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10/11/10, 3:14 PM
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#481
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Von Kaiser
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Its becoming a task to weed though posts, to find a mod specific discussion.
Concerning CLCRET and the beta release today(monday- Oct 11th) is there a plan to implement the holy power bar back into the clcret interface before or on the day of patch 4.0.1?
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10/11/10, 5:42 PM
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#482
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Don Flamenco
Human Paladin
Ravencrest (EU)
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I'll add the same code there was in alphas. Keep in mind though clcret will be just in "life support" mode. I'll try to keep it functional but that's about it.
Better try to get used with clcInfo.
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10/11/10, 8:21 PM
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#483
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Von Kaiser
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Originally Posted by burghy
It's that csBoost parameter. For example, return IconRet1(0.5) means it shouldn't suggest a filler if cs has less than 0.5s left on cooldown.
It should work on both beta and ptr, tested it only on beta though.
return IconICD(72412, 60, 0, 1, 0.3) is what I use for Frostforged Champion (agi ring). Behavior for those values should be: hidden completely when ready to proc, fully visible while buff up, faded to 0.3 alpha while ICD goes down.
return IconICD(67708, 45, 0, 1, 0.3) for normal Death Verdict.
Rotation should work (at least 3.x one should be the same with clcret), which build was it and what kind of issues were there with the rotation?
Btw, a fast way to get the ID of the buff. While the buff is active on you, use: /dump UnitAura("player", buffName). Last value in the list (I think 11th) should be the ID.
For example, while DV buff is up, use: /dump UnitAura("player", "Paragon")
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I'm happy to go look up the spellIDs for my specific trinkets, but I was wondering if you could elaborate on the syntax of the code?
return IconICD(spellid, cooldown, alpha when ready?, alpha when active?, alpha when on cooldown?)
What about procs like DBW? Can I assign all 3 procs (str, crit, haste) and their associated ids to ONE grid so I can track its overall ICD, etc?
Also - using omnicc or other cooldown monitors, does that automatically insert the timer on the icon in clcinfo like it did in clcret? If not, is there a way to do so? PTR is down so I cant go play with that atm to test.
Just trying to get ready for tomorrow!
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10/12/10, 3:20 AM
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#484
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Don Flamenco
Human Paladin
Ravencrest (EU)
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Yes, that's the syntax (functions are documented here: https://sites.google.com/site/clcinf...icon-functions). No, it can't do that for DBW since it's quite a special case. I'll try to implement something for it but it's a bit hard since I don't have the trinket.
OmniCC works the same.
Later edit:
Added another function: IconMICD(icd, alpha1, alpha2, alpha3, ...) to handle items like DBW. Arguments are the same as IconICD with the exception that instead of having the id at the start you put a list of ids at the end.
No idea about the actual spell id generated by DBW, but the usage should be something like: return IconMICD(90, 0, 1, 0.3, 10010, 10011, 10012)
Should work in theory, can't test it properly since I don't have any item like that.
Last edited by burghy : 10/12/10 at 11:29 AM.
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10/12/10, 8:28 PM
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#485
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Von Kaiser
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Cant seem to toggle the holy power bar on the new clcret, is there a way I can fix this?
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10/12/10, 8:40 PM
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#486
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Glass Joe
Draenei Paladin
Cenarion Circle
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Hepp, are you running pitbull? If so, that's your issue, clcinfo and pitbull are not playing nice together, I have to turn one or the other off.
Also burghy can you add an opacity slider or option or something?
Last edited by Jasteus : 10/12/10 at 9:23 PM.
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10/12/10, 9:30 PM
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#487
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Von Kaiser
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Originally Posted by burghy
Yes, that's the syntax (functions are documented here: https://sites.google.com/site/clcinf...icon-functions). No, it can't do that for DBW since it's quite a special case. I'll try to implement something for it but it's a bit hard since I don't have the trinket.
OmniCC works the same.
Later edit:
Added another function: IconMICD(icd, alpha1, alpha2, alpha3, ...) to handle items like DBW. Arguments are the same as IconICD with the exception that instead of having the id at the start you put a list of ids at the end.
No idea about the actual spell id generated by DBW, but the usage should be something like: return IconMICD(90, 0, 1, 0.3, 10010, 10011, 10012)
Should work in theory, can't test it properly since I don't have any item like that.
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Works perfectly btw for the DBW except the ICD of 90 isnt accurate. I was also pretty sure it was 90 seconds, but its off by about 15-20 seconds (aka, says its ready for 15-20 seconds before proc'ing).
Anyone else have this problem?
Edit: working code for DBW (heroic)
return IconMICD(105, 0.8, 1, 0.3, 71559, 71560, 71561)
105 secs works instead of 90, for whatever reason.
For normal, the code would be diff spell IDs, but the rest is the same.
Last edited by Nairobi the Kenyan : 10/13/10 at 3:40 PM.
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10/12/10, 10:02 PM
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#488
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Glass Joe
Blood Elf Paladin
Muradin
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CLCret
I have some questions about priorities I know the basics but when I am going to set them in CLCret I only get 5 choices. I don't get to choose DS or CS. Am I missing something or I am just crazy.
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10/12/10, 10:33 PM
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#489
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Glass Joe
Blood Elf Paladin
Haomarush
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Originally Posted by Valindorf
I have some questions about priorities I know the basics but when I am going to set them in CLCret I only get 5 choices. I don't get to choose DS or CS. Am I missing something or I am just crazy.
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It defaults Templar's Verdict and Crusader Strike. You only have to choose the priority of your other spells. Also you can set it to delay for Crusader Strike.
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10/12/10, 11:28 PM
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#490
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Von Kaiser
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Originally Posted by Jasteus
Hepp, are you running pitbull? If so, that's your issue, clcinfo and pitbull are not playing nice together, I have to turn one or the other off.
Also burghy can you add an opacity slider or option or something?
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I am running Xperl. And yes, it shows up when I disable the Xperl mod.
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10/13/10, 3:45 AM
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#491
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Don Flamenco
Human Paladin
Ravencrest (EU)
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I'll look into what can be done with the hp bar so it doesn't conflict with other mods when EU servers come up.
Later edit:
Made some changes with the beta client (so not tested on live).
Should work now with pitbull and xperl (and any addon that hides blizzard frames in theory). Please let me know if there are still issues and what addon might cause them.
Last edited by burghy : 10/13/10 at 6:14 AM.
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10/13/10, 9:57 AM
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#492
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Piston Honda
Tauren Paladin
Mal'Ganis (EU)
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Originally Posted by burghy
I'll look into what can be done with the hp bar so it doesn't conflict with other mods when EU servers come up.
Later edit:
Made some changes with the beta client (so not tested on live).
Should work now with pitbull and xperl (and any addon that hides blizzard frames in theory). Please let me know if there are still issues and what addon might cause them.
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ShadowedUF seems to break the Holy Power Bar too. I could only see and move the Holy Power Bar with sUF disabled.
/EDIT: making sUF not hide the player frame works too, but then you have two player frames, so no real solution.
Last edited by Tharia : 10/13/10 at 10:15 AM.
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10/13/10, 10:24 AM
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#493
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Don Flamenco
Human Paladin
Ravencrest (EU)
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Does that happen with last beta (or newer version) too? Just tried with SUF and seems to work fine.
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10/13/10, 11:01 AM
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#494
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Glass Joe
Blood Elf Paladin
Perenolde (EU)
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im using ClCret, but the SoV-Tracking doesn't work.
The icon isn't shown.
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10/13/10, 11:09 AM
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#495
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Von Kaiser
Pandaren Monk
Lightning's Blade
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I love the new version, it's working very well (once I resetted my profile), but I do have a question. The default "profile" seems to completely ignore Zealotry, is that a bug?
The other question is I see there is now CLCInfo, should we move to that one instead of CLCRet ?!
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