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02/24/09, 9:49 AM
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#1951
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Glass Joe
Human Priest
Frostwhisper (EU)
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Assuming you take Empowered Renew, Renew now becomes one of the best spells we have in our arsenal; depending of course on your view of it before.
Improved Renew increases the amount healed by 15% and Glyph of Renew increases the amount healed each tick by 25%; providing these effects stack on the instant heal Empowered Renew gives us, then that should amount to a pretty substantial heal. Definitely making it, as a previous poster pointed out, a lot better for both Tank and Raid healing.
To above poster: I tried out Lightwell for a few raids, it's a very good raid healing utensil, it just requires you having to shout on Ventrilo/Team Speak that 'the pretty lightwell heals you'
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02/24/09, 10:00 AM
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#1952
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Glass Joe
Human Priest
Shadowsong (EU)
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Originally Posted by gobbo
Assuming you take Empowered Renew, Renew now becomes one of the best spells we have in our arsenal; depending of course on your view of it before.
Improved Renew increases the amount healed by 15% and Glyph of Renew increases the amount healed each tick by 25%; providing these effects stack on the instant heal Empowered Renew gives us, then that should amount to a pretty substantial heal. Definitely making it, as a previous poster pointed out, a lot better for both Tank and Raid healing.
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The instant heal is 15% of the total healing, so the glyph will not increase the instant part of the heal, as it doesn't affect the total healing of the spell.
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02/24/09, 10:35 AM
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#1953
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Glass Joe
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To me, ToF and Blessed Resil still scream pvp instead of pve. I'm seeing a hard time picking those up over healing prayers (with the changes to poh) and surge of light (free instant spells are good). I haven't had a chance to pop on the PTR yet but from what I can see here, "regen" talents will become a must have.
ToF, in particular, seems too situational. I can't seem to recall very many encounters that had at least 1 person under 50% health for at least 50% of the time. Patchwerk, maybe. Ya, I'm still drawing a blank. I guess it would mostly depend on the what's going to be in Ulduar but I would rather spend points on talents I would be using the majority of the time.
At a quick first chance over the talents, I'm leaning toward this build: http://talent.mmo-champion.com/?prie...6&version=9614
The third major glyph will depend on content; switching between Renew and Prayer of Healing, as needed from the encounter.
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02/24/09, 10:36 AM
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#1954
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Glass Joe
Undead Priest
Executus (EU)
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Originally Posted by typobox
GS glyph is nearly worthless, Penance glyph is amazing, and PS is obviously a very good PvP glyph (and a nice direct middle finger to rogues). Holy definitely needs another viable glyph still. At least the glyphs for Renew and PoH will have some usefulness now.
e: Now that you edited the Dispersion glyph in - I wonder if all classes get glyphs for their 51-pointers?
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The Gaurdian Spirit glyph is NOT worthless. I would get it. On any given boss fight you rarely get the chance to use it more then once even if you use it at the very beginning of the fight (making the use of it rather stupid) but this actually give you the chance to use your GS for something else then the "oh shit" button.
Also on Sarth^3d you can actually use it for "oh shit" situations and still be able to use it later in your GS rotation.
question though: The Holy concentration buff will still work for 5sec rule? So you can get 3sec oo5sr? would it be worth watching for?
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02/24/09, 10:43 AM
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#1955
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Glass Joe
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Originally Posted by Eupherine
To me, ToF and Blessed Resil still scream pvp instead of pve. I'm seeing a hard time picking those up over healing prayers (with the changes to poh) and surge of light (free instant spells are good). I haven't had a chance to pop on the PTR yet but from what I can see here, "regen" talents will become a must have.
ToF, in particular, seems too situational. I can't seem to recall very many encounters that had at least 1 person under 50% health for at least 50% of the time. Patchwerk, maybe. Ya, I'm still drawing a blank. I guess it would mostly depend on the what's going to be in Ulduar but I would rather spend points on talents I would be using the majority of the time.
At a quick first chance over the talents, I'm leaning toward this build: http://talent.mmo-champion.com/?prie...6&version=9614
The third major glyph will depend on content; switching between Renew and Prayer of Healing, as needed from the encounter.
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I was dwelling on this as well, and I would say that I would just move 1 point from Inner Focus to 1 point in Desperate Prayer, because it will probably end up being more situationally useful. Now that they reduced out of 5 second regen, the effect gained from Inner Focus is reduced. Although it doesn't matter which you get, personal preference. I think I will use Glyph of GS as my last Glyph depending on if the 60 second increased effect will benefit your +healing still. Can anyone clarify?
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02/24/09, 11:03 AM
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#1956
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Glass Joe
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Originally Posted by Dirkzor
question though: The Holy concentration buff will still work for 5sec rule? So you can get 3sec oo5sr? would it be worth watching for?
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Holy Concentration would stack with Meditation allowing you 100% mana regen for all 8 secs when it procs
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02/24/09, 11:18 AM
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#1957
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Von Kaiser
Troll Priest
Tyrande (EU)
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Depends on how HC works.
If it increases OO5SR regen, like it seems more intuitive it would do, it would provide a 25% increase from the regular I5sr regen (OO5SR regen * 1,5 * 0,5 = OO5SR regen * 0,75 = I5SR regen * 1,25)
If the regen it adds isn't affected by the 5SR, the outcome would be what you implied, I5SR regen * 2.
I believe it's the first interpretation the one that's right.
By the way. I think inner focus will be very valuable. Just wait till you get out of the 5SR, cast inner focus + binding heal, and you'll have a pretty fair probability of getting 8 seconds of OO5SR regen + 50%. That probability is a 75% at 25% crit chance.
Last edited by Suhné : 02/24/09 at 1:12 PM.
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02/24/09, 11:22 AM
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#1958
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Great Tiger
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Originally Posted by Jochem
Holy Concentration would stack with Meditation allowing you 100% mana regen for all 8 secs when it procs
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I just tested it and what happens is it increases your base regen by 50% then meditation gets factored in. Here is numbers for an example:
Just standing there my values are:
597 mp5 while not casting
306 mp5 while casting
When Holy Concentration procs:
888 mp5 while not casting
452 mp5 while casting
I'm on the PTR and actually not having problems crashing so if you need anything tested let me know.
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02/24/09, 11:57 AM
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#1959
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Glass Joe
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Originally Posted by Sinndir
I just tested it and what happens is it increases your base regen by 50% then meditation gets factored in. Here is numbers for an example:
Just standing there my values are:
597 mp5 while not casting
306 mp5 while casting
When Holy Concentration procs:
888 mp5 while not casting
452 mp5 while casting
I'm on the PTR and actually not having problems crashing so if you need anything tested let me know.
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HC procs increase your OO5SR regen? Thats more like just a temporary spirit buff.and doesnt seem consistent with what the tooltip suggests.
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02/24/09, 12:07 PM
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#1960
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Glass Joe
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Originally Posted by Sinndir
I'm on the PTR and actually not having problems crashing so if you need anything tested let me know.
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If you have the cash, and it's available, can you test the Guardian Spirit Glyph? I'm envisioning casting this on the whole raid as we sprint through Naxx and ending up with 40% healing on almost everyone all the time. Just casting it in Dalaran, and sitting around for 2 minutes to see if it resets only once, or infinitely would be interesting to know. (though i'm sure if it is currently infinite, it will get nerfed before the patch goes live, if not shortly after).
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02/24/09, 12:18 PM
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#1961
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King Hippo
Blood Elf Priest
Bonechewer
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Originally Posted by Aeonesti
If you have the cash, and it's available, can you test the Guardian Spirit Glyph? I'm envisioning casting this on the whole raid as we sprint through Naxx and ending up with 40% healing on almost everyone all the time. Just casting it in Dalaran, and sitting around for 2 minutes to see if it resets only once, or infinitely would be interesting to know. (though i'm sure if it is currently infinite, it will get nerfed before the patch goes live, if not shortly after).
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I don't quite follow you here, the glyph resets the cooldown to 60s if the effect is not consumed. This just allows you to use the ability again in one minute, instead of three. No provisions to perma gaurd a raid.
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02/24/09, 12:19 PM
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#1962
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Don Flamenco
Night Elf Priest
Silvermoon (EU)
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Originally Posted by Sinndir
I just tested it and what happens is it increases your base regen by 50% then meditation gets factored in. Here is numbers for an example:
Just standing there my values are:
597 mp5 while not casting
306 mp5 while casting
When Holy Concentration procs:
888 mp5 while not casting
452 mp5 while casting
I'm on the PTR and actually not having problems crashing so if you need anything tested let me know.
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This is exactly as we expected, but the real burning question is does it boost base regen from spirit/int or does it count mp5 as well.
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02/24/09, 12:22 PM
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#1963
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King Hippo
Blood Elf Priest
Bonechewer
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Sinndir, can we get a breakdown on those stats as to what is spirit/int based and what is MP5? That should lead to a real answer.
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02/24/09, 12:29 PM
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#1964
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Glass Joe
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Originally Posted by Elimbras
Lightwell is only one point, and I think that my raid will learn to use it if I cast it.
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I wish this were true, but it just isn't. You have to actually target Lightwell in order to get the heal, making your dpsers very anti-lightwell. Until they change this mechanic, if they ever do, it isn't worth picking up IMO. It is an awesome tool with amazing healing power, but the people who need it won't use it. And if they do, they will probably complain the whole time :P
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02/24/09, 12:34 PM
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#1965
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Glass Joe
Draenei Priest
Shadowsong
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Originally Posted by emeey
I wish this were true, but it just isn't. You have to actually target Lightwell in order to get the heal, making your dpsers very anti-lightwell. Until they change this mechanic, if they ever do, it isn't worth picking up IMO. It is an awesome tool with amazing healing power, but the people who need it won't use it. And if they do, they will probably complain the whole time :P
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I haven't spec'ed Lightwell in a long long time, but correct me if I'm wrong, I'm sure that you could just run by, right click on it, and you get it, no "targetting". Was that changed?
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02/24/09, 12:41 PM
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#1966
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Piston Honda
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Originally Posted by miraea
I haven't spec'ed Lightwell in a long long time, but correct me if I'm wrong, I'm sure that you could just run by, right click on it, and you get it, no "targetting". Was that changed?
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Yes, in the WotLK beta.
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02/24/09, 1:17 PM
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#1967
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Great Tiger
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Originally Posted by Havoc12
This is exactly as we expected, but the real burning question is does it boost base regen from spirit/int or does it count mp5 as well.
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Ok just to clarify some stuff, those numbers are the exact gear I am wearing in my armory so... 954 intellect and 1042 spirit. More on the regen, when I put divine spirit on myself (954 int & 1126 spirit) my regen is bumped and as is Holy Concentration:
w/o Divine Spirit - 554 / 285 - [w/ Holy Concentration] - 823 / 419
w/ Divine Spirit - 597 / 306 - [w/ Holy Concentration] - 888 / 452
Taking off all of my mp5 gear (which is just my neck heh) - 906 int / 1042 spirit
w/o Divine Spirit - 524 / 262 - [w/ Holy Concentration] - 786 / 393
w/ Divine Spirit - 566 / 283 - [w/ Holy Concentration] - 850 / 425
Looking at the last examples (w/o mp5 gear you can see the straight up 50% increases and 50% from meditation.), now I put on a flask which yields 51 mp5 and my casting regen is 617 / 334 a +51 increase to both numbers. Assuming the mp5 does not benefit from Holy Concentration we should see numbers of 850 / 425 + 51 to both, so (901 / 476) and... thats exactly what I get. So it looks like it is not benefiting from mp5 gears, only spirit (making spirit even better than mp5 again).
Aeonesti, I have not seen any of those glyphs yet but how Phlug explains it is how it seems to work.
Currently CoH on live heals for 684 to 756, on the PTR it is 958 to 1058 (a straight 40% increase on the base healing). With 2203 spell power CoH is hitting around 2400.
Last edited by Sinndir : 02/24/09 at 1:36 PM.
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02/24/09, 1:49 PM
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#1968
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Glass Joe
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Originally Posted by Havoc12
This is exactly as we expected, but the real burning question is does it boost base regen from spirit/int or does it count mp5 as well.
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My first conclusion is that it does not factor in mp5 with the 50% increase. Sin has 16mp5 on his gear from the locket
Flat 50% Increase across the board would be:
Just standing there my values are:
597*50% = 895.5 rounded to 896 with HC up
306*50% = 459 with HC up
50% without including mp5 from gear
597-16 = 581 spirit regen * 50%= 290.5
581+290.5+16 = 887.5 rounded to 888 with HC up
This number then matches his actual numbers in game. It works out the same way for being inside the 5sr.
edit: Sin beat me to it
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02/24/09, 3:07 PM
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#1969
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Glass Joe
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Here's another spec to chew on: No SoL
Since the changes make PoH more useful, I can't help but think HP will be necessary. You have to steal the points from somewhere and I'm thinking SoL might be the best place. I know what you're thinking, "No way! He's crazy, I need instant flashes!". Maybe I am, but I think it's worth looking at because of the addition of Empowered Renew. I'm guessing the initial hit of renew, that could possibly crit, probably won't compare to an instant flash, that can't crit. However, you'll always have that instant renew, rather than praying for a proc to give an instant flash.
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02/24/09, 3:38 PM
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#1970
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Piston Honda
Undead Priest
Borean Tundra
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Originally Posted by Boondogle
Here's another spec to chew on: No SoL
Since the changes make PoH more useful, I can't help but think HP will be necessary. You have to steal the points from somewhere and I'm thinking SoL might be the best place. I know what you're thinking, "No way! He's crazy, I need instant flashes!". Maybe I am, but I think it's worth looking at because of the addition of Empowered Renew. I'm guessing the initial hit of renew, that could possibly crit, probably won't compare to an instant flash, that can't crit. However, you'll always have that instant renew, rather than praying for a proc to give an instant flash.
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I think with the PoH change, SoL is even more attractive than before, we once again have a "spammable" spell with 5 chances to crit. Also, that free flash heal will also give you a serendipity charge. If anything I would lose points from test of faith and empowered healing before giving up SoL.
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02/24/09, 4:06 PM
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#1971
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Glass Joe
Meiriel
Night Elf Priest
Non-US/EU Server (EU)
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I'll try this one:
http://talent.mmo-champion.com/?prie...3&version=9614
Explanations:
No Inner Focus. Cheating the FSR is much less important and with two healers in 10-man-Content stopping to heal for a longer team is no good idea anyway.
1/2 Holy Reach. As I wanted to try Lightwell I had to cut a point somewhere. From my experience, most of the time people will be either spread out too far anyway or be clumped up tightly so 10% more reach won't make much of a difference. In addition I'm always teamed up with at least one Restrodruid who can also groupheal quite well.
Lightwell. We're running with a tight playerpool so I have some hopes of teaching them to use it.
The rest of the points seem pretty standard to me. I'm really looking forward to the new renew, I suspect it will be very good. And thank goodness for the change to Serendipity, FINALLY they are no longer straight out rewarding sloppy playstyle.
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02/24/09, 4:49 PM
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#1972
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Glass Joe
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Originally Posted by Isin
I think with the PoH change, SoL is even more attractive than before, we once again have a "spammable" spell with 5 chances to crit. Also, that free flash heal will also give you a serendipity charge. If anything I would lose points from test of faith and empowered healing before giving up SoL.
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Well, with the serendipity change and the POH mechanic allowing you to heal outside your party I prefer to put to the 2 points from SOL into healing prayers.
I don't know about you but I am going to be a POH fiend.
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02/24/09, 4:50 PM
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#1973
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Glass Joe
Undead Priest
Thunderhorn
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Originally Posted by Isin
I think with the PoH change, SoL is even more attractive than before, we once again have a "spammable" spell with 5 chances to crit. Also, that free flash heal will also give you a serendipity charge. If anything I would lose points from test of faith and empowered healing before giving up SoL.
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I disagree that it is spammable, just because even with healing prayers it still costs over 1400 mana per cast. Also, regardless of the change to serendipity, the cast time is lengthy enough to cause some major overheal by the time it hits if there are many other AoE healers in your group. I do agree, though, that SoL is too good to lose, even with the empowered renew.
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02/24/09, 5:07 PM
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#1974
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Glass Joe
Human Priest
Frostwhisper (EU)
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Originally Posted by Hyperbolicious
Well, with the serendipity change and the POH mechanic allowing you to heal outside your party I prefer to put to the 2 points from SOL into healing prayers.
I don't know about you but I am going to be a POH fiend.
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Personally, I would take points out of Test of Faith, and keep the 2 points in SOL. By planning to be a 'POH fiend' you're pretty much guaranteed a free FH after every POH.
Although, like Akarai said above me, I doubt POH will ever be spammable. It's suited for Najentus-type encounters, where the raid takes a burst of damage and then you have 'a bit' of time to heal up before the next burst. To think that you'll be using POH every encounter, like we did with COH, is slightly hopefull? or naive. It seems logical that we'll still be reliant on the golden oldies of FH, COH, and POM etc.
Edit: Thanks Sinndir, even if you did put a slight hole in my post--my math has never been my strong point!
Last edited by gobbo : 02/24/09 at 9:24 PM.
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02/24/09, 5:46 PM
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#1975
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Great Tiger
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Originally Posted by gobbo
Personally, I would take points out of Test of Faith, and keep the 2 points in SOL. By planning to be a 'POH fiend' you're pretty much guaranteed a free FH after every POH.
Although, like Akarai said above me, I doubt POH will ever be spammable. It's suited for Najentus-type encounters, where the raid takes a burst of damage and then you have 'a bit' of time to heal up before the next burst. To think that you'll be using POH every encounter, like we did with COH, is slightly hopefull? or naive. It seems logical that we'll still be reliant on the golden oldies of FH, COH, and POM etc.
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You aren't gauranteed a free flash heal after a PoH.
Example #3: (let's even use an absurd 50% crit)
Prayer of Healing
C = 50%
n = 5
\Pr(0|C,n) = \Pr(0|C)^n = 1 - (1 - 0.50/2)^5.
\Pr(0|C,n) = 1 - (.2372)
\Pr(0|C,n) = 0.763
Or a 76.3% chance to get a SoL proc, not quite a guarantee but with the majority of us not having anywhere near 50% crit you're looking at values of the chance for a SoL proc to be ~50%
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