Originally Posted by Kandiru
If it double-dips MS, does it double-dip AW too?
If so then using a flash with AW up would generate quite a powerful hot! 
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If 800-900 is powerful, yeah. Also, it double dips Divinity too.
20:46:49> [Ungulant's] [Flash of Light] heals [Ungulant] for 0.(6901 Overhealed) (Critical)
20:46:49> [Ungulant's] [Flash of Light] is refreshed on [Ungulant].
20:46:49> [Ungulant] gains 92 Mana from [Ungulant's] [Illumination].
20:46:50> [Ungulant] gains 0 Health from [Ungulant's] [Flash of Light].(761 Overhealed)
6900 / 12 * 1.2 * 1.10 = 759
Originally Posted by Nexiom
In regards to the TbtL spec, I found that spec'ing 2 points into Guarded by the Light for 100% uptime on Divine Plea is way too amazing. If one gemmed all spellpower and reached upwards of 2.7k SP, HL crits while in TbtL would hit for about 17k+(?) with the 50% reduction in mind.
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You're wrong. The multiplier is 1.95 for TbtL. To get 17k crits, you'd need almost 17k hits of HL without Divine Plea. You would need about 6k spell power to get that high.
Also, has anyone noticed this kind of behaviour from
[Tears of the Vanquished]:
20:59:38> [Ungulant] gains [Ungulant's] [Beacon of Light].
20:59:38> [Ungulant] casts [Beacon of Light] at [Ungulant].
20:59:41> [Ungulant] gains 500 Mana from [Ungulant's] [Mana Mana].
21:00:39> [Ungulant] gains 500 Mana from [Ungulant's] [Mana Mana].
21:01:08> [Ungulant's] [Beacon of Light] fades from [Ungulant].