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Old 07/30/08, 7:07 AM   #151
eiji
Glass Joe
 
Gnome Mage
 
Ysondre (EU)
Hello all,

I'm not a Shadow Priest but a Mage, and i'm sorry but i don't speak English very well.
My guild is on try in KJ and our Shadow Priest SUCKKKKSSSSSS.

Here the armory :
The World of Warcraft Armory
The World of Warcraft Armory

As you can see, they have 200+ hast, 1300+ dmg... good stuff as well.

But they can do more than 1.2 - 1.3k dps...

Here are somes wws samples, don't be surprise about the number of wipes : we have 1/3 apply.

Brutallus :
WWS Loading...
SP dps : 1324dps, 1199dps

Muru :
Wow Web Stats
SP dps : 1054dps, 1056dps

As you can see, they have a loldps. The more they have stuff, the more their DPS decreases...
I know for sure that some SP can reach the 2k DPS threshold, the question is : why our SP can't do the same ?

Anybody can help me ? Where is the problem ? cast sequence or other ?

Thanks a lot =)

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Old 07/30/08, 8:39 AM   #152
Borin
Glass Joe
 
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Dwarf Priest
 
Argent Dawn (EU)
What SPs reach 2k dps? I want to know what hidden tricks I am missing.

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Old 07/30/08, 11:18 AM   #153
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
In your first wws link Minada had BL and chain drums, Aegir did not. So I would guess they are both about equal. Were they both juiced up with flask/oil/food? For M'uru, remember that SP's have no pushback resistance at all, so suffer far worse than other casters.

~1400 dps on Brutallus means you've got a mediocore shadow priest who's probably "good enough" to clear TBC with, but isn't anything special. Even with sunwell gear, 1700 dps is more or less the highest attainable dps for good players in a normal group setup (i.e. nothing silly like chain bloodlusting the sp for giggles).

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Old 07/30/08, 11:36 AM   #154
• Snowy
Not a Super Macho Man
 
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Blood Elf Priest
 
Mal'Ganis
Originally Posted by eiji View Post
I know for sure that some SP can reach the 2k DPS threshold, the question is : why our SP can't do the same ?
It is categorically impossible for a SP to hit 2k DPS without gimmicks. The ceiling on Brutallus is roughly 1700 DPS (# of drums/lusts can push this higher) , anything over 1600 is quite good, and hitting 1500 when first encountering Brutallus is good as well. If they soak, the numbers will be a little bit lower, since pushback sucks.

Looking at Aegir on Brut, we can't really use that parse at all, since he got burned twice and was a soaker, on a kill that went ~25 seconds into the enrage. He only used his skull twice though, should have been a third use in there. Minada also got burned twice. So really we have to throw this parse out for judgement for the most part.

[e] To the poster below: add fights don't count, we're talking about single target DPS fights.

Last edited by Snowy : 07/30/08 at 12:03 PM.

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Old 07/30/08, 11:56 AM   #155
eiji
Glass Joe
 
Gnome Mage
 
Ysondre (EU)
Muqq <Nihilum> managed to produce 2k+ (with a 2150 dps peak) on M'uru p1 as you can see in this movie : Sunwell Episode 2 By Muqq
He dps M'uru + vampiric touch add.

Concerning the cast sequence on Brutalus (by looking the % of skills I guess), is everything ok ?

@Mako : fyi, m'uru doesn't pushback anymore since 2.4 patch

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Old 07/30/08, 12:06 PM   #156
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
I'm aware of the M'uru change ^^ Pushback was more aimed at brutallus.

As far as I know, Muqq didn't sustain 2000+ for the entire fight either.

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Old 07/30/08, 1:45 PM   #157
DeeNogger
Red Coat
 
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Undead Priest
 
Mal'Ganis
Burn really hurts shadow priest dps because you cant SW:D for at least 30s, most likely 50s unless your burn healers are really good (and you are feeling a bit risky). Does anyone have some sort of number for your dps loss when in a soak group? I've always felt it would be rather minor, maybe 5-10 dps over the course of the 6 minute fight.

I write things The word of DeeNogger -- New Blog Post APRIL 2010!!

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Old 07/30/08, 2:21 PM   #158
Faydra
Glass Joe
 
Human Priest
 
Cenarion Circle
Am I on track?

Armory Link

Web Stats #1

Web Stats #2


I feel like I am not doing as much as I could be, but I'm at a loss to figure out why.

Do I have a hit problem? I replaced my off-hand with the Akama off-hand to try to increase my hit, and hit is the reason I'm still wearing Handwraps of Flowing thought rather than upgrading them to Studious Wraps. I also have the ring of ancient knowledge that I'm not wearing, because I need hit.

I use Facemelter to keep my rotation strong.

Am I doing something wrong? What are my next steps?

Thanks in advance for any input.

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Old 07/30/08, 2:27 PM   #159
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Drop a point in shadow weaving for focus if you're grasping for hit. I think that'd let you drop the craptastic offhand.

From your Teron WWS, it looks like you didn't SWD at all. That's probably the biggest culprit for your low dps. On Supremus you didn't seem to be very aggressive on dpsing during "run around like an idiot" phase either. I've never seen a melee beat an affl lock/spriest/hunter on that fight =S

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Old 07/31/08, 4:21 AM   #160
Honesty
Glass Joe
 
Draenei Priest
 
Perenolde
I use the regular VT, SW:P, MB, SW: D, MF (Refreshing VT and SW:P as soon as needed) and the MF macro that keeps me from cutting off ticks by accident.

I was wondering if I should really not worry too much about haste until deep Bt and into Sunwell.

In my spec, I was thinking about moving a point from Shadow Weaving into the Disc tree to further reduce the mana cost of my instant cast spells, but I'm not sure which would ultimately be better, however, I do think I would be able to keep Shadow Weaving up with 4/5 points.

Last edited by Honesty : 07/31/08 at 8:30 PM.

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Old 07/31/08, 11:01 AM   #161
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Haste is good, although you may not really notice it's benefit at first.

Check shadowpriest.com for a lot of helpful things.

Just taking a quick glance, here's what i would change for you.
Spec - 14/0/47. Pick spirit tap or blackout, don't split randomly. Grab 3/5 shadow focus since you're going to be ditching a lot of useless hit gear.

Gear - Upgrade your shoulders, robe and chest to FSW (with all +9 or +12 gems).
Replace gloves with the old badges gloves (studious wraps)
Replace pants with anything. Spellstrike, trial-fire, or even one of the badges pants. T5 2set is not useful for dps.
Grab the haste offhand from badges as well, it's a bit of an upgrade over good old soul-eater orb.

You seem to be a bit too focused on regen and longevity, and not nearly enough on DPS. Stacking hit to the cap is also silly, as you've got a lovely talent that can let you spend item budget on dps stats instead. Although if you insist on staying at ~202 hit then you may as well grab silence for hyjal necros

It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
<Bad> Dragonmaw US
www.damnwesuck.com
12/13 [25] Heroic - Recruiting exceptional players.

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Old 07/31/08, 12:10 PM   #162
rooj
Piston Honda
 
Goblin Priest
 
Madoran
One of the nice things about Shadow priests, is that our regen comes from our dps. The more dmg we can output, the better our mana regen.

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Old 07/31/08, 1:11 PM   #163
Honesty
Glass Joe
 
Draenei Priest
 
Perenolde
Thanks I will certainly look into saving up all those badges. One weird thing is I'm not only passivly over my hit cap...I'm a draenei...I an extra 1% past that lol.

So I will look into dropping some of the hit gear.

Oh also I have Icon of the Silver crescent and that old haste trinket from I think H SP, do you think it woul dbe better to replace the Sorcerers Stone? Or keep that for strictly the large amount of +dmg?


Sad thing is, I had FWS and sold them.

In your opinion would also be better with kings(we always get kings in our raids)? the +15 spirit to chest, or keep the restore mana prime?

Last edited by Honesty : 07/31/08 at 8:31 PM.

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Old 07/31/08, 3:00 PM   #164
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
I didn't even realize you were draeni ><

You can reference this thread for generally accepted gear rankings on most high end gear.

Icon is technically worth about 5 more spell damage than your sorcerer's stone (assuming you are using icon every 2 minutes) and quag's eye is worse than the two you are wearing and icon, so don't worry about it. For deciding between icon and sorc stone, i'd say it is more personal preference. Use Sorc stone for long fights where you mana pot often, use icon for shorter ones.

As for FSW. If you think it's worth it, ticket a GM and see if they would be nice enough to restore them for you. Even if you have to regem/enchant, it might be worth it. The boots are still the 2nd best in slot, behind only T6 boots. I hope you don't "never listen to hunters" since I happen to be one part time >_<

For chest enchants, If someone is buffing you with improved divine spirit, then 15 spirit is the way to go. Otherwise, just pick whichever you like more. I use spirit, but I don't have math to prove which actually nets more regen.

I think the biggest help for you will be to check out shadowpriest.com though. It's a really good resource for shadow priests at all gear levels.

Last edited by mako : 07/31/08 at 3:09 PM.

It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
<Bad> Dragonmaw US
www.damnwesuck.com
12/13 [25] Heroic - Recruiting exceptional players.

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Old 07/31/08, 3:35 PM   #165
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
Originally Posted by mako View Post
For chest enchants, If someone is buffing you with improved divine spirit, then 15 spirit is the way to go. Otherwise, just pick whichever you like more. I use spirit, but I don't have math to prove which actually nets more regen.
Some off the cuff math says 16.5 spirit will be worth around 5 m/5 with 100% chain casting and buffed intellect in the 600s. So if there's absolutely any downtime at all, 15 spirit beats the 6 m/5 enchant by a wide margin. And the worst case of losing 1 m/5 isn't that big of a deal, so I'd say 15 spirit is the clear winner overall.

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Old 07/31/08, 3:45 PM   #166
• Snowy
Not a Super Macho Man
 
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Blood Elf Priest
 
Mal'Ganis
I've always gone with +6 stats personally, but that's because of the nature of Sunwell encounters. (and late BT) We're somewhat fragile enough, especially with SWD knocking us down.

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Old 07/31/08, 3:47 PM   #167
Honesty
Glass Joe
 
Draenei Priest
 
Perenolde
Thanks, I appreciate the information.

Last edited by Honesty : 07/31/08 at 8:32 PM.

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Old 07/31/08, 11:54 PM   #168
immortalix
Glass Joe
 
Dwarf Priest
 
Frostmourne
Originally Posted by mako View Post
~1400 dps on Brutallus means you've got a mediocore shadow priest who's probably "good enough" to clear TBC with, but isn't anything special. Even with sunwell gear, 1700 dps is more or less the highest attainable dps for good players in a normal group setup (i.e. nothing silly like chain bloodlusting the sp for giggles).

what i'd like to know is how are they hitting 1600-1700dps? what are they doing differently?

i basically use my HSH 10-20 seconds into the fight when 5/5 shadow weave is up, then i use the trinket again as soon as it's off cooldown and then wait for heroism before i use it a 3rd time (we usually bloodlust around 20% mark)

mana isn't an issue so i use inner focus + mind blast whenever it's up. i also use destro pots with my HSH trinket.

i'm in the soak group though so there is some push back impacting on my dps

i'm getting chain drums. on good kills where i don't get burn at all i can achieve 1480~dps max

my ping fluctuates a bit, 250-300ms with lowerping and occassionally spiking to 600-700ms

ps: anybody have a link to that MF macro that was mentioned earlier??

thanks!

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Old 08/01/08, 11:27 AM   #169
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Honestly, I'm not sure what the 1600+ dps shadow priests do so differently.

I imagine it might be related to haste and being in a fully stacked group and a raid with good ISB uptime.

I know a 1600 dps shadow priest with no sunwell gear, but he is undead. =\

It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
<Bad> Dragonmaw US
www.damnwesuck.com
12/13 [25] Heroic - Recruiting exceptional players.

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Old 08/08/08, 8:11 PM   #170
Hide
Glass Joe
 
Undead Priest
 
Detheroc
Hi, I run a Spriest on Detheroc server horde side by the alias Valkree.

We have just recently downed Brutallus for our first time, and I am looking for ways to improve my DPS.

Now I don't wanna use the improper terms but my spell rotation might need some looking at from someone who has experienced this fight at my gear level. I'll post the link to our Brut downing, now I did get a Burned during our Bloodlust phase. My latency is around 150-230 throughout the fight. I did not have drums in my group and I did have WOA throughout the duration of the Brut kill.

WWS Loading...

I also was curious if it is wise to cast SW: D right after my MB goes off. I generally use this tactic, or follow VT up with SW: D, or MB with SWP and vise versa pending on what is on CD etc. It seems like they share a GCD when I do it this way. if there is a portion of this thread of another thread that can be recommended for study on this subject i'd appreciate it.

Lastly, my raid leader has me specing into IMP VE for Brutallus. However, I do not have the hit to keep less than 4 in Shadow focus and we're running 3 in shadow weaving due to multiple spriest.. This reduces our range of course, it hasn't been an issue on brut but we still do BT etc. If there is any suggestions, maybe one less in Focused mind.. Im reluctant to spec out a pt in shadow power.

Thanks in advance.

Last edited by Hide : 08/08/08 at 9:14 PM.

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Old 08/09/08, 9:14 PM   #171
Gofa
Piston Honda
 
Draenei Priest
 
Aman'Thul (EU)
Did you shield yourself? That's a lot of wasted time just like using fade - even if you used it only once.

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Old 08/11/08, 1:09 PM   #172
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
You should definitely trim points from focused mind. I'd also recommend going up to 4/5 Weaving at the very least, even with multiple priests in the raid. You should also cut the point from Inner Focus, as Focused Mind has a better return.

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Old 08/11/08, 4:34 PM   #173
Hide
Glass Joe
 
Undead Priest
 
Detheroc
I've always used inner focus with DP. As far as a pt off of Focused mind i was considering that after reviewing a few SWP Spriest around the same gear level as me. What im missing right now is the shadow reach talents.
As far as you can see from that wws report would you say i was clipping the last tick of my dots, and, should i be getting more MF ticks in there then i am currently, considering the number of MB's and SW: D's... ?

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Old 08/11/08, 5:07 PM   #174
Morogoth
King Hippo
 
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Orc Death Knight
 
Mal'Ganis
Hide,

After taking a looking at a few things I have a few observations. As far as gear is concerned if you need hit, consider either having a Loop of Forged Power made, or if Budget/Server isnt up to snuff get the Badge Ring with Hit. It would free up another talent point for the time being which sounds like would be a big help for you.

As far as the actual fight is concerned:

Mindblast: you cast 43 Mindblasts which equates to one mindblast every 7.95 sec. With your gear this isn't bad

SWD: you cast 15 SWD which equates to one SWD every 22.8 sec. However you were burned twice. Because of this it seems you cut SWD from your rotation, which is the right thing to do. Right now there is not a priest in the game who is going to hit 1700 dps soaking and getting burned twice. Without Burn you should be casting this spell almost every cooldown, only waiting for the 3rd slash if you are soaking.

VT: you had a dot uptime of approximately 84%. This is an area that needs to be worked on. 90%+ is where you should be. If your uptime would be where SW:P was, it would be a 25 dps increase for you.

SWP you had 94% dot uptime. This is respectable.

You did 1304 dps with soaking and 2 burns. With your gear and raid responsibilities isnt horrendous. Hopefully this week you can get a better report with you not getting burned twice. Otherwise it seems like it is a lot of little things - with nothing overly wrong with what you are doing.

Also for rotation talk - we really have more of a priority system we should be using. VT up > SWP up > MB on cooldown > SWD on Cooldown > Mindflay if nothing else is going on. Typically, I will then refresh VE when it fits well into the cooldowns instead of waiting for it to get to near 0. There should be points where you are 1.5 sec away from MB, VT etc comming off cooldown. It will insert it there instead of trying to clip my mindflay.

Last edited by Morogoth : 08/11/08 at 5:35 PM.

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Old 08/11/08, 5:28 PM   #175
Hide
Glass Joe
 
Undead Priest
 
Detheroc
Morogoth thank you very much that was the evaluation i was looking for. I am shocked my VT uptime was so low im usually very good about keeping that up. I wonder if the travel timed during burnd is the reason for this considering i would refresh SWP and VE during this time and put vt up as soon as i was stationary again. As far as SWD yes, i try to use that every CD except during burnd. Furthermore with the hit ring I have been saving cause i may drop Tailoring for LW to get drums, this is more or less my raid leaders encouragement so i may have to spend badges on boots reluctantly >.< Yes im aware of the ones of Naj, no luck thusfar. I'm not sure if you took the time to look at previous brut attempts where we did close to 10mil Dmg but VT uptime should've been abit better then.

lastly, one thing i have been curious about just unsure of how to ask is more or less a timing thing as to when VT , VE, SWP is up SWD is on CD and MB is about 1sec from CD I have been trying to get 1/2 MF ticks in before that 1sec is up, granted that starts another 1.5sec GCD. This is a rare occasion where this timing overlaps or whatever, i'm not one to run a lot of numbers there are greater mathematicians out there for that so what i want to ask is, is the 1/2 MF ticks worth the additional .5 sec remaining GCD on MB or should i just wait that last 1sec for MB to come off CD?

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