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06/19/09, 1:33 PM
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#126
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Von Kaiser
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Only other thing I can think of off the top of my head would be an Art of War up indicator (for instant Exorcism casts). Of course, that's something I can take care of with another mod like Power Auras... so not entirely necessary.
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Of course, that's just me... I could be wrong.
-Dennis Miller
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06/19/09, 2:02 PM
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#127
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Von Kaiser
Troll Priest
Vek'nilash (EU)
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I know this is purely cosmetic thing and thus not really all that important, but is there any way to use custom texture to skin the icons?
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06/19/09, 2:41 PM
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#128
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Piston Honda
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Originally Posted by Kuosi
I know this is purely cosmetic thing and thus not really all that important, but is there any way to use custom texture to skin the icons?
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This isn't a built in functionality. The mod pulls the texture's directly from the skill icons. If you REALLY wanted to, you could just change the code to reference a custom texture. It's not something I want to get in to, but there are plenty of guides available for packaging textures so that they can be used in mods. If you need to know the specific lines of code that would need to be changed, I could help you out there.
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06/19/09, 3:17 PM
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#129
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Von Kaiser
Troll Priest
Vek'nilash (EU)
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Okay I'll look into it and pm you if I require some assistance so the topic stays clean.
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06/20/09, 8:45 AM
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#130
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Piston Honda
Human Paladin
Rexxar (EU)
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Originally Posted by Heck
I've yet to have any noticeable issues with excessive cpu issues. Guessing this is hardware specific maybe? Are the people having problems using older machines?
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I didn't notice any problems while using the Addon, I just saw the high number in Broker_CPU.
Originally Posted by Heck
Only other thing I can think of off the top of my head would be an Art of War up indicator (for instant Exorcism casts). Of course, that's something I can take care of with another mod like Power Auras... so not entirely necessary.
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I think SHIT should only suggest Exorcism in 3.2 if Art of War is up. Because 1,5 sec casttime will lower our DPS if we use it, right?
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06/21/09, 11:14 PM
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#131
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Glass Joe
Blood Elf Hunter
Darrowmere
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Originally Posted by cremor
I didn't notice any problems while using the Addon, I just saw the high number in Broker_CPU.
I think SHIT should only suggest Exorcism in 3.2 if Art of War is up. Because 1,5 sec casttime will lower our DPS if we use it, right?
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Correct, acording to the 3.2 patch notes using exorcism the way we do right now will not be advised, it will lower our dps. You're only going to want to cast exorcism when AoW procs, making it an instant cast. This could change of course if Blizz changes what is currently in the ptr patch notes.
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06/22/09, 2:31 PM
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#132
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The Ultimate in /facepalm Technology
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Originally Posted by Logicality
May I add for a suggestion for 3.2? So far it looks like we still be using an FCFS system, but with Seal of Vengeance/Corruption instead. Could you add a counter for how many stacks of the dot are on the current selected target to it?
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Along the same lines, don't just show the stack count, but show the time remaining as well. It has a 15s duration, which isn't so long that we can entirely ignore it on movement intensive fights.
I don't think any of these changes are ncessary, however. there are plenty of mods to track uptime, and ElkBuffBars and PowerAuras can be easily configured to show this information. Would just be easier if we could get in in one package with a nice layout.
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Formally Xyrm/Zurm, the Ret Pally. Now playing my rogue, Zyrm, more casually with RL friends.
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06/22/09, 3:03 PM
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#133
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Give nothing back.
Blood Elf Paladin
Mal'Ganis
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Great addon but I was curious if its possible to make it track SS when you cast it on someone other than yourself.
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06/22/09, 4:29 PM
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#134
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Gormal
Great addon but I was curious if its possible to make it track SS when you cast it on someone other than yourself.
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I think that is outside the scope of this addon. I use a focus then Classtimers to track SS when cast on others. I guess in 3.2 I would use Classtimers to track the SoV DoT as well.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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06/22/09, 5:50 PM
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#135
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Von Kaiser
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Originally Posted by Zurm
Along the same lines, don't just show the stack count, but show the time remaining as well. It has a 15s duration, which isn't so long that we can entirely ignore it on movement intensive fights.
I don't think any of these changes are ncessary, however. there are plenty of mods to track uptime, and ElkBuffBars and PowerAuras can be easily configured to show this information. Would just be easier if we could get in in one package with a nice layout.
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RuneWatch for DKs has a similar feature. It tracks the number of diseases up on the target as well as the timer for each specific disease per target. May be something that could be adapted to work with SoV/SoCorr stack tracking. Could be covered by other mods, but a good suggestion nonetheless.
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Of course, that's just me... I could be wrong.
-Dennis Miller
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06/23/09, 3:10 AM
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#136
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Give nothing back.
Blood Elf Paladin
Mal'Ganis
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Yeah, I use another addon to track my debuffs as well. I just enjoy being able to put SS into my SHIT priority list. My only other wish is purely for aesthetics would be the option to scale each of the monitors independently and remove the AW one if we choose.
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06/23/09, 7:27 AM
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#137
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Banned
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I would love to chime it to be able to pull the AW one out. That is never really on a rotation it is used when needed, is there any posibility to have an option to remove it?
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06/23/09, 10:54 AM
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#138
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Piston Honda
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Sure... I put it there purely to satisfy my OCD need to have it symmetrical. I can put an option to completely hide it, or if you'd like, I could give options to change it to something else entirely. If you have any ideas, I'd be glad to hear them. A SS timer would probably be a good thing to put there as well.
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06/23/09, 10:57 AM
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#139
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The Ultimate in /facepalm Technology
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Yea, an SS or SoV timer would be ideal for the next release.
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Formally Xyrm/Zurm, the Ret Pally. Now playing my rogue, Zyrm, more casually with RL friends.
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06/23/09, 12:31 PM
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#140
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Piston Honda
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Just updated with a couple of minor bug fixes.
1.23 - Fixed a small bug with showing the mod at login until a new target is selected when the worldbosses was enabled. Disabled COMBAT_LOG_EVENT_UNFILTERED handling while the addon is not being shown. The addon now checks to reenable this handling by target switching to a valid target or if all other requirements are met when entering combat. This should drastically reduce the CPU usage of the mod while idling in Dalaran.
Please check it out and let me know if that fixes everything. I haven't been able to test it as thoroughly as I'd like yet because Dalaran is completely empty this morning and before the changes I was only getting 0.04% usage anyway.
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06/23/09, 9:30 PM
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#141
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Banned
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Regarding AW i would either just remove it or, have it show up to the right when available. But never be in the actual rotation as i would assume most ppl use it outside of a rotation depending on the circumstance. Just my thoughts.
P.S. Love this addon.
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06/24/09, 1:22 AM
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#142
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Give nothing back.
Blood Elf Paladin
Mal'Ganis
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I agree that the symmetry is nice, and a little customization would keep that intact. The right/left icons could both be scalable/removable as well as giving options of what you wanted displayed in each, (ie on-deck, a specific spell ready, maybe someone would want to throw items in there though that seems a little far reaching).
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06/24/09, 7:44 AM
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#143
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Von Kaiser
Human Paladin
Kul Tiras (EU)
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An SoV DoT stack / duration timer and Art of War tracker for 3.2 would both be ideal (perhaps on the right & left at the top) - I wonder if they could be made to show at times other than when the rest of the UI shows (eg, the main / current window can be set only to show on bosses, but the SoV & AoW trackers can be set to show in all fights or something).
Not too worried about a Sacred Shield tracker, it'd probably break the symmetry of the UI unless it's in its own window or something. I tend to keep it on myself & monitor it through the default rotation or the occasional glance up at my buffs without any trouble.
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06/26/09, 8:32 AM
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#144
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Piston Honda
Human Paladin
Rexxar (EU)
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Originally Posted by Thaeryn
Please check it out and let me know if that fixes everything.
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I haven't seen the problem with the shown frames in Holy spec on login with the new version, but it still happens on reload UI.
Will do some performance test in the next days.
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06/29/09, 10:05 PM
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#145
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King Hippo
Blood Elf Paladin
Illidan
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One feature I personally would find really useful is the ability to automatically disable the mod when not specced Retribution. For those of us who switch between Holy and Ret frequently.
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06/30/09, 9:52 AM
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#146
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Glass Joe
Worgen Druid
Scarlet Crusade
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Originally Posted by Endoscient
One feature I personally would find really useful is the ability to automatically disable the mod when not specced Retribution. For those of us who switch between Holy and Ret frequently.
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I would add as well, is there any way to detect within the code if the target is a player? If so, remove Exo from the rotation. Would come in handy when I'm trying to beat down a player with 65k health (tenacity seems to be up all the time lately!)
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06/30/09, 12:22 PM
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#147
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Glass Joe
Human Warrior
Khadgar (EU)
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sounds good
Hi first of i would like to say thank you to Thaeryn for making this addon.
By the looks and sounds of it, it is very much like an addon i use for my Death knight, Were it will put a picture
of what spell and or abillity you should use next.
If it is I will be defo using it, but before i do there is some question i would like to ask,
You must understand i know zip about paladin's, considering my one is only level 16.
so first question would have to be can this be used by any level paladin, or is it just level 80
Second question would be dose this addon only work for a Retribution paladin which i belive is dps,
or dose it work for a holy, proctection paladins as well?
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06/30/09, 1:11 PM
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#148
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Glass Joe
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Like others, I would like to thank you for making this addon.
As much as I QQ for changes to the class that would reduce the FCFS nature and make an addon like this no longer work, I am going to miss it if they ever listen.
I'm not a big user of addons, so I imagine what I ask for can be covered by other addons. However, it doesnt hurt to keep this the all-in-one ret paladin add-on. An art of war proc indicator and a vengeance stack indicator would be wonderful. As a suggestion for the UI, these two things could be placed somewhere near each other, centered, and much smaller than the other elements of the UI. Not sure that showing the whole icon is necessary, perhaps just a small 5/and a checkmark for when AoW is up. That being said, you're the artist and I'm sure whatever you do will be great.
The only other "improvement" I can think of, I don't want, because I feel it would be too hand-holding-- automatically suggesting different attacks based on range.
Also, an option to enable this mod only in instances would be nice.
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06/30/09, 3:07 PM
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#149
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Piston Honda
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@Endoscient - There currently is a check, but I believe it's only executed at player login. I'll double check and fix it up to check a bit more often if that's the case.
@Ivrhan - To be honest, I'm not terribly concerned about the PvP ramifications of this mod. With Exo being usable on players again with the next patch, I don't see this as something I'll be changing.
@firestorm - The addon works for any level of paladin that has at least taken the Crusader Strike talent. Also, it does not work for Holy or Protection specs at all.
@Hamartia - Thanks for the feedback. I don't necessarily want this to be an all-in-one paladin mod, but anything directly relating to FCFS ability prioritization will definitely be considered. Most people run quite a few mods, and I personally hate seeing something duplicated across several of my mods. The AoW check sounds like a perfect fit, and I'll come up with a good way to add it in... probably by adding an option to skip over Exo if AoW isn't up. For simply monitoring buffs/debuffs, I would highly recommend using something like DebuffFilter or PowerAuras. Those mods are MUCH more powerful and customizable.
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06/30/09, 11:57 PM
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#150
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Piston Honda
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Originally Posted by firestórm
this addon works for any level Retribution paladin that as[sic] taken Crusader Strike talent
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You've answered your own question.
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