Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Paladins

Reply
 
LinkBack Thread Tools
Old 04/18/09, 3:21 PM   #91
vorda
Bald Bull
 
vorda's Avatar
 
Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by Shegokigo View Post
Yeah, I read the entire thread. There's nothing there that answers anything with opitimizer.
Read his post again. And again. Try giving some attention to the second quote he puts in his post and where it comes from.

Offline
Reply With Quote
Old 04/19/09, 4:05 AM   #92
Junlex
Piston Honda
 
Worgen Warrior
 
Anachronos (EU)
It appears that the current Rawr ret module isn't modelling either tier 8 2 piece or 4 piece. Completing four piece isn't significantly changing the crit chance of divine storm or crusader strike, nor is completing two piece significantly changing the damge of exorcism and hammer of wrath. Am I missing something or are these bonuses not being modelled at the moment?

Offline
Reply With Quote
Old 04/19/09, 11:27 AM   #93
saibot
Von Kaiser
 
saibot's Avatar
 
Human Paladin
 
Talnivarr (EU)
Originally Posted by Shegokigo View Post
Yeah, I read the entire thread. There's nothing there that answers anything with opitimizer.
He means that this thread is about the Retribution module of Rawr specifically. Any other concerns related to Rawr, e.g. the optimizer, since it is not a retribution only feature, should be directed to the rawr model development thread, located: http://elitistjerks.com/f31/t21713-r...leased_1_30_a/

Again, read the first post.

Offline
Reply With Quote
Old 04/19/09, 11:58 AM   #94
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by Junlex View Post
It appears that the current Rawr ret module isn't modelling either tier 8 2 piece or 4 piece. Completing four piece isn't significantly changing the crit chance of divine storm or crusader strike, nor is completing two piece significantly changing the damge of exorcism and hammer of wrath. Am I missing something or are these bonuses not being modelled at the moment?
This question has been asked or answered already, in the future please read the entire thread first. For some reason the default item cache included didn't properly set the set names for Tier 8-25. To fix this just right click on the items and select Refresh from Wowhead.


Offline
Reply With Quote
Old 04/19/09, 8:34 PM   #95
locutiz
Glass Joe
 
Human Paladin
 
Khaz'goroth
Wrathstone and Avenging Wrath

I picked up the [Wrathstone] this week, and I'm trying to get an accurate assessment of its dps value in Rawr. I manually edited the item in Rawr to fix the stats, removing the 856 static AP - this puts it third for me, behind [Darkmoon Card: Greatness] and [Fury of the Five Flights]. Given the 2 min CD, the Wrathstone ties in very nicely with Avenging Wrath. I was wondering if AW is modelled into these trinkets when calculating their dps values? Ignoring the static Crit on the Wrathstone, AW should increased the effective AP of the Wrathstone by far more than the effective AP of FoFF. i.e.

Wrathstone:22.5% (15s/20s * 30)
FoFF: 3.75% (15s/120s * 30)

Apologies if this is not relevant to the Ret module, but considering AW, I have thought this thread is the best place for this question.

Offline
Reply With Quote
Old 04/20/09, 1:34 AM   #96
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
The newest Rawr takes into the use effect. I don't think it takes into account that you would always use Wings when using the trinket.

Because you can macro it with Wings, I think it is better than FotFF, but not by much.

United States Offline
Reply With Quote
Old 04/20/09, 11:19 AM   #97
 Zurm
The Ultimate in /facepalm Technology
 
Zurm's Avatar
 
Blood Elf Paladin
 
Arthas
Just wanted to point out Rawr treats FotFF in a very ideal and unrealistic sense. I started off ulduar using the fury + DMC:G, and got so fed up with stacks falling that I've just decided to use [Bandit's Insignia] instead. Not only does bandits give most of the AP of a fully stacked fury at all times, but on multi-target fights where your targets may not have sunder/expose up (but likely have CoE-type effects due to DKs/moonkin) it fares far better.

Back, semi-casual, and proud of it.

Offline
Reply With Quote
Old 04/20/09, 11:21 AM   #98
trv186
Piston Honda
 
Blood Elf Paladin
 
Tortheldrin
The new Tentacle trinket off Yogg Saron 25 man has 136 passive crit and on use summons a tentacle of yogg saron for I believe 20 seconds with a 2 min CD
Any idea how to model this in Rawr? Would the summoned tentacle's attack power scale off my stats?

For fun I wanted to see if it could be any good.

Offline
Reply With Quote
Old 04/20/09, 11:21 AM   #99
 Zurm
The Ultimate in /facepalm Technology
 
Zurm's Avatar
 
Blood Elf Paladin
 
Arthas
Originally Posted by trv186 View Post
The new Tentacle trinket off Yogg Saron 25 man has 136 passive crit and on use summons a tentacle of yogg saron for I believe 20 seconds with a 2 min CD
Any idea how to model this in Rawr? Would the summoned tentacle's attack power scale off my stats?

For fun I wanted to see if it could be any good.
We have no idea how hard the tentacle hits and if it scales with gear at all. When we know the details of it, it can be modeled.

Back, semi-casual, and proud of it.

Offline
Reply With Quote
Old 04/20/09, 11:37 AM   #100
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by Zurm View Post
Just wanted to point out Rawr treats FotFF in a very ideal and unrealistic sense. I started off ulduar using the fury + DMC:G, and got so fed up with stacks falling that I've just decided to use [Bandit's Insignia] instead. Not only does bandits give most of the AP of a fully stacked fury at all times, but on multi-target fights where your targets may not have sunder/expose up (but likely have CoE-type effects due to DKs/moonkin) it fares far better.
There is an option called "stacked trinket reset" that simulates the effects of losing your stack a certain number of times. So you can see how often it would need to drop for other trinkets to surpass it.


Offline
Reply With Quote
Old 04/20/09, 1:38 PM   #101
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Stacking "On Use" Trinkets with AW is something I might implement in the future. My main problem with it is that it will be difficult to accurately represent situations like waiting for your Greatness proc, and then poping AW and your use trinket.

If you are having problems with the optimizer returning less dps then your current setup. One issue could be that you are a JC with Dragon Eyes in your current gear, and don't have Jeweler gemming templates enabled. This will cause to optimizer to not use Dragon Eyes, which will results in a dps loss.


Offline
Reply With Quote
Old 04/21/09, 9:06 AM   #102
saibot
Von Kaiser
 
saibot's Avatar
 
Human Paladin
 
Talnivarr (EU)
Originally Posted by Endoscient View Post
Stacking "On Use" Trinkets with AW is something I might implement in the future. My main problem with it is that it will be difficult to accurately represent situations like waiting for your Greatness proc, and then poping AW and your use trinket.

If you are having problems with the optimizer returning less dps then your current setup. One issue could be that you are a JC with Dragon Eyes in your current gear, and don't have Jeweler gemming templates enabled. This will cause to optimizer to not use Dragon Eyes, which will results in a dps loss.
I have one inquiry about the optimizer.

First of all I'll say that I have Dragon Eyes enabled in the gemming templates, so that shouldn't mess the situation up. Anyway, the problem is that sometimes when I use the optimizer it gives results which mostly go to Expertise cap and Hit cap while maintaining a high str/ap.
The problem is that when I use the optimizer again, sometimes it suggests me setups which are at hit cap (so I guess the optimizer thinks it's important to have hit cap) but are at 1.5-2% "Change to dodge", i.e. 4.5-5.5% Expertise, so I thought that for this to happen the overall the other stats should be higher, significantly higher, but they're not that higher.
I mean STR, Haste and other stuff are higher but not by a large margin. What's up with that?

Offline
Reply With Quote
Old 04/21/09, 11:11 AM   #103
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by saibot View Post
I have one inquiry about the optimizer.

First of all I'll say that I have Dragon Eyes enabled in the gemming templates, so that shouldn't mess the situation up. Anyway, the problem is that sometimes when I use the optimizer it gives results which mostly go to Expertise cap and Hit cap while maintaining a high str/ap.
The problem is that when I use the optimizer again, sometimes it suggests me setups which are at hit cap (so I guess the optimizer thinks it's important to have hit cap) but are at 1.5-2% "Change to dodge", i.e. 4.5-5.5% Expertise, so I thought that for this to happen the overall the other stats should be higher, significantly higher, but they're not that higher.
I mean STR, Haste and other stuff are higher but not by a large margin. What's up with that?
As I said in the first post, please always post your character file when reporting a potential issue. What is the problem you are having? You think it is overvaluing some stats? It is reasonable for the optimizer to suggest a setup that is not expertise capped since expertise is worth around as much as strength, and when stats are that close it depends on how much other stats (str, crit, etc) that you are losing to get expertise capped if it is worth it or not.


Offline
Reply With Quote
Old 04/21/09, 12:23 PM   #104
trv186
Piston Honda
 
Blood Elf Paladin
 
Tortheldrin
Keep in mind that the optimizer will not always post an the perfect setup. It is more like a logic function

What I did was run it several times and found like 5 "ideal" sets of gear and took note of their dps numbers.

Sometimes it is helpful to eliminate the items which are swapped in these optimal setups which yield lower number and are not included in one of the higher dps parses.

By doing this I have rawr repeatedly returning me the exact same optimal dps setup of all known gear in ulduar of 6,190 which is the highest I have seen myself. Of course with armpen changes and the discovery of new stats etc things will prolly change.

People cant expect to run the optimizer once and get the perfect setup you need to help it along.

Offline
Reply With Quote
Old 04/21/09, 12:52 PM   #105
Endoscient
King Hippo
 
Goblin Shaman
 
Illidan
Originally Posted by trv186 View Post
Keep in mind that the optimizer will not always post an the perfect setup. It is more like a logic function

What I did was run it several times and found like 5 "ideal" sets of gear and took note of their dps numbers.

Sometimes it is helpful to eliminate the items which are swapped in these optimal setups which yield lower number and are not included in one of the higher dps parses.

By doing this I have rawr repeatedly returning me the exact same optimal dps setup of all known gear in ulduar of 6,190 which is the highest I have seen myself. Of course with armpen changes and the discovery of new stats etc things will prolly change.

People cant expect to run the optimizer once and get the perfect setup you need to help it along.
It is also important to note what your thoroughness is set to when talking about optimizer not return the ideal result. Everyone instance I have run into of a hand picked set giving more dps then the one returned by the optimizer was fixed by running the optimizer again on max thoroughness. Even then it isn't guaranteed to find the best dps set, just insanely likely. I know the optimizer is one of the reasons people like using Rawr over a spreadsheet, but if you have any concerns about the accuracy/effectiveness of it please post them on Codeplex or the in the main Rawr thread. I had no hand in creating the optimizer itself, so I won't be able to personally help you as much as others could.


Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Class Mechanics » Paladins

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rawr (v2.3.23 released on 9/12) Astrylian Public Discussion 2725 12/10/12 2:32 PM
[Elemental] Rawr Module Development Trolando Shamans 153 04/20/10 5:37 AM
Rawr Healadin Model Endoscient Paladins 252 10/08/09 7:45 PM