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Old 09/16/09, 12:52 PM   #256
burghy
Don Flamenco
 
Human Paladin
 
Ravencrest (EU)
Originally Posted by Exemplar View Post
Only suggestion is: add another priority item so we can also slot in Holy Wrath. Twins and Anub in ToC bring it back into use. Icecrown should see regular use, as well. Up to you if it's worth cueing off the target being undead, you having Sense Undead running, or some other check. I'd be fine with it being just part of the presets (so you could turn it on/off via macro) rather than automated decision whether to use.
I put on wowinterface just the release builds, since in theory they have less bugs. If it's an important update it should probably be available there too.
Regarding Holy Wrath, it should be in the list of options and there should be enough slots for it. There should be 10 slots for FCFS and the choice list should be: none, 1: how, 2: cs, 3: ds, 4: jol, 5: cons, 6: exo, 7: dp, 8: ss, 9: hw, 10: sor

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Old 09/17/09, 7:44 AM   #257
Teleros
Von Kaiser
 
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Human Paladin
 
Kul Tiras (EU)
Any chance of allowing the SoV tracking to show regardless of whether you're facing a boss or not? Currently I only show it for boss fights, but switching to say Anub'arak's adds means the SoV tracking disappears along with the rest of the frame until I target Anub'arak again.

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Old 09/17/09, 10:08 AM   #258
gmedina
Banned
 
Dwarf Paladin
 
Gnomeregan
Originally Posted by Teleros View Post
Any chance of allowing the SoV tracking to show regardless of whether you're facing a boss or not? Currently I only show it for boss fights, but switching to say Anub'arak's adds means the SoV tracking disappears along with the rest of the frame until I target Anub'arak again.

Not sure but do you have your mod set to show on Valid Target only? When i have mine set to either "in Combat" or "always on" it show up for me.

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Old 09/17/09, 10:22 AM   #259
burghy
Don Flamenco
 
Human Paladin
 
Ravencrest (EU)
Originally Posted by Teleros View Post
Any chance of allowing the SoV tracking to show regardless of whether you're facing a boss or not? Currently I only show it for boss fights, but switching to say Anub'arak's adds means the SoV tracking disappears along with the rest of the frame until I target Anub'arak again.
Boss means it shows only when you target a valid unit classified as "worldboss". It doesn't refer to boss encounters. Try valid unit or in combat settings.

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Old 09/17/09, 10:58 AM   #260
 Zurm
The Ultimate in /facepalm Technology
 
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Blood Elf Paladin
 
Arthas
This is a longshot, but after a post I just made in the main Ret thread, I realized something. In 3.2.2, with SoC, we will need different priorities depending on which seal is active (CS first for SoC, Judge first for SoV). I'm not extremely knowledged in the workings of the mod, but would it be possible to have multiple priority sets? One for SoC, one for SoV, etc? Further, would it be possible for the mod to automatically determine which one it needs, and would it be able to do this swap mid combat (say you were doing a fight which required a lot of seal swapping).

Back, semi-casual, and proud of it.

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Old 09/17/09, 11:07 AM   #261
gmedina
Banned
 
Dwarf Paladin
 
Gnomeregan
Originally Posted by Zurm View Post
This is a longshot, but after a post I just made in the main Ret thread, I realized something. In 3.2.2, with SoC, we will need different priorities depending on which seal is active (CS first for SoC, Judge first for SoV). I'm not extremely knowledged in the workings of the mod, but would it be possible to have multiple priority sets? One for SoC, one for SoV, etc? Further, would it be possible for the mod to automatically determine which one it needs, and would it be able to do this swap mid combat (say you were doing a fight which required a lot of seal swapping).

This is currently already available, if you want check post #248 & #249 for detailed explenation on how to make this work.

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Old 09/17/09, 11:08 AM   #262
Odinage
Von Kaiser
 
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Draenei Paladin
 
Turalyon (EU)
Originally Posted by Zurm View Post
This is a longshot, but after a post I just made in the main Ret thread, I realized something. In 3.2.2, with SoC, we will need different priorities depending on which seal is active (CS first for SoC, Judge first for SoV). I'm not extremely knowledged in the workings of the mod, but would it be possible to have multiple priority sets? One for SoC, one for SoV, etc? Further, would it be possible for the mod to automatically determine which one it needs, and would it be able to do this swap mid combat (say you were doing a fight which required a lot of seal swapping).
It is already possible to set up different priority lists that you can enable through a macro press (can be linked to the Seal and Libram you want to use dependant on the situation). See - Ret FCFS Rotation Helper

There is a 'Presets' option in the GUI for clcret where you can store up to 10 different presets. I don't see how it would be possible for the mod to automatically determine which preset priority should be used though?

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Old 09/17/09, 11:12 AM   #263
 Zurm
The Ultimate in /facepalm Technology
 
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Blood Elf Paladin
 
Arthas
Originally Posted by Odinage View Post
It is already possible to set up different priority lists that you can enable through a macro press (can be linked to the Seal and Libram you want to use dependant on the situation). See - Ret FCFS Rotation Helper

There is a 'Presets' option in the GUI for clcret where you can store up to 10 different presets. I don't see how it would be possible for the mod to automatically determine which preset priority should be used though?
I didn't know about that, thanks. In terms of how it would know which preset to use, it's simple. Whenever the mod does a check for next ability (whatever lua event it uses), have it check which seal is active. Then, somehow bind a seal to the preset. That being said, with the existing functionality already in place, that would just be gravy. Thanks for the info!

Back, semi-casual, and proud of it.

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Old 09/17/09, 2:31 PM   #264
Darkos
Glass Joe
 
Blood Elf Paladin
 
Vek'nilash
I don’t think this has been asked. Scanned thru quickly and didn’t see anything, sorry if it has but is there any way to set it up to show the internal CD on trinkets?

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Old 09/17/09, 3:55 PM   #265
burghy
Don Flamenco
 
Human Paladin
 
Ravencrest (EU)
Not in clcret.

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Old 09/17/09, 8:16 PM   #266
RawenDK
Glass Joe
 
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Human Paladin
 
Kor'gall (EU)
ICD-tracker

Originally Posted by Darkos View Post
I don’t think this has been asked. Scanned thru quickly and didn’t see anything, sorry if it has but is there any way to set it up to show the internal CD on trinkets?
An ICD tracker in clcret would be a nice feature.

Maybe Zurm will tell the name of the addon he uses in the Twin Valkyr video? The one below his Health.
Sorry for complete offtopic question, but I think a lot of people is looking for at good ICD tracker.

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Old 09/17/09, 9:02 PM   #267
Thethiala
Von Kaiser
 
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Human Paladin
 
Grim Batol (EU)
Showing internal cooldowns with clcret is possible, I've been doing it for quite a while.



This is my clcret configuration. I've made it track the internal cooldowns of Darkmoon Card: Greatness and Death's Verdict, as well as the duration of their buffs. In order to do this, I use the addon InternalCooldowns. It hasn't been updated in 4 months though, so I had to add Death's Verdict to the internal cooldown database myself. I can share the added code if anyone needs it.

Last edited by Thethiala : 09/17/09 at 9:07 PM.

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Old 09/17/09, 9:11 PM   #268
 Zurm
The Ultimate in /facepalm Technology
 
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Blood Elf Paladin
 
Arthas
Originally Posted by RawenDK View Post
Maybe Zurm will tell the name of the addon he uses in the Twin Valkyr video? The one below his Health.
Sorry for complete offtopic question, but I think a lot of people is looking for at good ICD tracker.
It's a custom mod written by a rogue in my guild (Latito, a member of these boards), and modified by me. Doing the above change is probably a better way to go

Back, semi-casual, and proud of it.

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Old 09/18/09, 4:18 AM   #269
Neraya
Banned
 
Human Paladin
 
Khadgar (EU)
Originally Posted by Zurm View Post
I didn't know about that, thanks. In terms of how it would know which preset to use, it's simple. Whenever the mod does a check for next ability (whatever lua event it uses), have it check which seal is active. Then, somehow bind a seal to the preset. That being said, with the existing functionality already in place, that would just be gravy. Thanks for the info!
The current way of doing things means you can:
- Tie a rotation or preset to seal cast by making a macro for it. The nice part is, it can also change your libram while you're at it.
- you can have multiple different rotations even with the same seal. Like a rotation not using DS/Cons so you don't get AOE, or a rotation for low mana situations.

While the current way requires a bit of thought and attention since you need to manually activate alternate rotations (and remember to return to the normal one ) it does offer a lot more flexibility.


Beware with libram swapping in the seal cast macro, it triggers the ICD on the libram (if any). In a boss fight where you swap seals, you may not want to swap the valiance libram out when going SoR/SoC.
You can set a conditional in the macro to deal with that:
/equip [nocombat] Libram of WhenUsingSoR

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Old 09/18/09, 12:59 PM   #270
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Neraya View Post
Beware with libram swapping in the seal cast macro, it triggers the ICD on the libram (if any). In a boss fight where you swap seals, you may not want to swap the valiance libram out when going SoR/SoC.
You can set a conditional in the macro to deal with that:
/equip [nocombat] Libram of WhenUsingSoR
While that is true, the ICD of Valiance is 6 seconds so I don't think that is anything to worry about. Your macro would work if the ICD becomes a concern with a future libram.

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