Originally Posted by Althor
SimulationCraft is almost ready for an official 4.0.6 release. I have generated some scale factors for the 372 Shadow Priest. Results can be found at:
Simulationcraft Results
|
Wow, those are surprising. In the latest beta simulations you did, wasn't Mastery equivalent to Haste or better? What changed? Also, hit nearly halved in value relative to pre-patch? Do we know why?
As always, the simulations are highly appreciated, but I have trouble understanding the causality.
For reference, here are the results from your 21/1 post (_prepatch and _PTR) relative to the newest results (_current):
Priest_Shadow_T11_372_prepatch Int=1.0000 Spi=0.3901 SP=0.7741 Hit=0.3895 Crit=0.4198 Haste=0.5111 Mastery=0.3869 DPS/Int=3.0079
Priest_Shadow_T11_372_PTR Int=1.0000 Spi=0.4380 SP=0.7822 Hit=0.4386 Crit=0.4201 Haste=0.4377 Mastery=0.4416 DPS/Int=3.6518
Priest_Shadow_T11_372_current Int=1.0000 Spi=0.2036 SP=0.7720 Hit=0.2064 Crit=0.4441 Haste=0.5764 Mastery=0.4327 DPS/Int=3.6715
Can that massive shift in haste and hit values be attributed entirely to spending slightly less time in execute phase (which should happen when you remove the warlock from the simulations, as per your previous posts)?