   #151
Milou
Piston Honda
 
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Undead Death Knight
 
Destromath
Originally Posted by Jourgenson View Post
I'm using the [Bandit's Insignia]. It crits for 1.5x. Seems to be making up about 1.5-2% of my total dps, but I don't have a lot of data to work with yet, as I just got it this week. I'll post a screenshot of my Recount after tonight's naxx10 clear.

Edit: Regarding the Judgement bug.

This happens when the judgement debuff is already applied to the mob and your judgement does not crit. You can get around this by switching between judgement debuffs using a /castsequence Judgement of Light, Judgement of Wisdom (or whichever 2 debuffs you prefer) macro.
That can't be the only case as I had judgement do nothing on a rat in Naxx25 the other night, rather embarrassing to have a rat running away from me at full health because I failed to slaughter it like that.

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Old 11/28/08, 4:06 PM   #152
Dantos
Glass Joe
 
Human Paladin
 
Bloodhoof
I think we can all safely assume that [Darkmoon Card: Greatness] (Strength Version) is one of the best trinkets in the game. But I was curious; what about [Loatheb's Shadow]? It seems to be quite powerful, not unlike [Berserker's Call]. Also seems more reliable than [Mirror of Truth]. You can always time it to coincide with Avenging Wrath, which boosts it's performance.

Of course there's [Bandit's Insignia], but my guild isn't there quite yet.

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Old 11/28/08, 4:55 PM   #153
yamamoto
Von Kaiser
 
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Blood Elf Paladin
 
Shattered Hand
Just something of note, Berserking Enchant does NOT have an internal CD. Proven it multiple times.

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Old 11/28/08, 5:19 PM   #154
Affection
Glass Joe
 
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Blood Elf Paladin
 
Illidan
Originally Posted by yamamoto View Post
Just something of note, Berserking Enchant does NOT have an internal CD. Proven it multiple times.

I will also support this. I have refreshed my berzerking proc many times while mindlessly beating on the boss target dummy. It has at time procced on consecutive attacks many times.




As to trinkets, I have been messing around with a few, Such as Mirror, Loatheb's shadow, and Mark of Norgannon, and Grim Toll.

Curredntly Grim Toll and Mark of Norgannon seem to have slightly less dps significance, but they do provide quaility stats to allow better gemming and ease of gearing. Currently I have 1 hit gem in my gear, and I have my T6 belt and bracers still to hold some expertise, but missing some possible hit locations.

I'm a Jewelcrafter and blacksmith so I have a larger control of my gear, so I personally might have an advantage in this area over some.

But, I do think Grim Toll and Mark of Norgannon are really strong trinkets to have atm. Really can't wait to get my hands on the Darkmoon Card.

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Old 11/28/08, 5:33 PM   #155
Beverage
Glass Joe
 
Draenei Paladin
 
Khadgar
The ghost +hit has some threads on the official bug report forum, but unsurprisingly they are not active. I just bumped one of them in the hope of getting some attention. My motivations are clearly stated as follows:


The catch with this thread is that very few of us Ret Paladins are going to speak up since it's basically a free buff. It's a problem however when we're gearing up for higher content and Blizzard finds it on their own. Suddenly they fix it and we're missing judgements.

I'd like for someone to at least state that either its Working As Intended or a Known Issue. This is a very important time to be choosing gear and we need to know whether we need 5% hit from gear or 9%.

If you're a serious raider concerned with proper item selection and gearing up to defeat some content, please speak up here and keep this above the radar.
World of Warcraft - English (NA) Forums -> BUG: Retribution has free +hit

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Old 11/28/08, 7:32 PM   #156
Bloodvalor
Von Kaiser
 
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Undead Monk
 
Shadowmoon
I just finished some more +hit testing. Once again with absolutely no +hit from gear and no buffs at all. In addition this time I was untalented 0/0/0 across all the talent trees.




2500 attacks, 133 which missed so 5.3% miss.

I think this pretty much concludes that we absolutely have a ~4% ghost hit, but it doesn't come from any buffs or any talents at all. I did have precision pre patch 3.0

I also figured this would be a good test for expertise. I didn't set up the experiment for it, but as you can see in the picture I have 5 expertise rating which gives -1.25% dodge. Add in the 4.7% attacks dodged and your at 5.95% dodge which is real close to the estimated 6.25% dodge bosses should have.

Comments, suggestions and feedback please. Thanks everyone!

Last edited by Bloodvalor : 12/10/08 at 6:49 PM.

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Old 11/28/08, 9:06 PM   #157
Rukiia
Von Kaiser
 
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Orc Warrior
 
Nordrassil (EU)
Originally Posted by Affection View Post
Curredntly Grim Toll and Mark of Norgannon seem to have slightly less dps significance, but they do provide quaility stats to allow better gemming and ease of gearing. Currently I have 1 hit gem in my gear, and I have my T6 belt and bracers still to hold some expertise, but missing some possible hit locations.

I'm a Jewelcrafter and blacksmith so I have a larger control of my gear, so I personally might have an advantage in this area over some.

But, I do think Grim Toll and Mark of Norgannon are really strong trinkets to have atm. Really can't wait to get my hands on the Darkmoon Card.
Have you worked out your ideal set of gear? It appears everyone is slightly different, i would just like to see what other people are thinking.

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Old 11/29/08, 3:01 AM   #158
Jourgenson
Glass Joe
 
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Blood Elf Paladin
 
Draenor
Originally Posted by Milou View Post
That can't be the only case as I had judgement do nothing on a rat in Naxx25 the other night, rather embarrassing to have a rat running away from me at full health because I failed to slaughter it like that.
Interesting. I haven't seen it bug since i started swapping debuffs.

Here is the screenshot of my recount for the Bandit's insignia from our 10 mans tonight. Archavon, naxx and some Malygos wipes. Seems like it's scaling with vengeance at least.



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Old 11/29/08, 5:23 AM   #159
Terryn
Von Kaiser
 
Blood Elf Paladin
 
Rexxar
i find it interesting everyone is finding that ghost hit, because i'm at 291 hit ((8.87%)) and every now and again, i still see a "Miss" pop up on my screen. Dunno whats up with that =/

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Old 11/29/08, 3:32 PM   #160
Babathong
Piston Honda
 
Draenei Paladin
 
Alterac Mountains
Could someone post a brief rundown on how to obtain the Darkmoon Strength Trinket. I understand you need to collect the cards to form the deck but I am a little confused as to what part the inscribers play in this. I also heard its very difficult and expensive to obtain these cards. If someone could just tell me what the best way to obtain this deck it would be appreciated.

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Old 11/29/08, 4:12 PM   #161
ariesz
Von Kaiser
 
Blood Elf Paladin
 
Mal'Ganis
The cards work off of an inscribers ability to create Card of the North. This requires 6 ink's that have a 30% chance to be found upon milling 5 Northrend herbs. When the inscriber mills he makes a rare pigment and can get 1-2 at a 30% drop rate. These pigments make the 6 ink you need along with 3 eternal life to make a random card ace through 8 from any of the four decks.

It is extremely expensive to get the deck you want because of the randomness of the Card of the North skill as you have no control over what card you make. You could theoretically make the same card 20 times in a row.

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Old 11/29/08, 5:06 PM   #162
Rukiia
Von Kaiser
 
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Orc Warrior
 
Nordrassil (EU)
Regarding the card, i made 3 random ones and didnt get a nobles card. I have however just bought all the cards from ah ranging from 400g to 1550g for the ace. Whilst it may seem like a lot of gold i would much rather pay it rather than wait for other drops or getting lucky with card crafts. I will be a very happy bunny on the 8th of December when the faire is up.

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Old 11/29/08, 5:12 PM   #163
Milou
Piston Honda
 
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Undead Death Knight
 
Destromath
Originally Posted by Terryn View Post
i find it interesting everyone is finding that ghost hit, because i'm at 291 hit ((8.87%)) and every now and again, i still see a "Miss" pop up on my screen. Dunno whats up with that =/
That is most likely excorcism, holy wrath or ticks of consecration missing as they are based on the spell hit cap of 17%. Check your logs to confirm but mine do show those spells missing, as well as the ever annoying resists on seals.

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Old 11/29/08, 5:27 PM   #164
Jubling
Piston Honda
 
Draenei Paladin
 
Argent Dawn (EU)
Originally Posted by ariesz View Post
It is extremely expensive to get the deck you want because of the randomness of the Card of the North skill as you have no control over what card you make. You could theoretically make the same card 20 times in a row.
On average you will have to make 87 random cards to get at least one of each of the Nobles cards, so unless you have vast sums of money lying around to buy herbs for you'll have to trade or buy cards. Unfortunately the Nobles deck seems to be the best of the decks by a good margin so trading will be hard or expensive as well.

Or maybe the cards are supposed to drop randomly as well like the old ones, but are bugged and don't?

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Old 11/29/08, 7:07 PM   #165
Terryn
Von Kaiser
 
Blood Elf Paladin
 
Rexxar
Originally Posted by Milou View Post
That is most likely excorcism, holy wrath or ticks of consecration missing as they are based on the spell hit cap of 17%. Check your logs to confirm but mine do show those spells missing, as well as the ever annoying resists on seals.

I'm seeing MELEE misses on bosses, not just exorcism/consecrate ticks. =/

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