Originally Posted by Hyperial
what if
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I don't really see the point of speculating along these lines. What if a new profession, Gerbil Training, is introduced in 3.1 that gives +500 str? All those JCs are going to look pretty silly then! (More seriously, what if JCs get the ability to cut new BoP gems or trinkets, as has happened in the past?)
If you want to estimate a time for introducing epic gems, I don't think it will be at the same time as they introduce the remaining superior gem cuts that aren't already in the game. So you're looking at either Ulduar or the patch after that.
Divine Strength is 15% bonus strength, not 10% as you calculated it, which accounts for the 46.2/48 AP discrepancy. Lastly, you didn't add the "opportunity cost" for non-JCs in having to swap out a Bold Cardinal Ruby (if they ever actually exist) for an Enchanted Tear. We then get:
Currently:
27 * 3 - 16 * 3
= 33 net str from the Dragon's Eyes
33 + 12
= 55 str from the picked up socket bonuses
55 * 2.3 * 1.1
= 139ap, 6 crit, and 4 hit. (after talents, buffs, and non-str socket bonuses)
After Epic Gems:
27 * 3 - 20 * 3
= 21 net str from the Dragon's Eyes
21 + (20 - 6)
= 35 (Opportunity cost of an
[Enchanted Tear]), the JC is at -6 agi/int though
35 * 2.3 * 1.1
= ~88.5ap, -6 agi and -6 int (after talents and buffs) The lost agi is almost completely made up for by using the superior meta gem (crit rating instead of agi).
Conclusion:
JC will still be superior to enchanting even after epic gems, even on entirely red-socketed gear, due to the larger opportunity cost of activating a meta gem.