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06/12/08, 2:54 PM
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#1276
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Bald Bull
Orc Death Knight
Mal'Ganis
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Originally Posted by DeeNogger
What the fuck is the mod 'face melter' ?
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Face Melter | World of Warcraft Addons | Curse
Looks like a visual aid to help with spell priorities and cooldown management.
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06/12/08, 2:59 PM
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#1277
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Glass Joe
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WWS after one of my tries yesterday on Dr. Boom (was figuring out what would be better as an off hand: plus 51 shadow damage or Fetiche of Primal Gods (sp?)).
I can't record previous wws, but seems the orb of sun eater gives me a better perfomarce at Dr Boom (around 700ish dps output).
Wow Web Stats
Armory Page: The World of Warcraft Armory
Face Melter mode: Face Melter | World of Warcraft Addons | World of Warcraft @ Curse.com
Also, what is dot clipping or spell clipping? English is not my first language and I must confess is the first time I hear this term. Can someone pls explain what is and how to avoid it?
Thanks a lot for all the feedback...with the links above I hope to provide more info about my "problem" 
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06/12/08, 3:22 PM
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#1278
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Piston Honda
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Dot clipping is refreshing a DoT before it ends and losing DPS, essentially.
In your WWS which lasted 267 seconds, you cast the following...
27 Mind Blasts
10 SW:P
14 VT
14 SW 
22 MF
That's 40.5 + 15 + 21 + 21 + 66 seconds = 163 seconds of casting out of 267.
Your main issue? Mind Flay. Mind Flay should be doing about 20-30% of your damage, not 7%. As a point of comparison, here is a Brutallus try for my guild last night: Wow Web Stats
As you'll notice, I had 29% of my damage from Mind Flay. That should be lower, I wasn't comfortable with using SW  yet. See why your 7% is a problem?
Also, your gems...stink. +12 damage is always better than 6 damage/5 haste and 10 haste. The only reason to use a haste gem is to get a socket bonus.
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The brightest light casts the darkest shadow.
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06/12/08, 3:31 PM
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#1279
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Glass Joe
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Originally Posted by Balkoth
Dot clipping is refreshing a DoT before it ends and losing DPS, essentially.
In your WWS which lasted 267 seconds, you cast the following...
27 Mind Blasts
10 SW:P
14 VT
14 SW 
22 MF
That's 40.5 + 15 + 21 + 21 + 66 seconds = 163 seconds of casting out of 267.
Your main issue? Mind Flay. Mind Flay should be doing about 20-30% of your damage, not 7%. As a point of comparison, here is a Brutallus try for my guild last night: Wow Web Stats
As you'll notice, I had 29% of my damage from Mind Flay. That should be lower, I wasn't comfortable with using SW  yet. See why your 7% is a problem?
Also, your gems...stink. +12 damage is always better than 6 damage/5 haste and 10 haste. The only reason to use a haste gem is to get a socket bonus.
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I used to have all my gems as 9 spell damage and 12 spell damage.... I swap it around on last monday to see if it would make any difference at all...changed all the 9 for spell haste.
About MF, is my last priority spell... do you think then that I should always cast two full MF after MB, even if VT or SWP are down?
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06/12/08, 3:41 PM
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#1280
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Piston Honda
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No. It *should* be your last priority spell. But you're still not casting it nearly enough, you're not filling the gaps between the higher priority spells well enough.
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The brightest light casts the darkest shadow.
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06/12/08, 3:53 PM
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#1281
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Piston Honda
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MF is last priority because it has the worst spell coefficient. (It gets the lowest benefit from our +dmg) The problem? It is our only spammable spell. Because all of our other spells either have a long GCD (MB, SWD) or shouldn't be refreshed early (SWP) we use MF to fill in the gaps. Remember a SP must constantly be casting, since the more dmg we do the more mana return we get, and the more dmg we can do.
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06/12/08, 6:22 PM
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#1282
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You can run, but you'll only die tired.
Orc Death Knight
Mal'Ganis
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Face Melter | World of Warcraft Addons | World of Warcraft @ Curse.com
Looking at it, it appears to give visual clues as to what spell to cast next based on a priority system that you set up.. after it analyzes your gear and spec. I may have to load it to give it a try and see if it does anything worthwhile.
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06/12/08, 9:08 PM
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#1283
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Bald Bull
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Originally Posted by Acu
WWS after one of my tries yesterday on Dr. Boom (was figuring out what would be better as an off hand: plus 51 shadow damage or Fetiche of Primal Gods (sp?)).
I can't record previous wws, but seems the orb of sun eater gives me a better perfomarce at Dr Boom (around 700ish dps output).
Wow Web Stats
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Your first problem is that you're casting rank 1 Mind Flay and Vampiric Touch in that parse. Fixing that would increase your dps by about 100. Your second, much bigger problem is that you spend a lot of time doing absolutely nothing. There's places in the log where SW:P ticks have nothing between them other than the FSW set bonus. Even wanding for three seconds would be better than just standing there.
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06/13/08, 12:01 PM
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#1284
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Glass Joe
Troll Priest
Lightning's Blade
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Tell me if this post doesn't belong here and I'll delete it/post it somewhere else.
I've recently been toying with the idea of shadowguard (i'm trying to justify my troll spriest). With my +dmg 3 charges deals about 2k damage at the cost of 1 gcd. I haven't done any tests yet but I believe that it would increase my dps to use my gcd to keep it up while clipping my mindflays further. We just started working on m'uru and so far I feel that p1 is a great test for shadowguard. I have a wws for a full night without keeping shadowguard up (I put it on in the beginning) and when we go back on sunday I plan on keeping it up for most if not all the night to see how my damage differs. My main question to the troll priest/shaman community is does anyone know the icd of the proc for shadowguard/lightning/water shield? If anyone has any experience with shadowguard in raiding scenarios I'd love to hear from you.
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06/13/08, 12:42 PM
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#1285
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Piston Honda
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It's worth using if you can do 2k damage with one GCD, think of it as a DoT. The catch is that the damage won't benefit from Shadow Weaving/Misery/Curse of Shadows in general. It'll still be behind MB/VT/SW:D/SW:P in priority, though.
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The brightest light casts the darkest shadow.
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06/14/08, 6:03 PM
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#1286
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Red Coat
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A GCD is, at worst, used on a Mind flay. So if you take your average mind flay damage, divide it by two, thats how much your GCD is "worth". Even in top end gear, I dont think 1/2 a mind flay is ever going to be more than 2k damage.
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06/14/08, 7:03 PM
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#1287
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Great Tiger
Troll Priest
Steamwheedle Cartel
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Originally Posted by Balkoth
The catch is that the damage won't benefit from Shadow Weaving/Misery/Curse of Shadows in general.
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Is this tested? I don't see any logical reason why shadowguard damage wouldn't be affected by boss debuffs, especially as shadowguard charges actually apply shadow weaving.
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06/16/08, 1:38 AM
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#1288
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Piston Honda
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Oh, it is. But...if you're hitting multiple targets with it or something then the likelihood of those targets having CoS and full Shadow Weaving debuffs on them is very unlikely. If it's hitting one target that the rest of the raid is targeting, then yes, it will.
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The brightest light casts the darkest shadow.
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06/16/08, 11:22 AM
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#1289
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Glass Joe
Troll Priest
Dragonblight
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It hit's whatever is hitting you i.e. boss aoe damage. Procs SW, Blackout, Misery, just like any other shadow spell.
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06/16/08, 1:51 PM
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#1290
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Glass Joe
Troll Priest
Lightning's Blade
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As most people know, it also refunds hp/mana from ve/vt. Not to mention the damage it deals generates no threat. Great for twins also imo, unfortunately we didn't have the proper matrix for m'uru last night so I couldn't test it against our previous attempt. Any other trolls get a chance to test it out?
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06/19/08, 12:47 PM
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#1291
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Von Kaiser
Troll Priest
Al'Akir (EU)
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I found Shadowguard extremely good for Brutallus. When soaking, you are guarantied 3 hits for every Meteor Slash series. And as it gets benefits of every buff you have at the time of casting as well as every debuff on the Brut at the moment it hits him, my average is more then 900 damage per tick. For 1 gcd the total of 2.7-2.8K is awesome. Practically bigger then a standard noncrit MB/SW: D
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06/27/08, 6:13 PM
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#1292
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Glass Joe
Night Elf Priest
Vek'nilash
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First time I've seen the Face Melter addon. In its description it mentions
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Note: If you are under heroism/bloodlust this becomes better DPS then SWD at my gear level...
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Is there any theorycrafting to back this up? I wasn't able to find anything related to mf vs swd with the search tool.
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06/27/08, 9:08 PM
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#1293
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King Hippo
Night Elf Priest
Jubei'Thos
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Originally Posted by Elvenbane
First time I've seen the Face Melter addon. In its description it mentions
Is there any theorycrafting to back this up? I wasn't able to find anything related to mf vs swd with the search tool.
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Without looking at the context or his gear level etc, I'm going to guess that he's talking about Mind Flay being better DPS than SW  at his gear level while under the effects of Bloodlust/Heroism.
If the priest has enough +haste that while Bloodlusted he goes under the GCD cap, then SW  has stopped gaining any DPS from the extra haste whereas Mind Flay still has plenty of room to improve.
So it might well be possible for Mind Flay to be a higher priority in such a situation (this is without crunching any actual numbers mind you).
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06/28/08, 1:44 PM
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#1294
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Piston Honda
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Let's use some extremely generous numbers here: in order for MF to be better than SW:D, it would have to do more damage per cast time than SW:D. Let's imagine SW:D hits for a very low number on average, or 2000, and MF hits for a high number in comparison, 1000. For MF to be a better use of a GCD, MF would have to do 2k damage in 1 second, or ticking every 0.5 seconds. That's 1.5 seconds total, or 100% haste. Bloodlust lowers the 3 second cast time to 2.308. To get to 1.5 seconds, you'd need 54% haste at that moment in time. 3 divided by 1.3 divided by 1.54 = 1.4985. 54% haste is 851 rating. Let's say you have a [The Skull of Gul'dan] active. You'd still need 676 haste rating for MF to be better than SW:D. Kil'jaeden may change this due to a certain ability, but as a general rule SW:D > MF, period.
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The brightest light casts the darkest shadow.
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06/28/08, 4:10 PM
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#1295
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Glass Joe
Night Elf Priest
Vek'nilash
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Yeah, that's what I figured. With my haste while under lust/hero my 1.5s casts drop to 1s so I'm at the GCD.
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06/30/08, 2:19 AM
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#1296
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Glass Joe
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So I've recently moved over to a mouse spam casting. Attempting to spam next spell as much as possible when just before quartz hits the "red" lag zone. I was wondering for using this on MF, is it best to wait till I'm in the "red" or do it just before I hit the "red" zone.
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06/30/08, 2:46 AM
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#1297
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Piston Honda
Draenei Priest
The Forgotten Coast
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Spam a ton from about half a second before the red until the next spell cast begins. Just be careful that you don't interrupt your next flay once the GCD is over.
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06/30/08, 4:15 PM
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#1298
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Von Kaiser
Troll Priest
Al'Akir (EU)
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Originally Posted by Asgorath
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I tried Face Melter last few raids and I noticed that, depending of my latency changes (fluctuating between 80ms and 500ms these days  ), it made me clip my VT few times.
It's still usable, but only to quickly see what your next spell should be and not when to actually cast it.
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07/02/08, 10:41 AM
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#1299
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Von Kaiser
Undead Priest
Lightning's Blade
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I have a few questions about my DPS and the Brut fight. I'm currently serving as a soaker (taking meteor slashes, that is) and I've seen that a lof of guilds don't make the shadow priests soak. Is the extra stress on healers worth letting the shades do some extra DPS? I'm asking because my DPS seems to be fairly high, and I was wondering if I'd be hitting a DPS cap even w/o taking slashes. Here's a WWS from last night's Brut kill:
Wow Web Stats
Can anyone tell me if my SW:D count is low? I'd assume it is, since slash soaking puts me at risk on the third. Also, I've been gearing up for haste (352 haste at the moment, or approximately 22%). I've been questioned about gemming my Sunfire Robe/Handwraps with Reckless Pyres over Runed Spinels, but raid buffed I can easily push 1600 shadow or more and so, from my theorycrafting, haste is far superior to damage at that point. I also noticed that my crit rate on SW:D is far below my character sheet crit before ToW, and Mind Blast is about dead on thus I don't see any major number inflation from the RNG smiling on me. Any feedback would be appreciated!
Last edited by Missa : 07/02/08 at 10:51 AM.
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07/02/08, 11:03 AM
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#1300
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Bald Bull
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This is better asked in the "Help me" thread, so this thread can remain clear for more general theorycrafting: http://elitistjerks.com/f31/t26400-s...me_melt_faces/
To answer you question about soaking on Brutallus, the biggest danger is that if you get burned and have to move, almost all of your Vampiric embrace healing disappears since you can't do damage until you get to the safe zone. As a shadow priest, you will heal almost as much as the dedicated healers, so your entire group is at risk at a crucial time. Plus shadow priests suffer more from pushback than any other class (although hunters are close).
Also, are you SURE that 5 haste is better than 6 spell damage? That puts it at 1 haste > 1.2 spell damage, and I thought that didn't occur until the 1800+ spell damage range. Anyone have some simulator graphs for current spell damage values that can answer this question?
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