Source:
MMO-Champion - World of Warcraft Guides and Raid Strategies
Paladin
* Paladin T9 Holy 2P Bonus (Judgement) (Class: Paladin) -- Increases the duration of your Judgements by 101 sec.
* Paladin T9 Holy 4P Bonus (Holy Light) (Class: Paladin) -- Increases the critical strike chance of your Holy Light spell by 5%.
* Paladin T9 Holy Relic (Judgement) (Class: Paladin) -- Each time you use a Judgement, you have a chance to gain 234 spell power for 20 sec.
I'm assuming they have a typo on the judgements and it is meant to be 10 seconds. Of course, even if it was actually upped by 101 seconds it wouldn't really be useful except in PvP where doing JoJ can really screw with people.
2pc, not really useful to us unless we really need to have that extra 10 seconds for people to get more mana or health.
4pc... What the heck? Is this "compensation" or something for the Illumination nerf? It is comparable to our talent that adds 6% crit chance to HL and HS, but it's really underwhelming given our previous 4pc bonuses.
Relic: Kinda counter-intuitive with our bonus.. If the judgement lasts longer, we have less reason to use it. But if the relic proc is from the judgement, we have more reason to use it. In short, screw that, I'm sticking with my
[Libram of Renewal] because I'd prefer to keep as much mana as I can while still healing whoever I need to.
Edit: Looking at the overall bonuses.. I'd say half are good, and half are crappy. DK DPS for instance will LOVE the strength and chance to crit on two of the diseases.. Warlocks on the other hand probably aren't going to notice the pet crits much, and the periodic bonus damage looks like it needs to be reworded or something.