Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Paladins

Reply
 
LinkBack Thread Tools
Old 02/24/09, 1:40 PM   #706
Qalor
Von Kaiser
 
Pandaren Monk
 
Whisperwind
The new glyph of salvation seems really nice for a Sartharion MT. Not usable on every fight, but it could be situationally quite handy. Add in the divine plea glyph and the extra healing talent and we've gained a lot of extra survivability in this patch.

Offline
Reply With Quote
Old 02/24/09, 3:00 PM   #707
Spenda
Von Kaiser
 
Draenei Shaman
 
Arygos
Originally Posted by SeanDamnit View Post
the Glyph of Hand of Salvation sounds situationally useful - imagine being the Sarth tank in a 3 drake fight. It's really just you and the healers on the threat meter for a long time, so a Hand of Salv shouldn't hurt.
Especially when you consider that you can click the buff off as soon as the breath lands (or any other situational big hit you are trying to mitigate) to avoid the full 10% threat loss.

Offline
Reply With Quote
Old 02/24/09, 3:19 PM   #708
Arthaal
Don Flamenco
 
Arthaal's Avatar
 
Blood Elf Paladin
 
Deathwing
The Reck --> AD link has to be someone's idea of a sick joke. When is the last time anyone still specced Reck voluntarily? That tier of the tree was already very sparse in the desirable talent category and instead of addressing that they made a talent no one wanted mandatory to progress further up the tree? Since SoV is the way to go for tanking and it now applies on every hit and rarely drops off, the extra threat of a few extra white hits every once in awhile is certainly not worth 5 talent points. Truly confusing choice,

The glyphs are awesome, but I'm still wondering when, if ever, we'll get some choices in the minor glyph category. Once you hit 80 and are blessing greater blessings most of the time, there's simply no choices for minors and a few flavour ones would be appreciated I think.

Percent modifiers R'US

Offline
Reply With Quote
Old 02/24/09, 5:17 PM   #709
Jaydin
Von Kaiser
 
Blood Elf Paladin
 
Runetotem
Originally Posted by Arthaal View Post
The Reck --> AD link has to be someone's idea of a sick joke. When is the last time anyone still specced Reck voluntarily? That tier of the tree was already very sparse in the desirable talent category and instead of addressing that they made a talent no one wanted mandatory to progress further up the tree? Since SoV is the way to go for tanking and it now applies on every hit and rarely drops off, the extra threat of a few extra white hits every once in awhile is certainly not worth 5 talent points. Truly confusing choice,
I saw no mention of this change on any of the notes, and I'm willing to bet it's a bug with the talent tree (on mmo). Does anyone else have a source other than the mmo tree of AD requiring reckoning?

'...but making us fight the same boss 30 times with new "exciting" changes like doing it with our pants below our ankles for one kill, tying one hand behind our back for another, and blindfolding ourselves for the next kill...loses its "epic"ness for me.'

"Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me."

Offline
Reply With Quote
Old 02/24/09, 5:50 PM   #710
Zaroua
Don Flamenco
 
Zaroua's Avatar
 
Dwarf Paladin
 
Sen'jin
Originally Posted by Liar View Post
Grace isn't a raid buff either and it doesn't stack with Vigilance (which also isn't a raid buff per se) so that logic really work here. Also the fact that it's 3% like Grace, BoSanc and Vigilance which already don't stack with each other leads me to believe that it will not stack.
Last time I tested it, the BoSanc mitigation stacked with Vigilance.

Theorycrafting procedures per role:
DPS = Theory -> Spreadsheet -> Practice
Healing = Theory -> Practice -> Logs
Tanking = Theory -> Theory -> Theory

Offline
Reply With Quote
Old 02/24/09, 6:16 PM   #711
gouldukat
Banned
 
Human Paladin
 
Silvermoon (EU)
It got fixed is not stacking now, and if a warrior buff you vigilance first then you can buff yourself with BoS you can't bless you, you need to make the warrior steal 10% of your TPS after you get BoS up for mana regen.

Offline
Reply With Quote
Old 02/24/09, 6:29 PM   #712
Dorvan
Piston Honda
 
Human Paladin
 
Proudmoore
Originally Posted by Jaydin View Post
I saw no mention of this change on any of the notes, and I'm willing to bet it's a bug with the talent tree (on mmo). Does anyone else have a source other than the mmo tree of AD requiring reckoning?
It's been confirmed on the PTR that they are *not* linked:

Maintankadin :: View topic - 3.1 Patch notes

As usual, 3rd party talent trees can be a bit buggy with regard to PTR builds....I wouldn't trust them as a primary source for information, just a useful tool for playing around with info tha can actually be verified on the test realms.

Offline
Reply With Quote
Old 02/24/09, 6:31 PM   #713
 promdates
Soda Popinski
 
promdates's Avatar
 
Tauren Paladin
 
Turalyon
Originally Posted by Jaydin View Post
I saw no mention of this change on any of the notes, and I'm willing to bet it's a bug with the talent tree (on mmo). Does anyone else have a source other than the mmo tree of AD requiring reckoning?
I can confirm that it doesn't do the Reck>AD on the actual PTR. It's an issue with the MMO-Champ's calculator.


United States Offline
Reply With Quote
Old 02/24/09, 7:23 PM   #714
Arthaal
Don Flamenco
 
Arthaal's Avatar
 
Blood Elf Paladin
 
Deathwing
Yeap, my mistake. That talent still needs a rewrite though. It really doesn't serve any purpose under current TPS mechanics.

Percent modifiers R'US

Offline
Reply With Quote
Old 02/25/09, 5:09 AM   #715
Hythloday
Von Kaiser
 
Human Paladin
 
Ghostlands (EU)
No disagreement that it's the worst threat talent in our arsenal, at about 1.5% more TPS for 5 points. That said if you really need a max threat, or max DPS build, taking Reckoning instead of Kings is an excellent choice, as Kings *literally* does nothing and Reckoning is just very very small.

Offline
Reply With Quote
Old 02/25/09, 8:48 AM   #716
andz
Glass Joe
 
Human Paladin
 
Nozdormu (EU)
Retribution
[...]
Heart of the Crusader: Not a tanking talent, but if you run with a smaller group and don't have a Ret paladin, this can be a nice dps boost for the raid.
Well what about Totem of Wrath and Master Poisoner, they do not stack as well.

Offline
Reply With Quote
Old 02/25/09, 11:41 AM   #717
Saltycracker
Don Flamenco
 
Draenei Monk
 
Whisperwind
Just saw on WoWinsider, engineers are getting a hand mod that gives 800 armor. I am not a fan of enchanting armor on gear, but this seems like it would be best in slot for hand enchants.

Offline
Reply With Quote
Old 02/25/09, 2:01 PM   #718
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Saltycracker View Post
Just saw on WoWinsider, engineers are getting a hand mod that gives 800 armor. I am not a fan of enchanting armor on gear, but this seems like it would be best in slot for hand enchants.
Yes it would be best, so a nice boon for Engineers. Also, it sounds like a nice cloth user enchant for PvP reasons.

I like the cloak armor enchant (assuming you were 540 defense otherwise).

United States Offline
Reply With Quote
Old 02/25/09, 4:37 PM   #719
Cathela
Still Bald Bull
 
Cathela's Avatar
 
Human Paladin
 
Earthen Ring
I've been looking at the effect of these changes on different builds, and they look pretty sweet.

In my case, I'm currently 0/58/13 with Divine Guardian and Imp. HoJ in my build. Come patch time, I'll probably just take the one point removed from Imp HoJ and the 4 points from the deep talents and plug those right into Divinity. Net change for me will be gaining Divinity, gaining a 10-second CD reduction in HoJ (with the new JotJ), gaining BoK, and losing nothing.

If you've currently got a 5/60/6 build with Seals of the Pure, Divine Guardian, and BoK, then basically you can just trade BoK straight out for Divinity, and then you get four points you can spend on anything you like. Net change for this build will be gaining Divinity, gaining a 20-second CD reduction in HoJ, gaining whatever else you spend those four talent points on, and losing nothing.

My comrades are my weapons, and I am their shield.

Offline
Reply With Quote
Old 02/25/09, 5:16 PM   #720
Raencloud
Piston Honda
 
Gnome Mage
 
Stormrage
Originally Posted by Cathela View Post
I've been looking at the effect of these changes on different builds, and they look pretty sweet.

In my case, I'm currently 0/58/13 with Divine Guardian and Imp. HoJ in my build. Come patch time, I'll probably just take the one point removed from Imp HoJ and the 4 points from the deep talents and plug those right into Divinity. Net change for me will be gaining Divinity, gaining a 10-second CD reduction in HoJ (with the new JotJ), gaining BoK, and losing nothing.

If you've currently got a 5/60/6 build with Seals of the Pure, Divine Guardian, and BoK, then basically you can just trade BoK straight out for Divinity, and then you get four points you can spend on anything you like. Net change for this build will be gaining Divinity, gaining a 20-second CD reduction in HoJ, gaining whatever else you spend those four talent points on, and losing nothing.
As long as we're not required to pick up Reckoning (which has been confirmed as a bug on the calculator and not currently IG) the prot stuff looks really nice. I'm looking at 5/54/12 next patch to get 5/5 SotP and PoJ which I can't do currently on live. And I still gain divinity, 20 seconds off HoJ CD, silence on AS, etc. Prot is looking really strong right now IMO.

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Class Mechanics » Paladins

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Holy Paladin Guide for WotLK Endoscient Paladins 2260 04/22/09 4:59 PM
Paladin Protection Itemization Feedback Youngblood Public Discussion 140 04/21/07 2:35 PM