Originally Posted by Heppypoo
Engineering nitro boosts arent showing up in the enchant area, I have checked all filters and what not, and still not showing up, anyone have this issue?
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Nitro Bootse are currently actively being filtered out by the Rawr.Ret code, so no matter how much you fiddel with the settings, they'll never show up.
The gory details:
Crit is being marked as a 'maybe' stat. Meaning the item will only be considered if it does not have any of the unwanted stats (mp5 sp, defense, dodge, parry, block blockvalue) and it either has no special effect, or it has a wanted special effect.
The 'run speed' is a special effect, but run speed isn't currently a 'wanted' stat. so it's falling out because of not having a desired special effect.
The above filtering is really intended for filtering out stuff like trinkets with static crit and a proc/onuse spellpower/mp5 effect, as well as filter out tanking items. Which is why somewhat unexpected, strength isn't a wanted stat but a maybe stat also. If it was a 'wanted' stat, all tanking items would be proposed also.
I'm not sure why endoscient coded this entire function the way it's being done right now, Doing it another way seems obvious, but... probably too obvious. Nitro Boosts should definately pass through as a desired enchant, so the fact it's not happening now is an error. It's on the list to get fixed.
An obvious approach to item/enchant filtering would seems to be to allow any items with a stat (static or proc/onuse) that will increase DPS, but remove any items that have stats that obviously mark the item as non-melee dps (static of proc/onuse) mp5, spi, sp, defense, dodge, parry, block or blockvalue.
Easier, but maybe not entirely desired either. It's something that'll probably need a few iterations of testing to get it 'right'.