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Old 01/28/09, 11:46 AM   #1516
Sinndir
Great Tiger
 
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Night Elf Priest
 
Medivh
Originally Posted by Elimbras View Post
It may come from the aoe-spell cap.
Each aoe-damage spell has (or at least had in TBC) a total damage cap. When this cap is reached, you don't gain damage by adding spellpower (but still can with haste and crit --- the cap is pre-crit transformation).
Of course, the amount of spellpower to reach the cap depends on the total number of targets in the aoe ;-)
But since we are healers and not capped, just as the previous poster said. There is no cap on our healing spell power, so please keep stacking it!

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Old 01/28/09, 12:40 PM   #1517
Elimbras
Don Flamenco
 
Dwarf Priest
 
Eitrigg (EU)
Originally Posted by Sinndir View Post
But since we are healers and not capped, just as the previous poster said. There is no cap on our healing spell power, so please keep stacking it!
I know ! But I was not clear
Previous poster was just wandering where this idea of cap could come from.
I said that in fact, in some special case, there was a cap. We are not concerned by it, but I may be the origin of this false idea of cap on spellpower.

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Old 01/28/09, 1:25 PM   #1518
Teffy
Glass Joe
 
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Undead Priest
 
Dragonmaw
So more healing things:

I just recently specced into PvE Disc for the first time when the CoH nerf hit (I pugged 10-man VoA and the other healer was Disc and had 80% mana at the end of the fight and I just kind of went 'wtf...OP') and tried it out in Naxx later that night.

The current spec I have is: 57/14/0 with Improved Divine Spirit because we don't bring an elemental shaman to our raids ATM. I'm looking for any sort of criticism / the likes on the spec and whatnot. Originally I didn't have Pain Suppression and had 2/2 Grace but we have been doing Sarth3D and so i respecced to get Pain Suppression (Grace I felt was the weakest talent I had).

The current gear I have is: Kyre's Armory. As you may be able to tell, a lot of the gear is dragged over from Holy (just recently put 50 SP on my staff, would put 63 but I'm leveling enchanting and using mats for that ATM, and I'm waiting for Mace/OH combo as I have no mana problems ATM, thus no need for the spirit. I'm looking to get [Leggings of Mortal Arrogance], [Mantle of Dissemination], [Valorous Gloves of Faith], [Leash of Heedless Magic], [Soul of the Dead], and [Forethought Talisman], but if anyone has other recommendations on how I should be gearing myself (focusing on crit / int / mp5 / haste > SP at the moment) or gemming (int > crit > SP > mp5) I would appreciate it.

As of right now I hardly have a problem with mana unless I am forced to spam Flash of Light (only been disc a short time, getting used to having Penance still) and even then I can go all of 10-man Malygos P1 with only one other healer and come out at about 20-30% mana without CD's. So yes, any general insight into the world of Disc (I love it) or helpful critiques would be appreciated

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Old 01/28/09, 3:16 PM   #1519
RootBreaker
Piston Honda
 
Troll Priest
 
Detheroc
Originally Posted by Teffy View Post
So more healing things:

I just recently specced into PvE Disc for the first time when the CoH nerf hit (I pugged 10-man VoA and the other healer was Disc and had 80% mana at the end of the fight and I just kind of went 'wtf...OP') and tried it out in Naxx later that night.

The current spec I have is: 57/14/0 with Improved Divine Spirit because we don't bring an elemental shaman to our raids ATM. I'm looking for any sort of criticism / the likes on the spec and whatnot. Originally I didn't have Pain Suppression and had 2/2 Grace but we have been doing Sarth3D and so i respecced to get Pain Suppression (Grace I felt was the weakest talent I had).

The current gear I have is: Kyre's Armory. As you may be able to tell, a lot of the gear is dragged over from Holy (just recently put 50 SP on my staff, would put 63 but I'm leveling enchanting and using mats for that ATM, and I'm waiting for Mace/OH combo as I have no mana problems ATM, thus no need for the spirit. I'm looking to get [Leggings of Mortal Arrogance], [Mantle of Dissemination], [Valorous Gloves of Faith], [Leash of Heedless Magic], [Soul of the Dead], and [Forethought Talisman], but if anyone has other recommendations on how I should be gearing myself (focusing on crit / int / mp5 / haste > SP at the moment) or gemming (int > crit > SP > mp5) I would appreciate it.

As of right now I hardly have a problem with mana unless I am forced to spam Flash of Light (only been disc a short time, getting used to having Penance still) and even then I can go all of 10-man Malygos P1 with only one other healer and come out at about 20-30% mana without CD's. So yes, any general insight into the world of Disc (I love it) or helpful critiques would be appreciated
Do you bring any shaman to your raids? Even an untalented flametongue totem is significantly better than the spellpower bonus from IDS.

If you're not concerned with running out of mana, it seems like you should focus more on spell power and haste rather than int or other mana regen stats. The main benefit of int is that it increases the amount of mana you have available during a fight (both by increasing your starting mana pool and your regeneration) - if you have so much mana that you're not even using cooldowns, stacking more int seems superfluous.

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Old 01/28/09, 4:36 PM   #1520
Xaphania
Von Kaiser
 
Dwarf Priest
 
Azjol-Nerub
@Kyre: As you've noticed, disc has incredible mana regen just due to Rapture, so you really don't have to gear toward regen at all (the int that comes naturally on caster gear is plenty). One thing you could do pretty easily if you want to switch to disc longterm, is replace all your int gems with crit. IMO looking at your current setup, your crit is lacking compared to other stats. You have way too much spirit (for disc), and your haste is a bit high too, compared to your crit. I would put 16 crit gems in your yellow sockets, spell power/crit in red, and crit/spirit for the 2 required blue gems (though for some reason, I'm not seeing a meta in your helm on the armory...but I know that that helm has a meta, so I'm assuming that's a bug).

If you're trying to start picking up gear that's more disc-specific, you should weigh stats like this IMO: spell power/crit > haste > int > mp5/spirit.

Oh and as the poster above me said, unless you have zero shamans in the raid, you should have Flametongue totem, which nullifies IDS, so I'd take out those two points and put them in Grace and Inner Focus.

Last edited by Xaphania : 01/28/09 at 4:44 PM.

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Old 01/29/09, 4:48 AM   #1521
Ashnell
Glass Joe
 
Blood Elf Priest
 
Bloodhoof (EU)
Gearing a disc priest is in my opinion more of a mix and match of items to reach certain numbers, than a rating of the items stats.

The numbers I would like to reach before new content is(fully raidbuffed):
Crit: ~38%
Haste: ~23%
Spellpower: ~2500

I perfer items with spirit over mp5, because it scales with int and it will become much more useful, when the class changes come.

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Old 01/29/09, 5:24 AM   #1522
Plitschplatsch
Von Kaiser
 
Draenei Priest
 
Silvermoon (EU)
To bring up the spellpower soft cap one more time:
there was a point when haste started to scale better than spellpower for throughput in tbc. Maybe something like that is meant.

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Old 01/29/09, 5:31 AM   #1523
occido
Glass Joe
 
Dwarf Priest
 
Frostwolf (EU)
As a deep Holy I used Spirit of Redemption (after fix useless), Renew and CoH glyph. Now I would take Flash and PoH in consideration.

But which glyphs shall I use as a 57/14/0 (respecced after Patch for Sarth).
Shield, Flash (mh no need of mana ^.-), Renew or even PoH?
What is your setup?

I also detected an incredible loss of HPS which I think is because I'm new with the Specc (obvious), my Gear is too much into haste / spi. My throughput and overall heal (fuck the meters) were on the same level with our Holy Palas (HS Sarth, H Maly), but I think I got some decent abilities (Pain Sup, Power Inf, Penance, powerful Shield, Grace).

So is Disc only King of 5-man with "lower" gear and in 25-man it is more the supporting role or can I even beat Holy Pals when I'm used to the Specc and I'm geared equally?

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Old 01/29/09, 5:44 AM   #1524
Tainter
Don Flamenco
 
Undead Priest
 
Frostwhisper (EU)
I'd like assert that haste is a better than crit for Disc for a number of reasons.

Haste provides more healing output increase per point than crit. That's partly because Divine Aegis is not such a good on crit ability and partly because Haste does nothing but increasing output. It only provides a 195% modifier (i.e. even with DA the effect of a crit is still less than double a non-crit). DA shields overwrite each other, which is unfortunate. Unless you're strictly tank healing some shields will fall off before they are (completely) used.

The selling point of crit (over haste) would usually be that it provides efficiency. But crit heals often overheal, reducing the impact of efficiency (and also Rapture) dramatically. I've also read some people saying that DA/Rapture still doesn't work properly. Disc has a boatload of regen from Rapture and Replinishment already, so more mana is really not necessary.

And finally Haste makes heals more responsive. I'd rather have my hasted heal hit before someone else's slower crit heal, even though that may admittedly be selfish. The biggest problem with Haste is usally that if stacked very highly mana gets burned very quickly, but Disc has the mana to do it.

So if you're Disc I'd say: Stack that haste. A problem arises when you want to switch to Holy with your Disc gear. You may suddenly find yourself struggling for mana. Or if you have Spirit/Crit gear and want to switch to Disc you may suddenly find yourself low on output.

If you can't join them?
Beat them.

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Old 01/29/09, 6:14 AM   #1525
The Not So Evil
Piston Honda
 
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Night Elf Priest
 
Trollbane (EU)
I think you are going to have to be a bit more clear in your definition of "stacking haste". Does that mean prioritize haste gems and enchants over alternatives, or pick up any gear with haste disregarding everything else?

Also when stacing haste, you may find yourself having <1s GCD very fast with Borrowed Time up. Unlike a crit that puts up a Divine Aegis (which is technically not overhealing since shielding is technically not healing), any haste that puts you below a 1s GCD is wasted. Of course if you plan to use PW: Shield -> Penance -> GHeal you can argue that reaching the haste cap takes a bit longer. If you plan to use GHeal that much, it may be more beneficial to stack crit in order to put up a large DA from time to time. This would allow you to take some break to regen while waiting for Penance cd to return.

But lets not forget poor Spell Power who is in the corner feeling all left out. Where Haste and Crit does not work for PW: Shield, Spell Power does. So that returns me to my request at the start of the post. How are you suggesting people stack Haste?

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Old 01/29/09, 9:24 AM   #1526
l337n00b
Von Kaiser
 
Human Priest
 
Vek'nilash
Originally Posted by Tainter View Post
I'd like assert that haste is a better than crit for Disc for a number of reasons.

Haste provides more healing output increase per point than crit. That's partly because Divine Aegis is not such a good on crit ability and partly because Haste does nothing but increasing output. It only provides a 195% modifier (i.e. even with DA the effect of a crit is still less than double a non-crit). DA shields overwrite each other, which is unfortunate. Unless you're strictly tank healing some shields will fall off before they are (completely) used.
I agree that haste is better than crit for discipline, because that's what my spreadsheet tells me, but I see both as secondary stats compared to int and spell power.

DA overwriting one another has been discussed in this thread a fair bit. To get an idea, do a quick search through any WWS log for how many times DA is "refreshed" as opposed to "gained". It actually overwrites far less than I would have thought. More time consuming research by Promethia showed about 89% utilization on DA shields. DA is actually a spectacular on crit ability for healing specifically because it doesn't contribute to further overhealing, and because the current bugs with Rapture and shields make it return more (often far more) mana than it should. Get a crit heal of any size while topping a tank up for a Sarth breath and that shield gives you 2.5% of your mana back.

It's also important to remember, when valuing haste that haste doesn't interact well with cooldowns. Your most powerful heal as discipline is on an 8 second cooldown. Haste does not mean more Penance, it doesn't mean more PW:S, it means more Flash Heal. I've got no beef with Flash Heal, but its important to consider that when valuing haste.

I've mostly selected my gear for int and spell power, and taken the haste and crit as the cookie crumbled. I know it's not generally considered the thing to do for healing, but I use Pawn to value gear for healing. Single output metrics seem as good to me as anything, at least until content starts more clearly telling me whether I need more regen or more throughput.

An idiot is someone who would rather be treated like an idiot than called an idiot

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Old 01/29/09, 9:52 AM   #1527
Sureall
Von Kaiser
 
Draenei Priest
 
Thunderhorn
Originally Posted by l337n00b View Post
I agree that haste is better than crit for discipline, because that's what my spreadsheet tells me, but I see both as secondary stats compared to int and spell power.

DA overwriting one another has been discussed in this thread a fair bit. To get an idea, do a quick search through any WWS log for how many times DA is "refreshed" as opposed to "gained". It actually overwrites far less than I would have thought. More time consuming research by Promethia showed about 89% utilization on DA shields. DA is actually a spectacular on crit ability for healing specifically because it doesn't contribute to further overhealing, and because the current bugs with Rapture and shields make it return more (often far more) mana than it should. Get a crit heal of any size while topping a tank up for a Sarth breath and that shield gives you 2.5% of your mana back.

It's also important to remember, when valuing haste that haste doesn't interact well with cooldowns. Your most powerful heal as discipline is on an 8 second cooldown. Haste does not mean more Penance, it doesn't mean more PW:S, it means more Flash Heal. I've got no beef with Flash Heal, but its important to consider that when valuing haste.

I've mostly selected my gear for int and spell power, and taken the haste and crit as the cookie crumbled. I know it's not generally considered the thing to do for healing, but I use Pawn to value gear for healing. Single output metrics seem as good to me as anything, at least until content starts more clearly telling me whether I need more regen or more throughput.
I still am not coming to grasp with the Int itemization. Sure if you theory craft +int it shows as very valuable for disc. However in practical use, I could not dump my mana if I wanted too. All of these pieces will have int to some degree on them so I can only presume if you value int that you would gem it some or enchant it( via bracer etc). Why not do this when harder content comes around and for the mean time really stack SP and haste/crit depending on what you need more.

edit: Yes int gives you more +crit but you wouldn't stack int for crit...you would stack crit for crit

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Old 01/29/09, 12:23 PM   #1528
rooj
Piston Honda
 
Goblin Priest
 
Madoran
*nevermind, disregard post.

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Old 01/29/09, 12:24 PM   #1529
MavSteele
Von Kaiser
 
Human Priest
 
Turalyon
I believe that most disc priests who stack int do it for the same reason many holy priests stack spirit; because of talent multipliers and BoK there is more value per ilvl point than stacking a rating gem (i.e. crit or haste). The math seems to indicate that whether this is actually true or not varies a lot based on your current level of gear but as a starting point for gemming/enchanting/gear selection, I think the fundamentals are sound.

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Old 01/29/09, 1:26 PM   #1530
Veldefice
Von Kaiser
 
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Undead Priest
 
Ner'zhul
Just wondering if there is a cap for haste? I've been stacking it up more lately (up to 506 now) and I'm thinking of picking up [The Sanctum's Flowing Vestments] for more haste and switching my shoulders back to T7.5 for the 2 piece bonus (armory to the right). This would give more haste and some crit back (current at about 24% crit in raid).

My gheal is down to 2.0 seconds with my flash heals down to 1.2 seconds in raid. I sort of feel like a paladin during boss fights, but I'm really just trying to figure out a way to spend my mana (I shadowfiend just because I can... and I never pot). I regemmed all my spirit gems to haste + spirit and my int + spellpower gems to haste + spellpower.

I'm just trying to figure out how much haste is too much haste if there is such a thing as too much haste.

WWS of our Naxx last night: http://wowwebstats.com/upsyv2semf4u5

Couple Thaddius wipes because we were trying to get shocking achievement for some people and bad DC during 4H (no healer on tank in the back! ><).

Last edited by Veldefice : 01/29/09 at 1:32 PM.

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