Elitist Jerks Healing Priest FAQ v4.0.1: Surviving until December, 7th

10/16/10, 6:41 AM   #61
Havoc12
King Hippo

Night Elf Priest

Silvermoon (EU)
 Originally Posted by metapseudo .... Havoc and I may have spoted a flaw in his reasoning. He uses H as the amount of HoT heal at the start of this explanation and then swaps it to the amount of total healing in the end.....
I have already spotted this error after Elimbras made his post and made a post re-doing the calculation.

 Originally Posted by Havoc12 I can definately see I made a mistake because I was using H for two different things and I confused them in the end. It should have been 0.1*H if H is the average amount healed by the spell. I will do it again more carefully this time.

The correct formula for predicting the overall HPS gain from Echo is (as posted above) HPS*T/[10*(T+6), where T is the time you spend casting heals in seconds. This is not 10% its actually slightly less than 10% and it approaches 10% asymptotically as T increases. The EoL HoT starts at HPS lower than this value and it increases slightly past this value to reach a maximum of 10% your HPS once a steady state is reached.

EoL had a bug before where the refreshed amount of the EoL hot was higher than it should be, as I explain in my post above I think this was due to the way HoT durations are refreshed indirectly by other spellcasts. In short they gain an extra tick.

However after testing it this morning, I think that this has been hot fixed and EoL now behaves correctly.

Last edited by Havoc12 : 10/16/10 at 6:48 AM.

 10/16/10, 7:58 AM #62 Jarvisone Glass Joe     Jarvisone Undead Priest   Wildhammer (EU) Shadow word pain crits are currently proccing DA. Anyone else seen this happening? Dots from Holy fire are also causing DA. Last edited by Jarvisone : 10/18/10 at 3:06 PM.
 10/16/10, 1:30 PM #63 Yijiao Von Kaiser   Memori Human Priest   Thunderlord Did the amount absorbed by bubbles get stealth nerfed in the last few days? I noticed my bubbles in shat went down from about 10.5k to 8k on the spell when on me.
10/16/10, 3:00 PM   #64
Sgat8516
Von Kaiser

Night Elf Priest

Garona
 Originally Posted by Yijiao Did the amount absorbed by bubbles get stealth nerfed in the last few days? I noticed my bubbles in shat went down from about 10.5k to 8k on the spell when on me.
We've been carrying around the 30% ICC absorb buff havent we? That does add up to right at what your saying.. Perhaps they finally fixed that?

As for macro's, I'm a simplistic person, I usually don't care for the over complicated macro's, and here's one for saving space and time for Smite/Healing:
#showtooltip
/cast [target=mouseover,harm] Smite; [target=mouseover] Flash Heal
(although, I would be careful with that on Mind control fights, if you can't see who is who easily).

As for Disc though, has anyone noticed what seems to be an extra delay in the PW:S CD? I've been bubble spamming since early Ulduar, and never had a problem getting max shields out in combat. But for like LK last night (when the timing was more apparent), I couldn't seem to get out more than 11-12 shields per infest (normally like 18-20 depending on time). Not sure if its just server lag with the GCD cue system or what.

 Originally Posted by Havoc12 Lightwell range has been increased to 30 yards? That is excellent news. Lightwell has always been a spell that I liked having around, its 10000x better than desperate prayer for self survival
The range on clickable status of lightwell is more like 12-14yd's, but thats still a vast improvement over its old form (click radius is slightly smaller than the targetting circle for mass dispel, which is 15yd's).
As a guildy said the other day 'Nice, they fixed every possible problem with lightwell, and actually made it a great ability, to bad no one will still ever click it!'
Edit:
After double checking, I can now confirm that Blizz finally fixed that bug with absorb % buffs being carried over
Previously absorb bonuses were being applied to the priest (?), and were not being removed when exiting the instance, or dying (only server resets were removing it, it seems).
PW:S didn't recieve a nerf, they are just that low effectiveness now

Last edited by Sgat8516 : 10/16/10 at 3:48 PM.

10/16/10, 6:03 PM   #66
Havoc12
King Hippo

Night Elf Priest

Silvermoon (EU)
I tested with 0 and 18% haste and its always 6 ticks for the one spell, but if another spell lands before the HoT ends its 7 ticks. I think they fixed the issue Elimbras, I was unable to stack EoL to more than 10% of HPS anymore

 10/16/10, 8:15 PM #67 Suikostinger Glass Joe   Shadownub Undead Priest   Malorne Am I the only one that sees absolutely no use of SoL in current content?
10/17/10, 1:35 AM   #68
aloehart
Glass Joe

Night Elf Rogue

Terokkar
 Originally Posted by Suikostinger Am I the only one that sees absolutely no use of SoL in current content?
In current content it really depends on the fight. For example it would be great for healing Saurfang where few players take damage at a time that is minimal. You could cast heal to keep the raid and melee up, keep renew on the tank, and when the SoL procs you can pop a free Flash Heal on tank. This way your Echo mastery has the best effect on tank and renew will help keep the tank up like heal should.

 10/17/10, 2:02 AM #69 Ellyh Don Flamenco     Eleanor Human Priest   Hyjal SOL is just bad. Lets say your casting 30 heals a minute because you have lots of haste and nothing better to do. On average you will get 1.8 procs per minute but becasuse of latency and the spell queue you will actually see about 1.5 ppm. This is the absolute possible best case and requires healing in a manner totally antithetical to the design of current fights. Even improved death is better than this in my opinion. Edit doing this with a competent raid on Saurfang takes about 3 minutes so you will get just over 4 procs for the entire fight.
10/17/10, 5:51 AM   #70
metapseudo
Von Kaiser

Human Priest

Terenas (EU)
 Originally Posted by Elimbras I'm not sure I don't make any mistake in interpreting your column (and the precise "order" of the events heal / ticks), and I would be glad to get more details about it.
[Heal] = Any heal recorded in the log that triggers Echo of Light
[Tics] = number of recorded tics in the log of the value from the column [Observed] (the only exception is the first FH, which for unclear reason have not ticked, but still the bank of Echo of Ligh total value has been decreased by one tic)
[Echo new]=Total heal stored in the bank after [Tics] tics occured. Spreadsheet formula=$[Echo]_{n-1}-[Tics]_{n-1}*[Tic]_{n-1}+[Echo]_{n}$
[Tic calc.]=$[Echo new]_{n}/6$

As to the internal mechanics of ticking, the one Havoc describes seems quite plausible, other option as seen from programming techniques perspective can be to start a new timer ticking every second and substracting the current [Echo new]value by the value of current [Tic] until the resuls is <= 0. When [Echo new] is <= 0 the timer is stopped. Every new [Heal] adds the value of [Heal]/10 to the [Echo new] and starts the timer if it is not ticking already.
This mechanism is completely event driven, which is from programming pov advantageous as lags and communication problems do not influence it so much.

 change in formula for [Echo new] to correct a mistake.

Last edited by metapseudo : 10/17/10 at 8:59 AM.

 10/17/10, 3:22 PM #71 Fancy_pants Glass Joe   Fancypants Blood Elf Paladin   Stonemaul It seems like a Holy Priest spamming renew will spend a lot more mana for similar throughput to a resto druid. Maybe I am doing something wrong, but I was running out of mana in 2-3 minutes in a raid with a resto druid who probably could have gone for about 10. I don't even think the druid was using innervate. Anyone else notice this? Also, the tooltip for the PoH chakra ground targeted heal says that the ability heals for about 4-500 every two seconds. If this is true, then it's about as good as an additional healing stream totem. Does the healing scale with spellpower?
 10/17/10, 5:37 PM #72 Koire Glass Joe     Койрэ Blood Elf Priest   <Грань> Свежеватель душ (EU) Hi all) I've noted a curious thing regarding shields. On Wed when the patch went live I spent the evening checking everything up. And I've calculated the formula for shield absorbs at 80: PWS Absorb=(4,547+0,5434*SPD)*1,15*(1+Mastery in %), 1,15 from Improved PWS (10%) and T10х4 Set Bonus (5%) I used the amount of absorb stated in the tooltip when I was outside ICC for the regression. I have no idea whether the ICC buff was working or not since we had no raids on Wed. I've checked it up today (Sun) and noted that the formula has changed: PWS Absorb=(3,497+0,4181*SPD)*1,15*(1+Mastery in %), 1,15 from Improved PWS (10%) and T10х4 Set Bonus (5%) I.e. both the base heal and the spd coefficient were reduced.. by 30%. The ICC buff does work and when inside ICC I have directly the same amount of absorb as I did on Wed being outside. Was it a stels-fix or something?
10/18/10, 9:51 AM   #73
tedv
Observation: I am awesome

Goblin Priest

Mal'Ganis
 Originally Posted by Fancy_pants It seems like a Holy Priest spamming renew will spend a lot more mana for similar throughput to a resto druid. Maybe I am doing something wrong, but I was running out of mana in 2-3 minutes in a raid with a resto druid who probably could have gone for about 10. I don't even think the druid was using innervate. Anyone else notice this? Also, the tooltip for the PoH chakra ground targeted heal says that the ability heals for about 4-500 every two seconds. If this is true, then it's about as good as an additional healing stream totem. Does the healing scale with spellpower?
Well the Sanctuary effect is raidwide healing, which makes it about 5 times better than Healing Stream Totem. In my testing, it looked like it was healing a little over 500 damage every second, and it also procced the mastery bonus. I think that suggests weak scaling from all stats. I have close to 50% haste, which could account for the faster tick rate.

It's an extremely strong ability, especially if the whole raid is grouped up for some reason. But even if you're just putting it on the melee pile, it's a great spell to cast.

 10/18/10, 1:43 PM #74 Richelieu Von Kaiser   Richelieu Undead Priest   Area 52 A question no one has raised re Disc builds: in pre-Cata 4.0.1, with Disc priests not under serious mana pressure,* is there really any need to get all three points of Rapture? For some reason Blizzard chose for the first point to give you 60% of the talent's benefits: 1st Point: talent returns 1.5% of total mana 2nd Point: talent returns 2.0% of total mana 3rd Point: talent returns 2.5% of total mana *I haven't tried LK as Disc in 4.0.1 yet so I am not speaking from full 4.0.1 experience
10/18/10, 1:58 PM   #75
Ixtlilton
Glass Joe

Wildhammer
This can also be used through grid/clique as well to avoid having to switch targets and always make sure you smite the mob the tank is targeting. Just create this as a custom macro in clique and then bind a click to it. Then in grid...just use the click on the tank. This might help in not accidentally smiting a CC'd mob in Cata as well.

/assist [target=mouseover]
/cast Smite

 Originally Posted by Trîvial You should note that Glyph of Shadow turns into Glyph of Power Word:Barrier and Glyph of Hmyn of Hope into Divine Accuracy! I would also suggest using this macro for smiting while tankhealing/or doing 5mans without losing your target and attacking the maintarget of your raid: #showtooltip smite /cast [harm] [target=targettarget] Smite Note: If you have a enemy targeted u can also smite with this Macro

 Elitist Jerks Healing Priest FAQ v4.0.1: Surviving until December, 7th

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