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Old 09/22/09, 1:07 PM   #551
Ciremo
Von Kaiser
 
Human Paladin
 
Scarshield Legion (EU)
Any thougts on the new stamina trinkets from brewfest? The /use seems to suck, but it's a solid 170 stamina.

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Old 09/22/09, 1:25 PM   #552
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
Originally Posted by Canidomini View Post
With today's changes to Paladins, specifically RF, BoS and TbtL:

- Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
- Blessing of Sanctuary: This blessing now grants 10% strength in addition to its current effects. Also, the strength and stamina bonuses from this blessing will no longer be lost when Blessing of Kings is removed.
- Touched by the Light: This talent now provides 20/40/60% of the paladin’s strength as spell power instead of 10/20/30% of the paladin’s stamina.

Does the math work out to roughly the same TPS? With 10% more STR and 30% more SP, does it roughly negate the 10% less threat from RF?
You don't get more strength; the strength bonus from sanc and kings are mutually exclusive. Also, TbtL change is probably a drop in spellpower for most tanking paladins, not a gain.

Last edited by Capstone : 09/22/09 at 1:26 PM. Reason: added quote for clarity

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Old 09/22/09, 2:00 PM   #553
 emptyrepublic
Cinder Block
 
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Rebenton
Tauren Paladin
 
No WoW Account
Originally Posted by Canidomini View Post
Does the math work out to roughly the same TPS? With 10% more STR and 30% more SP, does it roughly negate the 10% less threat from RF?
It depends. The changes are based around a 2 STA to 1 STR ratio (which is roughly the case with most tanking gear). If you have 2000 STA and 1000 STR (before buffs, etc) you will see no TPS difference before the 10% cut in Righteous Fury. If you have a ratio skewed more towards STR then the TBtL change will help you bridge the gap created by the 10% nerf. If you are (like me) skewed towards STA in the ratio then there will be an additional loss on top of the 10% cut.

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Old 09/22/09, 2:04 PM   #554
Canidomini
Master of the Eleven Drunks
 
Canidomini's Avatar
 
Blood Elf Paladin
 
Rexxar
Originally Posted by Capstone View Post
Also, TbtL change is probably a drop in spellpower for most tanking paladins, not a gain.
Yup - completely misread the change (STR vs STA). Sorry about that.

Originally Posted by emptyrepublic View Post
It depends. The changes are based around a 2 STA to 1 STR ratio (which is roughly the case with most tanking gear). If you have 2000 STA and 1000 STR (before buffs, etc) you will see no TPS difference before the 10% cut in Righteous Fury. If you have a ratio skewed more towards STR then the TBtL change will help you bridge the gap created by the 10% nerf. If you are (like me) skewed towards STA in the ratio then there will be an additional loss on top of the 10% cut.
Right now, I'm sitting at 2602 STA and 1165 STR, so I'm dropping from 781 SP to 699 SP, which by itself is a 10.5% drop. I'm not having any threat issues currently, but the gap would certainly appear to be closing with the DPS behind me. I'll need to go back to the drawing board, it would seem.

Last edited by Canidomini : 09/22/09 at 2:10 PM. Reason: Additional content

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Old 09/22/09, 4:33 PM   #555
Kayvaun
Glass Joe
 
Human Paladin
 
Kil'Jaeden
So with 3.2.2 I've got three major questions to ask.

1) Is Libram of Sacred Shield > Libram of Obstruction?
Now that they are mutually exclusive and the effect from Libram of Sacred Shield has been buffed to the proper level.

2) With the change to Seal of Command it seems that this should be the new "trash" seal in raids on anything that has less then, oh, say 500k life, and especially for group pulls (Emalon adds or Anub adds). Is my napkin math wrong or should i not respec to allow Seal of Command?

3) And finally Does the change to threat (10% deduction to RF and shift to TbtL) warrant a re-gemming to STR rather than the typical STA stacking most tanks do? Has anyone done the calculations on the actual threat lost if you are at a 2:1 or 2.5:1 STA:STR ratio (STA heavy)?

Thanks and sorry for the bombardment of questions. More Patchs = More Problems

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Old 09/22/09, 7:32 PM   #556
Exewut
Soda Popinski
 
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Orc Warrior
 
Al'Akir (EU)
1) I don't know, is 450 better than 352? I haven't ran any math on it yet but I'll be sure to spreadsheet it later on to find out.
2) Trash will still be agro'ed by hammer of the righeousness which deals 2/3k holy damage in one gcd, this should be ample frontloaded threat, after that you should just use the highest dps/tps seal, which is still SoV.
3) Of course not.

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Old 09/22/09, 9:02 PM   #557
TEcHNOpl
Glass Joe
 
Human Paladin
 
Burning Legion (EU)
My rough estimates show that with current gearing we'll be loosing in terms of SP gained, and thus we'll be loosing even more than 10% TPS from Holy.
If I remember correctly, there were some more precise calculations mentioned earlier.

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Old 09/23/09, 2:01 AM   #558
ait
Glass Joe
 
ait's Avatar
 
Blood Elf Paladin
 
Talnivarr (EU)
Originally Posted by Ciremo View Post
Any thougts on the new stamina trinkets from brewfest? The /use seems to suck, but it's a solid 170 stamina.
I use both atm, I'd say that they are superior to [The Black Heart] or [Figurine - Monarch Crab] at least.

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Old 09/23/09, 5:04 AM   #559
Camilia
Glass Joe
 
Camilia's Avatar
 
Human Paladin
 
Moon Guard
Originally Posted by ait View Post
I use both atm, I'd say that they are superior to [The Black Heart] or [Figurine - Monarch Crab] at least.
In my opinion... I really don't see either of the Brewfest trinkets as being better than the Black heart and the Monarch Crab, or even the Royal Seal of King Llane and Heart of Iron. The mitigation gained from the passive and /use on the trinkets I mentioned seem to out weigh the higher stam offered in the Brewfest trinkets. Correct me if I'm wrong, because I very well could be. I just don't see that giving up mitigation through passive/on use items to just a little more stam as being that more superior.

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Old 09/23/09, 9:09 AM   #560
mertissielle
Glass Joe
 
Human Paladin
 
Alonsus (EU)
Like just about everything, it depends on the fight - I've picked up one of the Brewfest trinkets (and plan to get the other) and I'll likely use them for heavy magic-damage fights where the armor proc from Black Heart, the Dodge from Monarch Crab, etc will only affect the (typically quite weak) melee damage from a caster. Having said that, I would consider Black Heart the far superior piece for anything with a decent amount of physical damage.

As for threat, don't forget that RF is actually going from 190% to 180% which is only a net less of 5% of your overall threat.

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Old 09/23/09, 9:38 AM   #561
Frozenn
Glass Joe
 
Blood Elf Paladin
 
Argent Dawn (EU)
Originally Posted by Camilia View Post
In my opinion... I really don't see either of the Brewfest trinkets as being better than the Black heart and the Monarch Crab, or even the Royal Seal of King Llane and Heart of Iron. The mitigation gained from the passive and /use on the trinkets I mentioned seem to out weigh the higher stam offered in the Brewfest trinkets. Correct me if I'm wrong, because I very well could be. I just don't see that giving up mitigation through passive/on use items to just a little more stam as being that more superior.
Llane might still be better 15 stam vs 5% parry use is not a nobrainer. But comparing 45 stam to an armor proc that's up only 10 sec every 50 it's not really worth it in my opinion. Rather have higher healthpool to soak damage the way things look now.

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Old 09/23/09, 11:38 AM   #562
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
The mitigation from Black Heart's armor proc is in most cases considerably superior to the extra stam on the BF trinket when considering physical damage. Remember that mitigation is just as much a factor for determining EH as stam is. The cases where you might prefer the stam trinket is when you expect your big hits to be magical damage and thus unaffected by armor.

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Old 09/24/09, 6:57 AM   #563
sno
Von Kaiser
 
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Dwarf Paladin
 
Grim Batol (EU)
Originally Posted by Capstone View Post
The mitigation from Black Heart's armor proc is in most cases considerably superior to the extra stam on the BF trinket when considering physical damage. Remember that mitigation is just as much a factor for determining EH as stam is. The cases where you might prefer the stam trinket is when you expect your big hits to be magical damage and thus unaffected by armor.
Yes, but the fact that the armor procc from Black Heart is infact a procc and not a static value makes it invalid to be counted as EH so all it does is making you take a little less damage over time on average, witch is a non issue since it's burst that kills you.
Of course you might be very lucky to have the procc from Black Heart up att exactly the right time when the boss does a hard melee hit but since you can't controll when it proccs you can't rely on it being up when you need it.

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Old 09/24/09, 10:30 AM   #564
Fisker
Von Kaiser
 
Blood Elf Paladin
 
Ravencrest (EU)
Hoping i'm not saying any stupid now, but i've had 2 of my prot paladins confirm my thoughts, prior to 3.2.2 HotR used to chain "all around" you, no?

It seems that has been changed in 3.2.2, HotR will only chain to targets that are actually in your field of view, the problem can easily be reproduced at the horde level 60 target dummies in Orgrimmar, if you stand with your back to the other dummies only one will get hit by HotR, but if you have all 4 of them in your field of view, they will all get hit.

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Old 09/24/09, 6:56 PM   #565
Ciremo
Von Kaiser
 
Human Paladin
 
Scarshield Legion (EU)
Originally Posted by Fisker View Post
Hoping i'm not saying any stupid now, but i've had 2 of my prot paladins confirm my thoughts, prior to 3.2.2 HotR used to chain "all around" you, no?

It seems that has been changed in 3.2.2, HotR will only chain to targets that are actually in your field of view, the problem can easily be reproduced at the horde level 60 target dummies in Orgrimmar, if you stand with your back to the other dummies only one will get hit by HotR, but if you have all 4 of them in your field of view, they will all get hit.
As far as I can remember the cleave effect only affects targets in front of you; The ability remains unchanged.

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Old 09/24/09, 11:06 PM   #566
SSJ5
Glass Joe
 
Dwarf Paladin
 
Blackmoore (EU)
Talents + Buffs???

Hi, should the Prot Talents stack with buffs like Power Word: Fortitude and Kings?

A warrior gets through talents 6% more stam and a Paladin 14% more stam.
Warior without buffs 42k HP and me 40k HP

after buffs he got something like 50k HP and me 48k HP, so the difference is still the same, but it should be smaller cause a paladin gets more stamina through Talents.

After that i made some tests
unbuffed 3114 stam
with Kings 3425 stam = 10% more, so seems like talents dont add only the Kings buff itself.

I missed a change? because wowwiki says:

With both Sacred Duty and Combat Expertise, paladins have a stamina modifier of 1.145, which does stack with buffs such as Blessing of Kings and Blessing of Sanctuary. The combination of Sacred Duty, Combat Expertise, and Blessing of Kings provides a ~26% increase in health or 12.6 health per point of stamina.

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Old 09/24/09, 11:19 PM   #567
Junlex
Piston Honda
 
Dwarf Paladin
 
Kazzak (EU)
Er, the 3,114 figure you quoted is including talents. If you went over to a paladin trainer and unlearnt your talents you'd be at somewhere around 2,720 stamina.

2,720 * 1.06 * 1.08 = 3,114

3,114 * 1.1 = 3,425

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Old 09/24/09, 11:25 PM   #568
SSJ5
Glass Joe
 
Dwarf Paladin
 
Blackmoore (EU)
yeah i know, but the 3114 is only gear, my questions was what is with buffs like Kings and Priest Stam

the talents say overall Stamina so the talents should calculate after fullbuffed and not before.

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Old 09/24/09, 11:29 PM   #569
Capstone
Piston Honda
 
Human Paladin
 
Lightbringer
Kings is a percentage modifier that is multiplied with your other percentage modifiers, so Rhiannon's point still stands. You should however see an increase in Fort and Commanding Shout, but remember that you only have 8% more benefit than the warrior, so you're not going to catch up that quickly.

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Old 09/25/09, 6:32 AM   #570
suicuique
King Hippo
 
Night Elf Warrior
 
Antonidas (EU)
Originally Posted by Capstone View Post
You should however see an increase in Fort and Commanding Shout, ...
Keep in mind that Commanding Shout is a strict HP increase and not STA (same goes for flask .e.g.)
As such it is not affected by Kings or talents (which usually increase STA and not HP values).

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Old 09/25/09, 8:20 AM   #571
Yonder
Glass Joe
 
Dwarf Paladin
 
Thrall (EU)
Any thoughts about [Burnished Quel'Serrar]? I did a short testing on the target dummy and it should have a 50% buff uptime:

World of Logs - Real Time Raid Analysis (-->Buffs gained)

172 autohits, 40 proccs, so I assume it has a 20%-25% proccchance with no ICD.

[12:44:58.200] Dwasha's Sanctuary is refreshed by Dwasha
[12:44:58.200] Dwasha hits Heroic Training Dummy 558
[12:44:58.406] Heroic Training Dummy's Holy Vengeance is refreshed by Dwasha
[12:44:58.406] Dwasha Seal of Vengeance Heroic Training Dummy 325 (R: 36)
[12:44:59.194] Dwasha's Divine Plea is refreshed by Dwasha
[12:44:59.402] Heroic Training Dummy's Vindication fades
[12:45:00.243] Dwasha's Sanctuary is refreshed by Dwasha
[12:45:00.243] Dwasha hits Heroic Training Dummy 343
74 STA, 55 Defrating and ~770 AC should make it a decent tanking weapon.

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Old 09/25/09, 8:36 AM   #572
• Chicken
Co-starring: The Egg
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
As there's no real need for two threads on the same spec, please take your discussion to The Protection Paladin Field Manual (WoW-3.0/WotLK).

buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of

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