Originally Posted by Neraya
Anyone care to try modelling this and seeing at what time differences it is actually advantageous to delay a spell on a particular priority for a spell of higher priority ?
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Neraya - check the 3.1 thread. We did math multiple times. At .1 second it's still a loss to wait for best DPS ability over worst DPS ability. We didn't go below that level, as even .1 second is iffy regarding latency, server response, and human reaction.
Originally Posted by Glutton
I went AFK for 173 melee attacks on the trailing dummy. The fight was 9 minutes and 9 seconds in duration. Holy Strength's uptime was 9 minutes and 1 second (99%). Since there's three total applications, I guess it fell off twice during combat.
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Examination shows only two places it procced before 9 seconds - on first application and after it fell off.
So ICD appears between between 6 and 8.9 seconds. Effectively 3 tick chances to refresh (9, 12, 15 marks) duration. 1.9% of the time you'll lose 2 seconds of the buff(wears off at 16, refresh at 18). 0.8% of the time you lose 5 seconds. 0.1% you lose 8 seconds. I'm getting effective up-time around 97.6%.
That's crazy powerful.
Edit to avoid double-post:
Arikah asked a question 2 pages back.
Originally Posted by Arikah
A question for any of our spreadsheeters: against undead, at what point does Exo overtake Cons in our priorities? Exo scales better with AP/SP, so I'm curious if the 100% crit rate is worth gambling on a potential miss at high gear levels.
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Consecrate Tick
113 + .04AP + .04SP
113 + .04AP + .04(.3AP)
113 + .052AP damage per second
Exo Cast
((1087 + .15AP + .15SP) * Sanctity of Battle * Glyph) * Crit Modifier(Spell 150% * Crusade 106.09% * Meta 103%)
((1087 + .15AP + .15(.3AP)) * 1.15 * 1.1) * 1.639
(1087 + .195AP) * 2.073
2254 + .404AP damage per 15 seconds
150 + .026AP damage per second
113 + .052AP = 150 + .026
.026AP = 37
1 = 1423AP
Modifiers for Sanctified Retribution, Crusade (other than crit second dip), Vengeance, Curse of Elements, Partial Resist, and Spellhit affect both, so cancel each other out in the equation.
In short, anywhere after 1423AP Consecration pulls ahead of Auto-crit Exorcism. If Exo doesn't autocrit, the point would be lower. Even in starting crafted L70 gear, Consecration wins hands down. More damage is lost delaying Consecration than is lost delaying Exorcism. Exo remains at the bottom of the barrel.
2 piece T8 moves the point to about 2500 AP. Still below crafted starting gear.
Technically Exo is 2% worse than that - it can full resist (in addition to miss), while Consecration ticks cannot.
TLDR: Exo never beats Consecration.