 |
03/15/10, 10:19 AM
|
#586
|
|
Glass Joe
Human Paladin
Runetotem (EU)
|
Originally Posted by Spey
Thank you very much for the links which will help me dig deeper in the future. That would explain the result, but it is none the less extremely odd, since I was using a macro targeting her and did not have a macro to target myself with beacon until the second try.
This has forced me to reconsider. I suddenly remembered that I had added several actions to the macro for her and I wanted to be sure they worked. So yes, I changed the target to myself and forgot to change it back!
Many thanks!
|
For some reason that macro doesn't work (at least it didn't work for me), while it works for any other macroed spell. Maybe it's because Beacon of Light is a buff and doesn't work like some spells and AoE effect buffs which would actually make the encounter more difficult, for example, is it possible to cast BoK/BoS on Valithria? If it is I suppose that would make the fight harder with her having 10% more stamina 
Btw the macro I tried was
/tar Valithria Dreamwalker
/cast Beacon of Light
and it didn't work. I got the BoL on me instead, but luckily I noticed as soon as it happened (I recommend using an addon like Parrot or even the standard Blizzard UI notices that will show the buffs cast on you) and could at least cast it manually on her though it was not easy to target her each time out of the portals (you lose target/focus in the Emerald Dream). I use a macro just for targetting her as soon as I come out from the ED and immediately after I cast BoL so I pretty much don't lose any GCD. Also if you lost the Judgement of the Pure buff you may want to cast a judgement before doing anything else (picking a random target is ok, most enemies won't last enough for your raid to effectively benefit from it), that 0.3/0.4 less casting time will become a gain as soon as you manage to cast your fifth HL =)
|
|
|
|
|
03/15/10, 10:58 AM
|
#587
|
|
Von Kaiser
Gnome Warlock
Doomhammer (EU)
|
Macroing beacon definitely worked for me, making a target Valithria -> focus -> cast beacon macro was one of the first things I did after getting fed up with losing her as a focus target everytime I entered a portal (the focus part is only to have her on a unit frame I can use my Clique macros on, in case I need to refresh beacon and lost her as a target, eg. after judging).
|
Everyone always coming to Zathras with problems. Great responsibilities. But Zathras does not mind. Zathras trained in crisis management.
|
|
|
03/15/10, 11:49 AM
|
#588
|
|
Von Kaiser
Blood Elf Paladin
Nordrassil
|
Originally Posted by Lord Loom
Macroing beacon definitely worked for me,
|
It is possible to cast your macro before Dreamwalker becomes a valid target for your Bacon.
This generally results in you Bacon-ing yourself.
I had this problem a few times coming out of portal where I wanted to hit Bacon as soon as I started falling.
It takes about a second for you to phase back in with the raid and boss before you are able to have her be the target of the bacon cast.
While normal mode does not require it, the suggestion of posting a ranged [warlock] pet next to her and casting heals on it is very helpful to allow you to get positioned for the next dream portal. Basically having both bacon Dreamwalker and tar pet completely handled in macros allows you to just mash buttons and position yourself.
|
|
|
|
|
03/15/10, 5:47 PM
|
#589
|
|
Glass Joe
|
MT. Sorry.
Last edited by Arch80 : 03/17/10 at 2:01 AM.
Reason: Found answer.
|
|
|
|
|
03/17/10, 5:49 AM
|
#590
|
|
Glass Joe
Human Paladin
Runetotem (EU)
|
Originally Posted by Cardano
It is possible to cast your macro before Dreamwalker becomes a valid target for your Bacon.
This generally results in you Bacon-ing yourself.
I had this problem a few times coming out of portal where I wanted to hit Bacon as soon as I started falling.
It takes about a second for you to phase back in with the raid and boss before you are able to have her be the target of the bacon cast.
While normal mode does not require it, the suggestion of posting a ranged [warlock] pet next to her and casting heals on it is very helpful to allow you to get positioned for the next dream portal. Basically having both bacon Dreamwalker and tar pet completely handled in macros allows you to just mash buttons and position yourself.
|
This. I tried yesterday and it works, to prevent the problem I spammed the judgement as soon as I was out, so I would keep JotP up and let Valithria become a valid target for the macro. It worked fine =)
|
|
|
|
|
03/18/10, 2:22 PM
|
#591
|
|
Glass Joe
|
So I was thrown into a 10man Heroic Saurfang last night, and was basically told to heal both marks, and our other healer would stay on the tanks. After experiencing the fight on HM, I thought about a damage mitigation rotation to help out the resto shamans healing, and mine on all party members. Please discuss, or tell me what you think:
1. The first mark is out on a melee, and Saurfang is at 50% blood power. Pop DG. (Maybe sooner?)
2. The second mark is out on a caster. Saurfang is roughly going to hit 50% Blood power again, BOP the caster.
3. After the BOP wears off, Hand of Sac, and bubble.
4. The third mark is about to enter, and he's close to death, pop DG again (if off CD)
How similar is this to what you other paladins do? I know that when there are 2 marks out, and with Saurfang gaining more BP the marks hit harder, and a waste of any GCD's within that time can cause a death. I understand it's situational and if you feel like you can pull it off do it.
|
|
|
|
|
03/18/10, 3:43 PM
|
#592
|
|
Piston Honda
|

Originally Posted by Larenitis
So I was thrown into a 10man Heroic Saurfang last night, and was basically told to heal both marks, and our other healer would stay on the tanks. After experiencing the fight on HM, I thought about a damage mitigation rotation to help out the resto shamans healing, and mine on all party members. Please discuss, or tell me what you think:
1. The first mark is out on a melee, and Saurfang is at 50% blood power. Pop DG. (Maybe sooner?)
2. The second mark is out on a caster. Saurfang is roughly going to hit 50% Blood power again, BOP the caster.
3. After the BOP wears off, Hand of Sac, and bubble.
4. The third mark is about to enter, and he's close to death, pop DG again (if off CD)
How similar is this to what you other paladins do? I know that when there are 2 marks out, and with Saurfang gaining more BP the marks hit harder, and a waste of any GCD's within that time can cause a death. I understand it's situational and if you feel like you can pull it off do it.
|
Personally we found that using BoP and Divine Shield early in the fight to clear the DoT seemed to make it easier, as doing it that way meant less time spent in the dangerous 2-mark situation. We have a holy and prot pally, so we BoP two of the casters/healers as soon as they are available (first mage mark is also ice blocked, and if there's a second it's BoP'd) and I (Holy pally) divine shield the first DoT I get. The BoP is usually then up around the second mark (depends exactly how early I managed to use it the first time), and I use it on one of the marks, then help with tank healing during the last couple of seconds. If it comes up before the second mark, I'll try to use the second BoP on another DoT to delay the 2nd mark even further.
This is slightly RNG in the sense that there are times when I don't get the DoT until quite late, but saving the 45 BP (or more) from dispelling the early DoTs seem to help a lot when we do manage it. No reason to mitigate damage that never occurs, after all, and the one mark healing is quite relaxed given that you can heal the tank and the mark solo pretty much forever.
|
|
|
|
|
03/18/10, 5:15 PM
|
#593
|
|
Glass Joe
Human Paladin
Scarlet Crusade
|
I like my [Libram of Veracity]
I am able to put a lot of power out with it. the proc on [Libram of Veracity] is great. Most fights I beacon MT and SS OT. I JoL then HL until proc (its never more then 3), spam FoL on OT. hit HL when 5 sec left on proc. the extra SP is great on my HS. I still spam HL on damage heavy parts. I have no OOM issues. no output issues (around 6k). I might have haste issues. sitting at 823 without gemming it. My guild is not close to downing the king so I can only get gear from ICC 25 now.
So why do you guys not like the libram?
The World of Warcraft Armory - Octavianus @ Scarlet Crusade - Profile
|
|
|
|
|
03/18/10, 6:12 PM
|
#594
|
|
Piston Honda
Human Paladin
Doomhammer (EU)
|
Originally Posted by Noules
Personally we found that using BoP and Divine Shield early in the fight to clear the DoT seemed to make it easier, as doing it that way meant less time spent in the dangerous 2-mark situation. We have a holy and prot pally, so we BoP two of the casters/healers as soon as they are available [...]
|
We found that BoP'ing early helps push back the second mark a lot as well, except that we chose to BoP melee. Melee need to run out with their boiling blood incurring a significant DPS loss, BoPing a melee hence sakes not only reduces the BP regen as it would on a caster, but also allow him to lose almost no DPS time. Of course, make sure your melee have a /cancelaura Hand of Protection macro!
E: I actually can't find any source for my claim about Boiling Blood causing BP gain when too close to nearby targets, it's something someone in our raid claimed and we assumed that's what happened. Take above with a grain of salt until I or someone else can confirm.
Last edited by mofidik : 03/18/10 at 6:20 PM.
|
|
|
|
|
03/18/10, 6:47 PM
|
#595
|
|
Protector
Ashstrike
Human Paladin
No WoW Account
|
Originally Posted by lightdragon1
I am able to put a lot of power out with it. the proc on [Libram of Veracity] is great.
|
The ilvl 200 reduces the cost of your Holy Light spell by almost 10% while Veracity just gives me more overhealing (except on Dreamwalker, very good there). There are no bonus points for the highest overheal number  . If the libram works well for you, keep using it.
Originally Posted by mofidik
Of course, make sure your melee have a /cancelaura Hand of Protection macro!
|
I have never seen melee give more blood power due to being close. You can also BoP + Freedom (costs two spell GCDs, but saves the melee from messing with macros).
|
|
|
|
|
03/18/10, 7:27 PM
|
#596
|
|
Glass Joe
|
Originally Posted by mofidik
E: I actually can't find any source for my claim about Boiling Blood causing BP gain when too close to nearby targets, it's something someone in our raid claimed and we assumed that's what happened. Take above with a grain of salt until I or someone else can confirm.
|
It's Blood Nova, I believe, that causes him to gain BP when too close.
"For as long as there's enough ranged, he will cast Blood Nova on them (like Shadowcrash targets). Each person hit will give him 2 Blood Power. Spread out to minimize this."
source: Deathbringer Saurfang Strategy Page | Downfall
Originally Posted by Noules
Personally we found that using BoP and Divine Shield early in the fight to clear the DoT seemed to make it easier, as doing it that way meant less time spent in the dangerous 2-mark situation. We have a holy and prot pally, so we BoP two of the casters/healers as soon as they are available (first mage mark is also ice blocked, and if there's a second it's BoP'd) and I (Holy pally) divine shield the first DoT I get. The BoP is usually then up around the second mark (depends exactly how early I managed to use it the first time), and I use it on one of the marks, then help with tank healing during the last couple of seconds. If it comes up before the second mark, I'll try to use the second BoP on another DoT to delay the 2nd mark even further.
|
So from my understanding, I get this: Mage gets Blood boil, bop the mage to keep Saurfang from getting the BP, then save the second bop for a mark? I mean it's either using it on the Blood boil to delay the mark, or use it on the actual mark. And also DiSac without bubble in conjunction (since I may have divshielded off a dot on myself). Since DiSac stops when you hit below 20% health anyways, or would it be risky, esp with the 2 marks out? I understand the entire point is to try and reduce the time as much as possible on getting a 2nd mark. And it seems to be more on the hand thinking, but I get the idea, thanks for the feedback.
Last edited by Larenitis : 03/18/10 at 8:39 PM.
|
|
|
|
|
03/19/10, 4:50 AM
|
#597
|
|
Glass Joe
Draenei Paladin
Moonrunner
|
Originally Posted by frmorrison
The ilvl 200 reduces the cost of your Holy Light spell by almost 10% while Veracity just gives me more overhealing (except on Dreamwalker, very good there). There are no bonus points for the highest overheal number  . If the libram works well for you, keep using it.
|
Typically I live and die by the ilvl 200 libram. Tonight, attempting Festergut 25 heroic, I didn't use it (reason: forgot to switch it out). It actually worked out quite well. Healing in melee range and moving pretty regularly for goo, SoW did more than enough (with the strat we used, I moved for every single goo cast).
What do people intend to do as they obtain more and more heroic/BIS gear? Keep on gemming Int and using the ilvl 200 relic? In a decent number of the hard-modes I've attempted (5/12 25-man, 11/12 10-man down, a few more attempted on 25) I simply do not need all the mana I have, so I simply plea slightly less often. Just as viable would be to start gemming haste and to plea slightly more often.
|
|
|
|
|
03/19/10, 5:18 AM
|
#598
|
|
Piston Honda
Human Paladin
Doomhammer (EU)
|
Originally Posted by Larenitis
It's Blood Nova, I believe, that causes him to gain BP when too close.
"For as long as there's enough ranged, he will cast Blood Nova on them (like Shadowcrash targets). Each person hit will give him 2 Blood Power. Spread out to minimize this."
source: Deathbringer Saurfang Strategy Page | Downfall
|
Should be noted that I was strictly talking 10man hard mode, and I am indeed aware of the difference between Blood Nova and Boiling Blood. Like I said, a guildy mentioned the mechanic I discribed above on our return night and it did seem to reduce BP intake for melee to run out. Regardless, if people have done 10man hard without melee moving out, I'll settle for urban myth.
|
|
|
|
|
03/19/10, 6:24 AM
|
#599
|
|
Banned
Zuult
Blood Elf Paladin
No WoW Account (EU)
|
Originally Posted by Riidii
I simply do not need all the mana I have, so I simply plea slightly less often. Just as viable would be to start gemming haste and to plea slightly more often.
|
An interesting choice to compute indeed, I am currently facing the same choice but still hesitate to begin dumping int. Gemming haste means more pleas and more halved HL, and more danger to the tank. Yet a lack of haste is also dangerous to the tanks and also to individual raid members, which is very bad in hard modes.
Currently i'm in doubt so I stick with Int, but insight would be appreciated.
|
|
|
|
|
03/19/10, 7:18 AM
|
#600
|
|
Glass Joe
|
The whole reasoning behind stacking int even when you outgear the content is to avoid using plea. When you are in a position that you no longer have to plea in a fight at all, that's the time to stop gemming int.
Gemming for haste is not going to be anywhere near as effective as not using Divine Plea at all.
|
|
|
|
|
|