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02/01/10, 2:58 AM
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#251
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Glass Joe
Human Paladin
Zirkel des Cenarius (EU)
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Originally Posted by Glutton
Rawr already allows TAJ's Manifest Anger to proc seals.
264 TAJ's total DPS value should be around ~1200 if all 85 hit is utilized. Rawr's "PhysicalHit" trigger accounts for roughly 0.93 procable attacks per second, while in reality a Ret with TAJ has 2.77 procable attacks per second. Therefore you need to inflate the number of procable attacks per second by 297%. I would recommend the following settings:
% Weapon Swing: 1.48 (the true number is 50%, but it's being multiplied by 297%)
Trigger: PhysicalHit
Duration: 0
Chance: 50%
Stacks: 8
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With your settings rawr tells me TAiaJ would be 15k DPS increase :-/
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02/01/10, 3:26 AM
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#252
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King Hippo
Blood Elf Paladin
Kalecgos
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Originally Posted by Nisall
Glutton wouldn't it be better to change the Chance% like Frmorrison did? Increasing the damage from the swing will only account for 1 seal proc, but increasing the the Chance% and keeping %Weapon Swing at 0.5 will include the seal procs properly.
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Hmm, true. However you can't increase the proc chance to greater than 100%. At 100% the total DPS value is being underestimated by ~300. The logic behind the 1.48 value is faulty because of the seal issue that you mentioned, however adjusting the weapon damage % gives you the finest tuning knob to force Rawr to report a reasonably accurate DPS figure.
Alternatively you could decrease the stack requirement and then tweak the proc % chance until you come up with a figure that nears ~1200.
Last edited by Glutton : 02/01/10 at 3:43 AM.
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02/01/10, 5:09 AM
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#253
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Piston Honda
Blood Elf Paladin
Dunemaul (EU)
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Ideally setting the stack size to 2.69 (8 stacks divided by 297%) would be the best solution, but since that isn't possible you could use;
Chance: 45-46%
Stacks: 2
or
Chance: 68-69%
Stacks: 3
The first Chance% are just below 1200dps and the second just above 1200dps.
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02/01/10, 12:15 PM
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#254
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Von Kaiser
Human Paladin
Twisting Nether (EU)
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Would this modeling scale close to in-game-values with haste? If not, would it be below or above real values?
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02/01/10, 2:24 PM
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#255
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Von Kaiser
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I accompanied all the discussion and modeling of the TAiaJ, including the rogue thread about procs and such, and while I agree with the current modeling and expectations on the dps output of the trinket, I'm not seeing that ammount in-game.
Right now, my total damage from TAiaJ accounts for 3,5%ish from my total damage. Assuming a fight like Deathbringer Saurfang, where I could certainly make sure I'm in range for the proc, my normal dps ranges around 10-10,5k.
Even accounting for the seals proc with the trinket, wouldn't that push the trinket dps contribution to like 7% or so, and thus something around 700 dps?
Here's my Blood Queen Log, so people can check my numbers. Even accounting the inflated numbers on the fight because of Vampyre buff, I still wouldn't reach brake the 1200 dps mark.
World of Logs - Real Time Raid Analysis
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02/01/10, 3:38 PM
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#256
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Piston Honda
Human Paladin
Lightbringer
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If you want the proc to go off 2.97 times more often, halve the stack requirement then multiply the proc chance by 2.97 / 2.
% Weapon Swing: .50
Trigger: PhysicalHit
Duration: 0
Chance: 71.28% (assuming a base chance of 48%)
Stacks: 4
Edit: For the Heroic version, just multiply the proc chance by 8/7, for a ~81.46% chance.
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02/01/10, 4:30 PM
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#257
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Protector
Ashstorm
Human Paladin
No WoW Account
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I don't believe TAJ is worth 1200 dps, I get a fairly constant 3.5% damage added from Deathbringer to Blood Queen when I was the vamp most of the time on 10 man. I make sure I am inside the red circle so I don't lose free weapon swings.
On Deathbringer normal I do around 10k dps, so 350 dps from Motes, 10% more SoV procs (about 2% more damage, so 200 dps), and 85 hit (not sure about that and am using 70 of it). So the trinket gives me 550 dps more than if I had no trinket on at all, ignoring the added dps from hit rating.
So when I selected the 85% proc chance, the contribution added from Rawr was around that number when the character was hit capped.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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02/01/10, 5:47 PM
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#258
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Piston Honda
Blood Elf Paladin
Dunemaul (EU)
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EDIT: Ignore what I wrote, it was completely wrong.
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02/01/10, 7:31 PM
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#259
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King Hippo
Human Paladin
Bronze Dragonflight (EU)
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Originally Posted by frmorrison
I don't believe TAJ is worth 1200 dps, I get a fairly constant 3.5% damage added from Deathbringer to Blood Queen when I was the vamp most of the time on 10 man. [...] So the trinket gives me 550 dps more than if I had no trinket on at all, ignoring the added dps from hit rating.
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But Glutton specifically wasn't ignoring the added DPS from hit rating. Quite the opposite - he was assuming you were gaining the benefit of all the hit rating. That makes it worth at least an additional 2.6% of your DPS including Motes and procs, which using your ballpark figures is an additional contribution of 274 DPS.
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02/01/10, 7:50 PM
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#260
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Malleus
But Glutton specifically wasn't ignoring the added DPS from hit rating. Quite the opposite - he was assuming you were gaining the benefit of all the hit rating. That makes it worth at least an additional 2.6% of your DPS including Motes and procs, which using your ballpark figures is an additional contribution of 274 DPS.
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I changed TAJ's modeling to be 100% chance (from 85%) and updated the OP so TAJ at least matches my ballpark number.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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02/01/10, 8:25 PM
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#261
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Glass Joe
Blood Elf Paladin
Hellscream
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I just wanted to double check. Skimming over the forums it looks like Vindication didn't proc TAJ. Is that correct? Sorry for the retarded question but better to be safe than sorry.
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02/01/10, 10:57 PM
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#262
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Glass Joe
Blood Elf Paladin
Malorne
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Shadowmourne Changes
The proc of Shadowmourne was slightly modified. The Soul Fragment you get from the proc now grants 30 strength (down from 40) but the "final" proc now grants you 270 strength for 10 sec.
thoughts
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02/01/10, 11:59 PM
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#263
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Piston Honda
Blood Elf Paladin
Maelstrom
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Originally Posted by Novar
Shadowmourne Changes
The proc of Shadowmourne was slightly modified. The Soul Fragment you get from the proc now grants 30 strength (down from 40) but the "final" proc now grants you 270 strength for 10 sec.
thoughts
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This is probably an increase in dps. I read in a few threads previously that the estimated strength for the ramp-up time would be 180-200ish. This seems like quite an increase, and even more so if the ramp-up time procs can work with the final proc.
I also don't see this anywhere on the patchnotes.
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02/02/10, 12:12 AM
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#264
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Novar
Shadowmourne Changes
The proc of Shadowmourne was slightly modified. The Soul Fragment you get from the proc now grants 30 strength (down from 40) but the "final" proc now grants you 270 strength for 10 sec.
thoughts
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Once one has Shadowmourne and TAJ, haste should be better than crit (since with haste you get more souls/motes). Since this is the final version, I will attempt to model this special feature.
This is the stacking 30 strength buff.
Trigger: PhysicalHit (this must be Physical, not Melee)
Duration: 20
Cooldown: 0
Chance: 100% (It doesn't have a true 100% chance, but I think it will have to be like TAJ).
Stacks: 10
Under base stats Strength: 30
This is the 275 strength and 2000 shadow damage after getting 10 souls.
Trigger: PhysicalHit
Duration: 10
Cooldown: 90 (I am not sure what value to use here; you get this after 10 stacks this buff occur)
Chance: 100%
Strength: 275
Under equipment procs Shadow damage: 2000
The proc is worth nearly 1000 dps with this attempt.
Last edited by frmorrison : 02/02/10 at 12:24 AM.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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02/02/10, 12:15 AM
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#265
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King Hippo
Blood Elf Paladin
Kalecgos
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Yeah, it's probably a DPS increase. The old proc provided an average of 180 STR. This one will provide *at least* an average of 135 STR and can only increase as the uptime of the 270 STR proc rises from 0% => X%. 16.7% uptime on the 270 STR buff would be the DPS break point between the old and new systems.
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02/02/10, 12:23 AM
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#266
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Glutton
Yeah, it's probably a DPS increase. The old proc provided an average of 180 STR. This one will provide *at least* an average of 135 STR and can only increase as the uptime of the 270 STR proc rises from 0% => X%. 16.7% uptime on the 270 STR buff would be the DPS break point between the old and new systems.
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Indeed it is an increase, even though I made a cooldown on the shadow + 275 str proc perhaps too long. I am surprised it got a buff, over 1k dps is a big margin.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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02/02/10, 1:06 AM
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#267
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Glass Joe
Legged One
Draenei Paladin
Non-US/EU Server
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There is a question that can I equip TAJ and TAJ(Heroic) at the same time? And if the answer is yes, can they work properly?
Because when I use the new model of TAJ, TAJ+TAJ(heroic) is better than TAJ(heroic)+Death Choice(Heroic).
One more question. When I model the procs seperately as follows:
Trigger: PhysicalHit
Duration: 10
Cooldown: 90
Chance: 100%
Strength: 275
Trigger: PhysicalHit
Duration: 0
Cooldown: 90
Chance: 100%
Under equipment Shadow damage: 2000
The DPS is several hundreds lower than the setting you used. There must be something different.
When using your model, the DPS from this proc is several hundreds. But even the proc's CD is 60, it makes only about 10000 damage(2000*5) to 1 target in 5 minutes and the real DPS is about 40 not more than 300.
So I think you made a mistake.
Last edited by FlankerKing : 02/02/10 at 2:24 AM.
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02/02/10, 2:10 AM
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#268
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pokazhet lik sveta istina
Blood Elf Paladin
Mal'Ganis
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There is apparently a 2H sword that arthas drops, which may end up changing our bis lists (bloody alliance...). Should know for sure tomorrow when bibi datamines the stuff.
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RETIRED / ACCOUNT INACTIVE, reachable on steam
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02/02/10, 3:32 AM
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#269
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Piston Honda
Draenei Paladin
Alterac Mountains
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Question regarding Shadowmourne. If we gain 30 strength per stack, and then another 270 strength for 10 seconds once we reach the proc, would we keep the strength proc for the full 10 seconds even while we begin to get a new stack?
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02/02/10, 3:47 AM
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#270
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Glass Joe
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Originally Posted by FlankerKing
There is a question that can I equip TAJ and TAJ(Heroic) at the same time? And if the answer is yes, can they work properly?
Because when I use the new model of TAJ, TAJ+TAJ(heroic) is better than TAJ(heroic)+Death Choice(Heroic).
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I believe the Icecrown trinkets and rings work such that you may only have one version (Normal or Heroic but not both) on you at any time.
Regardless of that, the buff for both heroic and non-heroic of the versions is the same (Mote of Anger), so even if you could equip two, they wouldn't "stack", unlike Reign, where the 245 and 258 versions generated different buffs.
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Umm question why do you salvation? Are you thinking a rogue is gona go oh oh he salv'ed himself I better switch targets due to his threat drop?
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02/02/10, 12:41 PM
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#271
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Babathong
Question regarding Shadowmourne. If we gain 30 strength per stack, and then another 270 strength for 10 seconds once we reach the proc, would we keep the strength proc for the full 10 seconds even while we begin to get a new stack?
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Once you reach 10 the stack literally blows up for some shadow damage and you get 270 strength buff for 10 seconds. However, after the stack is gone, it seems like you would start a new one so you maybe you get 270 + a few 30 strength stacks.
Once the stats of the 2H Sword are known, I am pretty sure for Humans you could fit in the 3 free expertise (swap the expertise Skeleton ring for the strength/ArP ring), but the other alliance should still use the old lists while swapping out the bracer slot.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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02/02/10, 2:18 PM
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#272
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Bald Bull
Human Paladin
Scarlet Crusade
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Unless Arthas drops higher iLevel gear, which hasn't happened since Naxx, or the sword itself has a (useful) proc effect, both Shadow's Edge and Bryntroll are likely to remain winners.
While free expertise (if useful) is a nice boost, it would have to outweigh the weapon speed advantage of Shadow's Edge and/or the Drain Life of Bryntroll. If it's not crit/haste (or proc) then it's going to have problems. Hit, Expertise, and ArmPen on the weapon won't win it any Ret admirers.
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Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
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02/02/10, 4:08 PM
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#273
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Glass Joe
Blood Elf Paladin
Ner'zhul
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I have a question for back enchacnt
According to rawr, it shows that+ 22 agi is still the best even with 4set t10, but in the first page you put +23 haste rating so im so confused, which one is better?
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02/02/10, 4:44 PM
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#274
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Glass Joe
Blood Elf Paladin
Drak'thul (EU)
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Originally Posted by Xsus
According to rawr, it shows that+ 22 agi is still the best even with 4set t10, but in the first page you put +23 haste rating so im so confused, which one is better?
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Haste pulls ahead due to synergy with Drain Life/TAJ/Shadowmourne assumed proc mechanic...
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02/02/10, 6:40 PM
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#275
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Von Kaiser
Orc Death Knight
Andorhal
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Originally Posted by Exemplar
Unless Arthas drops higher iLevel gear, which hasn't happened since Naxx, or the sword itself has a (useful) proc effect, both Shadow's Edge and Bryntroll are likely to remain winners.
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I'll have to see if I can dig it up - but several months ago there was a 1 handed axe data-mined that had a 271 ilvl. Since this doesn't match heroic 10 man (264) or heroic 25 man (277), I had assumed it most likely dropped off of Heroic 10 man Arthas. Note that this is a 7 ilvl increase over other 10 man heroic loot. There also happens to be a 7 ilvl difference between Shadowmourne and other 25 man heroic drops (277). This leads me to believe that there will be ilvl 284 items off of heroic 25 Arthas, which means that the stats will be on par with Shadowmourne if there is a 2 hander. Of course the difference between Shadowmourne and this proposed 2 hander would be the proc, and probably the 3.7 weapon speed (versus 3.6 most likely). We'll have to wait and see.
Heroic 10 man Arthas weapon.
Last edited by Decaying : 02/02/10 at 6:41 PM.
Reason: Weapon link added.
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