Originally Posted by Arphastas
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Since the graph was made by me, I'd like a chance to explain it and why I feel haste plateaus do exist. The graph came from the work that was done in this thread on shadowpriest:
shadowpriest.com • View topic - Graph of stats as gear progresses (without DI).
There are definate visual plateaus for haste, and it's quite easy to find them and recreate them in simulationcraft.
Without DI:
After 1602 haste and 300 before 2589
After 2589 and 300 before 3202
With DI:
After 1602 haste and 300 before 2141
After 2141 and before 3202
The plateaus are harder to see with DI, and the stats tend to bleed together more with DI than without, but they do exist and they are there.
As for the stickied post that you referenced, "Why Haste Plateus Don't Exist", that thread is 8 months old and has shown very little data or research to back up its claims. And if you read the entire thread you can see there's quite a bit of debate as to whether the thread's descriptions are even accurate. The thread has a sliver of truth to it - it is worth roughly 40-50 intellect to reach past each plateau, and because of that you want to continue to stack haste
as long as you can reach the next plateau. If you cannot reach the next one, however, you generally can get a bit higher dps by backing up to just above the highest one that you can reach.
I can take just about any set of gear you give me and demonstrate this phenomenon if you need examples. In any case I would be interested to read counter-views and further research on this topic.