Originally Posted by Redcape
I did only a little testing, but I can 100% confirm that there is no internal cooldown.
I can confirm that autoattacks proc JoW nearly every time when using a slow weapon, and that instant strikes have a extremely low chance to proc it. I don't have firm numbers, but I did a small test where 30 autoattacks in a row procced, and 30 HoW in a row did not proc.
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Someone with a range of slow weapons could determine the PPM exactly:
Remove all Haste gear and auras.
Start with your slowest weapon, and auto-attack for a minute.
If the proc rate on hits is virtually 100%, try again with the next slowest weapon.
Repeat until you start seeing missed proc opportunities.
PPM = 60.0 / weapon_swing_time
To determine the affect of Haste:
Step back to the fastest weapon that still gave 100% proc rates.
Auto-attack while under Bloodlust/Heroism.
If proc rate is still 100% then we know it is unaffected by Haste.
If proc rate drops, then we know we need to use actual swing time.
Specials are a bit trickier....... There are several categories:
(1) Spell (2-roll system)
(2) Attack (1-roll system) that requires weapon and does weapon damage
(3) Attack (1-roll system) that requires weapon but does no weapon damage
(4) Attack (1-roll system) that does not require a weapon
Roywyn feels pretty confident that #1 is a flat percentage
Redcape has shown anecdotally that HoW (an example of #4) does not proc JoW. Perhaps actions that get evaluated as "attacks" but do not require weapons cannot proc Jow.....
A Shaman using Stormstrike and a variety of different speed weapons could test #2.
There are some Hunter abilities that could test #3.
In SimulationCraft we have been leaning towards:
#1: Flat percentage (50%)
#2/#3: PPM based upon base weapon swing time
#4: Cannot proc
Auto-attacks are PPM based and normalized with Haste, so the actual swing time is used as opposed to the base weapon swing time.
Any help confirming/disproving this would be most appreciated.