Originally Posted by cky71321
[Lua] retribution.lua - Pastebin.com
An edited version of CLCInfo's Retribution module that I've been using. Right now, it's currently set to have the following basic priority: Inqdp > Inq > DP (<2 sec) TV > 5 HP TV > HoW > Exo > CS > J > 3 HP TV > (>2 sec) DP TV . This comes as the result of a recent post by Exemplar in the 5.0 Ret thread. I can make any single target changes that people may request, but doing work on AoE priority and detecting seals will take a bit.
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He's done more than mine as I haven't done the >2s DP TV. I don't think there's any need for Inqdp > Inq or tv3 > tvdp as the dp will be sucked up regardless now that it is proc'd from finishers.
My priority was Inq (min HP or DP) under 3s > tv5 > HoW > Eco > CS > J > tv3 (which will eat DP if it exists) - I just didn't have the <2s tvDP in there alongside the tv5.
My understanding is that it should be:
- Inq (min HP or DP) < Inq refresh
- TV 5 HP or DP < 2s
- HoW
- Exo
- CS
- J
- TV 3 HP or DP
This should take into account the DP changes - I just haven't added DP < 2s to my tv5 in mine but I reckon I'd be beaten to it
I'm personally not sure that you really need an AoE option - as it's just replace CS with HotR and TV with DS - given that the breakpoints for SoR, HotR and DS are all different I'm not sure you can replace the human decision making...