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Quick question.
As it seems now, being hit capped is very important, and to be hit capped seems easy as hell since its basically hit on almost every piece of plate armor.
So im wondering, when im capped in hit , what would i go for then in the other slots?
Haste, armor penetration? Crit? A mix? Expertise? Does it matter?
Last edited by Larre : 04/21/09 at 9:29 AM.
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