Assuming, of course, Questioner had 400 skill with the weapon used in testing - which seems likely based on glancing being at the expected 24% I'd be inclined to believe Questioner is correct -
only for him/herself.
If we have folks at 8, some down to as low as 5 - why not someone at 9? It's just as logical to have a case where someone is "screwed" by ghost ANTIhit as opposed to "blessed" with ghost hit.
General realm-wide melee hit cap of 8% based on paladins, hunters, rogues, and warriors testing in multiple threads on multiple servers with multiple weapons and multiple specs. Some paladins lower, Questioner higher. Poor Questioner
Judgement
I would be interested in seeing more large-quantity test on this. Seeing a melee miss rate at 8% and a Judgement miss rate at 9% is quite intriguing. We obviously need a larger sample size. It's possible Judgement operates differently - although highly odd, since Hunter ranged is meeting expected 8% cap. Nothing else regarding paladins and hit seems consistent, why not another straw on the old camel's back?
Also interesting if people capping at lower % and are wearing gear which does go over their personal cap see 1% miss on Judgement, but nothing else. Someone with a couple thousand melee swings and 0 miss and even one miss on Judgement would prove it had a higher cap.