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12/19/11, 9:15 PM
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#331
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Glass Joe
Undead Mage
Kel'Thuzad (EU)
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Hey there,
i got a little question.
In SimC i want to create my "own" prority list, so like my own rotation.
I'm starting like this : prepot, vt, swp, dp, sf, berserking, mfx2, arch, mb, mf ...
But i dont even know how to make it.
Thanks in advice.
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12/21/11, 1:05 PM
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#332
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Glass Joe
Undead Priest
Stormreaver
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I was wondering if I could get a few opinions about my gear. I am wondering if dropping 4pc T12 to get 2pc T13 would be an overall upgrade. T12 4pc is consistently 6-7% of my overall healing, and I can't seem to find a way to accurately measure the benefit that the increased stats of the upgraded gear would give me.
Mana is never an issue for me, so the 2pc T13 is irrelevant to me (though it will help regardless).
Here is the stat differences if I switch to 2pc T13 and drop 4pc T12.
+128 int
+2.62% haste
+.80% crit
-135 spirit
-1.28% mastery
The pieces I am switching are:
T12 Helm (378) >> T13 Helm (384)
T12 Gloves (378) >> Gloves of Liquid Smoke (390)
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01/03/12, 6:19 PM
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#333
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Von Kaiser
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Haste or Mastery again
I've been trying to find a good balance between haste and mastery reforging for hard modes in DS. I was running with haste reforged spec but I find myself using very few spells that benefit from haste. (i.e renew which I don't use all the time, PoH, hymn of hope and divine hymn). I understand flash heal and greater heal also benefit from haste but they are normally on the bottom of my heals list. My concern really is CoH, holy word serenity, bubble and PoM. I raid on 10 mans, so I'm considering ignoring the 12.5% haste soft cap and just reforge mastery. What is the best combination?
Can anyone already downing hardmodes comment? Thank you.
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01/03/12, 9:16 PM
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#334
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Honorary Toastr
Night Elf Priest
Dragonblight
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What? ALL of your spells benefit from Haste.
Haste lowers the GCD on CoH, PW:S and PoM. It also increases the ticks of Lightwell. And considering the cd on PoM and CoH, you still spend the majority of your time not casting those spells.
Now, as to if Haste is better than Mastery, that's another topic. Clarifying however Haste affects all your spells.
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Originally Posted by arison
Everyone should start from the same place and rise based on their abilities, desires, and schedule. No one plays MMOs to *be* powerful, they play MMOs to *become* powerful. It's the journey, stupid. The rarer loot is, the more cherished it is when you get it, but only so long as there is a reasonable expectation to get it. The rarer loot is, the better it feels when you kill a boss or when $AWESOME_TRINKET drops.
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01/04/12, 10:54 AM
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#335
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Von Kaiser
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Can anyone already downing hardmodes comment? Thank you.
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While I'm not currently doing hard modes as of today, they certainly are on the agenda in the near future, so I would like to think I might be able to help you with your concerns.
For holy, I choose to look at Haste like this: We have two immediate breakpoints, with regards to receiving extra ticks from various spells. The first one is at 12.50% and the next one is at 37.50%. I would argue the second breakpoint is next to impossible to hit, unless you go out of your way to get that much Haste - or you get your hands on various items that can give you a sizable Haste proc (like Seal of the Seven Signs or Ti'tahk). If you have already hit the first one and you're nowhere near the second one, I would at least make sure to get enough Haste to lower your PoH, Heal, and Greater Heal down to 2s (fully buffed). Once you're at that point, if you know the 37.50% is still out of reach, I would then start to gear for Mastery.
Think of it like what's attainable and what isn't. If you don't have enough Haste to squeeze out those two extra ticks and your spells are already at the 2s mark, I don't see what the additional Haste would really do for you.
Good luck!
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01/25/12, 3:06 PM
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#336
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Glass Joe
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Haste vs. Mastery
It should be noted that Holy Word: Sanctuary does not receive as much benefit from Haste as it does from Mastery. Echo of Light will proc from each tick while haste will only slightly reduce the GCD of the spell.
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01/31/12, 3:27 PM
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#337
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Glass Joe
Draenei Priest
Stormscale
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Originally Posted by Oestrus
I would at least make sure to get enough Haste to lower your PoH, Heal, and Greater Heal down to 2s (fully buffed). Once you're at that point, if you know the 37.50% is still out of reach, I would then start to gear for Mastery.
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Without points in Darkness, and assuming you will be raid buffed 5% haste, how much haste would then be needed to get down to the 2sec cast time??
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02/01/12, 3:37 AM
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#338
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Von Kaiser
Blood Elf Priest
Kirin Tor (EU)
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2.5s down to 2s means 25% effective haste. (2.5/1.25=2)
Provided you bring 5% from raid buff, this require 19% self haste (1.19*1.05=1.25)
19% haste is 2438 haste score (19*128=2438)
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02/18/12, 2:20 AM
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#339
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Von Kaiser
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Hello everyone. I play as Disc MS, shadow offspec, but I don't have shadow gear set yet so I utilize my healing set for now. I've been trying to decide between reforiging my extra spirit (wich converts to about 9% extra hit rating) into haste/mastery in order to increase my dps output, but I'm worried I will be left with too little regen for healing (which is my main spec).
I feel comfortable atm with 3083 + Jaws of defeat unbuffed. If I do reforge to remove the extra hit rating cause by spirit when I go shadow, then my spirit would go down to 2200ish + jaws of defeat unbuffed.
I was wondering, as Discipline, what is a good minimum average spirit rating to have, counting trinket procs, buffs, etc for hard mode DS (which we are starting this week).
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02/18/12, 3:02 AM
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#340
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King Hippo
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The correct answer is to reforge everytime you change roles in the raid, as opposed to gimping both your specs by trying to find some half/half setup. Or just reforge to whatever set you play most, and tell your RL your offspec will not be optimal.
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02/19/12, 8:36 AM
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#341
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Von Kaiser
Goblin Shaman
Gul'dan (EU)
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but still if you need 3k+ spirit with jaws as disc you're doing something terribly wrong. Maybe wrong spell selection according to the situation but will most probably be missing several rapture-procs (which is by far the most mana you get as disc over the course if a fight) and not using Shadowfiend with Hymn of hope.
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02/20/12, 5:31 AM
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#342
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Piston Honda
Goblin Priest
Mannoroth (EU)
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I have to agree with grishaan. If my offspecc wasn't holy for some fights in DS (10 man), where I run oom fast even with some spirit left on my gear as disc, I'd reforge all my spirit into other secondary stats because it is just so little regen compared to the other regen tools a disc has. Going down to shadow hit cap levels of spirit should be fine with discs regen as long as you use rapture properly and make good use of your fiend and hoh.
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There are only 10 types of people... those who understand binary and those who don't.
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03/03/12, 8:14 AM
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#343
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Glass Joe
Human Priest
Aegwynn (EU)
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Hi, just had a simple Question. I wanna play Holy Priest
Right now i'm at 12.36% Haste Unbuffed with 2/3 Points in Darkness. The Reason i ask is because im Confussed.
Should i stack up so 12.50% Solo Buffed or should i unstack it to become 12.50% Raidbuffed. If so i can build up more Mastery.
I did read the 4.1 Post for Holy Priest but its still unclear to me.
Well thanks and best regards, Emelenzia
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03/03/12, 9:14 PM
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#344
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Von Kaiser
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Trying to find a strategy for H Hag 10 man. We are currently running 3 healers (pally/druid and myself) and 1 druid tank.
We don't even survive a full first phase. If its ice phase, people seem to die to the Ice spikes after being dispelled. If its thunder, theres just too much damage at once. I looked for a strategy online and couldn't find any. If anyone has some strategy or tips I would appreciate it. Also, would holy be better than disc for this fight due to body and soul?
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03/04/12, 1:58 PM
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#345
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King Hippo
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I go Holy for this for BaS, I'll explain why shortly.
Make sure people with the Frostflake debuff are running into the Watery Entrenchment (her big orb) before being dispelled. Dispelling it in the Orb doesn't create a Frost Patch, and there'll be no danger of anyone getting slowed. Make sure you Shield each person who gets the Frostflake debuff immediately for Body and Soul, to get them into the Entrenchment quicker before the snare debuff stacks higher. If you have a Hunter make sure he's running Aspect of the Pack for Ice phase. The Watery Entrenchment DoT doesn't proc it, the only thing that does is getting hit by a falling Glacier, which should be avoided no matter what.
For Lightning have 2 people handle each side. After the Elemental dies, have everyone but the 4 people doing the linking run to the middle for AoE healing, but make sure they spread out somewhat to not chain the Lightning Blasts. Just a loose stack, 5 yards apart or so. Have 2 go left and 2 go right, preferably classes with high DR/HP like tanks, DKs, Rogues, Spriests etc. Have the Paladin cover one of the side's healing, taking care of the 2 people chaining on the left side for example. Meanwhile you cover the other 2 people on the right side. Druid takes care of the raid healing. For this phase I stay in Sanctuary for more ProMs, lay Sanctuary under the raid in the middle, then bomb Gheals and bounce ProM between my two raid healing targets. Don't be afraid to switch to Flash Heal near the end of the phase where damage is ramping up more, to stack Serendipity for quicker Gheals.
Use Hymn of Hope/Shadowfiend/Conc Potions during the Feedbacks for mana. Good luck!
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