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Old 11/24/08, 9:43 AM   18 links from elsewhere to this Post. Click to view. #51
Redcape
Don Flamenco
 
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Dwarf Paladin
 
Vek'nilash
Originally Posted by Rukiia View Post
[Fury of the Five Flights] Drops from heroic Sartharion. In theory it becomes a passive 320 AP, rather nifty.
This trinket is potentially very good, but situational. The stacking time is not insignificant and 10 seconds is not long. On a tanknspank with no downtime it seems very strong, but on any fight with breaks or downtime it is going to be weak. Certainly a good item to collect, but you would want something more reliable to swap in for it. The ideal would be a clicky trinket, because those are amazing on fights with breaks and movement, sort of the opposite of this card.
 
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Old 11/24/08, 11:25 AM   #52
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
Has anyone done the math on what would be already "ideal" raiding gear (trinkets aside.) Whilst i know its still early days, the majority of drops are now known. I am currently doing them math the see what i can come up with. Are people planing to go with a four t7 and one random piece? How to get or get close to the hit cap with still keeping a strong amount of strength is interesting when it comes to gear selection; due to there being so many variations of items per slot.

Last edited by Rukiia : 11/25/08 at 9:11 AM. Reason: spelling
 
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Old 11/24/08, 12:37 PM   #53
 frmorrison
Divine Protector
 
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Original Look View Post
As far as I can see the Greatness card is +90 Agility, not strength?
In Beta, only one card was made while collecting the item information. On live, no one has made a different card and uploaded the item info. There certainly is a strength version.


The only way to get Nobles cards made is to get a Scribe to make a card and then hope the RNG gives you the right cards.


Edit: To answer the below question, you get to pick one of four cards with a completed Noble Deck.

Last edited by frmorrison : 11/24/08 at 2:27 PM.
 
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Old 11/24/08, 2:01 PM   #54
Original Look
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Draenei Paladin
 
Dentarg (EU)
Originally Posted by Chmur View Post
This trinket actually comes in 4 versions, for each stat mentioned in the "proc" tooltip. So there is 90STR base and 300STR on proc version of this, which makes it very good trinket for us indeed.
All 4 versions obtained from handing in the Nobles Deck? Is there any word as to whether you can chose which of the 4 you receive on live, or is it random?
 
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Old 11/24/08, 2:26 PM   #55
 Zurm
The Ultimate in /facepalm Technology
 
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Draenei Paladin
 
Lightbringer
Originally Posted by Original Look View Post
All 4 versions obtained from handing in the Nobles Deck? Is there any word as to whether you can chose which of the 4 you receive on live, or is it random?
You chose it when you turn the deck in, just like you would chose any other quest reward.

Now on to a need for assistance from you guys. It's about that time to update Rawr.Ret to level 80 specs, but I need base stats for every race. Redcape, does your spreadsheet already have these? If not, could a few of you tell me your base stats unbuffed, untalented, and ungeared via PMs?

 
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Old 11/24/08, 5:38 PM   #56
MarshallX
Glass Joe
 
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Blood Elf Paladin
 
Turalyon
Originally Posted by Zurm View Post
You chose it when you turn the deck in, just like you would chose any other quest reward.
Have we verified this is still the case?

Edit: Regardless, getting the deck is pretty ridiculus as a scribe. The mats are insane for the price of herbs right now its a random chance to get 1 card out of 4 decks of 10 cards each. That's 1/4 chance to get the deck you need and 1/40 chance of being the card you need, for upwards of 100g worth of mats.

Last edited by MarshallX : 11/24/08 at 5:48 PM.

Everything cleaves. And their cleaves cleave. And those cleaves thunderclap. These thunderclaps deathcoil.

So, no rogues.
 
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Old 11/25/08, 3:55 AM   #57
Chmur
Von Kaiser
 
Dwarf Paladin
 
Alonsus (EU)
Originally Posted by MarshallX View Post
Have we verified this is still the case?

Edit: Regardless, getting the deck is pretty ridiculus as a scribe. The mats are insane for the price of herbs right now its a random chance to get 1 card out of 4 decks of 10 cards each. That's 1/4 chance to get the deck you need and 1/40 chance of being the card you need, for upwards of 100g worth of mats.
Getting one card for hour of gathering, in worst case selling it for 300g to friends or AH. That is not that bad for hour of work, really. Already have 4 cards out of Nobles deck, so will report soon how the rewards work if the luck still sticks to me.
 
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Old 11/25/08, 5:08 AM   #58
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
With regards to enchants, will [Formula: Enchant 2H Weapon - Massacre] be superior to [Formula: Enchant Weapon - Berserking] ? I am gonna assume that the passive 110 AP is better but i am not 100% on it, or maybe one of the TBC enchants is currently top? Maybe those were nerfed like Crusader was when TBC hit.
 
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Old 11/25/08, 5:24 AM   #59
moby3012
Glass Joe
 
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Blood Elf Paladin
 
Gorgonnash (EU)
Originally Posted by Rukiia View Post
With regards to enchants, will [Formula: Enchant 2H Weapon - Massacre] be superior to [Formula: Enchant Weapon - Berserking] ? I am gonna assume that the passive 110 AP is better but i am not 100% on it, or maybe one of the TBC enchants is currently top? Maybe those were nerfed like Crusader was when TBC hit.
I unfortunately can not answer your question but contribute something, that could help evaluate this enchant. It can proc out of every attack you do and seems to have a very high procc chance but I assume it has an hidden cooldown of ~40s.

A procc gives you a total of +400 AP (and with SoL +120 SP) and lowers your armor by -25% for 10 seconds.
 
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Old 11/25/08, 5:35 AM   #60
Arthaal
Don Flamenco
 
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Blood Elf Paladin
 
Deathwing
So by your numbers:

10s uptime at 400AP (120SP) with a 40s cooldown and high proc chance, wouldn't we simply model it as a passive 100AP at best (400AP * 10s/40s)? If someone comes up with firmer numbers we might get a slight edge, but so far doesn't look very impressive.

Percent modifiers R'US
 
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Old 11/25/08, 6:02 AM   #61
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
With regards to gear; i will assume that everyone will want the 4 piece set bonus? Looking at gear choices, there are some rather strong items for those slots with solid stats and massive hit rating. Using a previous posters link to wowhead with Redscape's numbers in, items such as [Frosted Adroit Handguards] seem very solid. I am wondering if non tier items will make up for the lack of set bonus.
 
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Old 11/25/08, 6:11 AM   #62
Chmur
Von Kaiser
 
Dwarf Paladin
 
Alonsus (EU)
Originally Posted by moby3012 View Post
I unfortunately can not answer your question but contribute something, that could help evaluate this enchant. It can proc out of every attack you do and seems to have a very high procc chance but I assume it has an hidden cooldown of ~40s.

A procc gives you a total of +400 AP (and with SoL +120 SP) and lowers your armor by -25% for 10 seconds.
Originally Posted by Arthaal View Post
So by your numbers:

10s uptime at 400AP (120SP) with a 40s cooldown and high proc chance, wouldn't we simply model it as a passive 100AP at best (400AP * 10s/40s)? If someone comes up with firmer numbers we might get a slight edge, but so far doesn't look very impressive.
May I ask if that 10s uptime is correct? Because if it is same sort of enchant as Mongoose, then the proc lasts 15s, which in rough equals to 150AP passive (400*15/40), making it superior to Massacre. As well, from the plain logic, both are AP enchants, so I'd expect the more rare one to be better.
 
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Old 11/25/08, 6:20 AM   #63
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
I think it might be 15 seconds. My pally can do the enchant but cant log on till tonight. I dont see why it would be different to mongoose/executioner duration wise. What is the internal cooldown is the question and does this outweigh all other possible enchants.
 
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Old 11/25/08, 7:59 AM   #64
Katadin
Glass Joe
 
Gnome Rogue
 
Saurfang (EU)
Originally Posted by Rukiia View Post
With regards to gear; i will assume that everyone will want the 4 piece set bonus? Looking at gear choices, there are some rather strong items for those slots with solid stats and massive hit rating. Using a previous posters link to wowhead with Redscape's numbers in, items such as [Frosted Adroit Handguards] seem very solid. I am wondering if non tier items will make up for the lack of set bonus.
Was wondering that myself. If you can get hit capped by non-set items they actually rank quite highly. I think [Spiked Titansteel Helm] is a no brainer, so that leaves the legs/chest/hands/shoulders. The legs rank highest when hit capped, as does the chest. The hands are only out ranked by 2 leather items (the one mentioned above and [Gloves of Fast Reactions]) and likewise the shoulders come in 3rd below [Upstanding Spaulders] and [Shoulderguards of Opportunity], although the shoulders have some nice hit rating anyway if you aren't able to find other slots to cap hit.

In the end my ideal list would be:

Head: [Spiked Titansteel Helm]
Neck: [Favor of the Dragon Queen]
Shoulders: [Valorous Redemption Shoulderplates]
Cloak: [Cloak of Mastery]
Chest: [Valorous Redemption Chestpiece]
Wrist: [Bracers of Unrelenting Attack]
Hands: [Valorous Redemption Gauntlets]
Waist: [Girdle of Chivalry]
Legs: [Valorous Redemption Legplates]
Feet: [Bladed Steelboots]
Rings: [Surge Needle Ring] / [Ruthlessness]
Trinkets: [Bandit's Insignia] / [Mirror of Truth]
Weapon: [Betrayer of Humanity]

Just need time
 
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Old 11/25/08, 8:20 AM   #65
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
Excellent, so we have 286 hit. Add in 12 from icewalker and theres the hit cap. I would however say that (as Redcape has point out previously) trinkets are not 100% at this time. [Darkmoon Card: Greatness] (the 90 str card) seems very strong when paired with the badge one. Another nice thing about this is we can use [Recipe: Dragonfin Filet] this appears to be the best food.

All i can see left to discuss is what weapon enchant.

Last edited by Rukiia : 11/25/08 at 9:10 AM. Reason: wrong trinket link
 
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Old 11/25/08, 8:39 AM   #66
Leonti
Glass Joe
 
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Human Paladin
 
Azshara (EU)
Originally Posted by Rukiia View Post
I think it might be 15 seconds. My pally can do the enchant but cant log on till tonight. I dont see why it would be different to mongoose/executioner duration wise. What is the internal cooldown is the question and does this outweigh all other possible enchants.
According to wowhead, Berserk - Spell - World of Warcraft lasts 15 seconds.

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Old 11/25/08, 8:49 AM   #67
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
Hmm i might (and probably will) be wrong but [Fool's Trial] and [Melancholy Sabatons] might be a better combination for neck/boots. This will leave us 12 hit rating off the cap? Please feel free to correct me if i am wrong.

Back to the enchant, will the proc be better overall than the passive AP that [Formula: Enchant 2H Weapon - Massacre] gives?

Last edited by Rukiia : 11/25/08 at 8:51 AM. Reason: typos
 
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Old 11/25/08, 9:06 AM   #68
Fudder
Glass Joe
 
Human Warlock
 
Vek'nilash
Great work Red! I'm using your spreadsheet to gear my pally.
 
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Old 11/25/08, 9:09 AM   #69
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
Ok, i rechecked my Math and Kat is correct. Your choice is better because it requires one less "drop" and you will definately have hit cap. Sorry again, unless anyone can see something wrong with that list, then ill aim for setup.

Last edited by Rukiia : 11/25/08 at 9:10 AM. Reason: Spelling and falling asleep ....
 
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Old 11/25/08, 9:25 AM   #70
Chmur
Von Kaiser
 
Dwarf Paladin
 
Alonsus (EU)
Originally Posted by Rukiia View Post
Back to the enchant, will the proc be better overall than the passive AP that [Formula: Enchant 2H Weapon - Massacre] gives?
Okay, napkin math for Massacre versus Berserking

assuming that:
Berserking has proc rate of 1PPM, buff duration 15 seconds and inner cooldown of 45 seconds (to fit in 60 sec timeframe)

Massacre is passive 110 AP

Berserking is 400*15/45 passive AP = 133,33 AP


assuming that:
Berserking has proc rate of about 1PPM, buff duration 15 seconds and inner cooldown of 40 seconds (as was suggested)

Massacre is passive 110 AP

Berserking is 400*15/40 passive AP = 150 AP

That leaves Berserking better than Massacre, question is what weapon justifies such AP margin at the cost of Berserking enchant. To conclude, I personaly think anything 10 men does not deserve anything better than Massacre. I myself am considering Berserking for Naxx 25 maces (dwarf) only.

DPS conversion according to Redcape's weighting:

Massacre (110AP+33SP) - 110*66,36/100 + 33*21,95/100 = 72,999 + 7,244 == 80,243

45sec cd Berserking (133,33AP+40SP) - 133,33*66,36/100 + 40*21,95/100 = 88,478 + 8,780 == 106,038

40sec cd Berserking (150AP+45SP) - 150*66,36/100 + 45*21,95/100 = 99,540 + 9,878 == 109,418

Last edited by Chmur : 11/25/08 at 10:02 AM. Reason: added dps conversion
 
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Old 11/25/08, 9:43 AM   #71
MarshallX
Glass Joe
 
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Blood Elf Paladin
 
Turalyon
Excuse my ignorance but 80 Hit cap = ?

Everything cleaves. And their cleaves cleave. And those cleaves thunderclap. These thunderclaps deathcoil.

So, no rogues.
 
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Old 11/25/08, 9:51 AM   #72
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by MarshallX View Post
Excuse my ignorance but 80 Hit cap = ?
295 is 9% at 80.
 
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Old 11/25/08, 10:04 AM   #73
Rukiia
Von Kaiser
 
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Blood Elf Paladin
 
Jaedenar (EU)
Again going back to the enchant, the actual materials for beserking are a lot more than massacre so one would hope/pray for it to be a fair bit better overall. I picked up [Armageddon] last night and have still been in two mights as to what to enchant it with. Already have mats for massacre but not fussed to get the extra essences and shards to do beserking, however if it is inferior then, well i dont really want to waste around ... god knows how much gold worth of mats.
 
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Old 11/25/08, 10:06 AM   #74
Chmur
Von Kaiser
 
Dwarf Paladin
 
Alonsus (EU)
Originally Posted by Rukiia View Post
Again going back to the enchant, the actual materials for beserking are a lot more than massacre so one would hope/pray for it to be a fair bit better overall. I picked up [Armageddon] last night and have still been in two mights as to what to enchant it with. Already have mats for massacre but not fussed to get the extra essences and shards to do beserking, however if it is inferior then, well i dont really want to waste around ... god knows how much gold worth of mats.
I just updated mine post with dps conversion according to Redcape. And still think the cost for the dps difference is rather insane for low tier weapon.
 
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Old 11/25/08, 10:21 AM   #75
moby3012
Glass Joe
 
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Blood Elf Paladin
 
Gorgonnash (EU)
Originally Posted by Rukiia View Post
Hmm i might (and probably will) be wrong but [Fool's Trial] and [Melancholy Sabatons] might be a better combination for neck/boots. This will leave us 12 hit rating off the cap? Please feel free to correct me if i am wrong.
I added up all the gains and losses and my results if you switch redcapes items with yours are:

-4 Agi
-39 Sta
-1 Blue Sockets
-15 Hit

+2 AP
+3 Crit
+13 Str
+22 Armor Pen



If we use a sovereign Twilight Opal to fit in the blue gem, so we get the 8 AP socket bonus

-4 Agi
-51 Sta
-15 Hit
-6 AP


+3 Crit
+5 Str
+22 Armor Pen
So as far as I think, your items are slightly worse.
 
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