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Old 11/09/10, 6:26 PM   #2041
Arcosine
Glass Joe
 
Troll Mage
 
Korgath
Mind Spike

I've been trying to find out as much as I can about how mind spike is going to work come Cata, and I really can't find much. I see that it now removes all Shadow DoT's and increases the crit chance of mind blast for 30 seconds. Will we just stack this every time the duration ticks off or is this going to be a useless ability in Cata?

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Old 11/10/10, 2:02 AM   #2042
Soultar92
Glass Joe
 
Human Paladin
 
Stormrage
Does anyone know what the current status of spell pushback protection for Priests is? I remember Ghostcrawler posting that it was made passive, and for most spells it seems like it works. However, Mind Blast, Shackle Undead, Mass Dispel, and Mana Burn seem to have no pushback protection at all. Has anyone else noticed this?

Originally Posted by Arcosine View Post
I've been trying to find out as much as I can about how mind spike is going to work come Cata, and I really can't find much. I see that it now removes all Shadow DoT's and increases the crit chance of mind blast for 30 seconds. Will we just stack this every time the duration ticks off or is this going to be a useless ability in Cata?
Mind Spike isn't intended to be part of your normal rotation. You use it in cases where whatever you are fighting won't live long enough for DoTs to be worth casting.

Last edited by Soultar92 : 11/10/10 at 11:09 PM.

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Old 11/17/10, 2:11 PM   #2043
Nimiks
Von Kaiser
 
Nimiks's Avatar
 
Blood Elf Paladin
 
Dalaran (EU)
Someone having access to the beta knows if the SW:P rolling haste is fixed or if they plan to fix it? It's obviously not "working as intented" and they already fixed this issue in the past (leaving the rolling crit that is now fixed but the rolling haste reappeared), but it seems to be still broken on live even with 4.0.3 release.
So i wonder if being a troll will be mandatory for cataclysm's shadow priests, as 20% haste on SW:P is so much of a dps increase.

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Old 11/18/10, 7:31 AM   #2044
Venelar
Glass Joe
 
Undead Priest
 
Barthilas
If in a 10man raid comp with a holy pally and resto shaman which priest healing spec seems to have the best synergy with those two classes in cata? Or can that really even be answered at this point?

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Old 11/18/10, 9:42 AM   #2045
TrlstanC
Banned
 
None
Gnome Warlock
 
No WoW Account
I'd say the best synergy is with Disc just because it brings absorbs that you can't get anywhere else, and penance is nice too. Although if your group is any good either spec should be fine, at this point in the game with decent gear the three of you could just take turns aoe spamming the raid.

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Old 11/19/10, 9:52 AM   #2046
TrlstanC
Banned
 
None
Gnome Warlock
 
No WoW Account
I'd actually found that pally's were much better then they had been at raid heals since 4.0, although I'd probably still stick the pally on the tank. And the last time I raid healed with a shaman as holy we ended up with a lot of overhealing. That could've just been a result of the ICC buff or some weird combination of play styles, but I found myself switching to doing a lot of single target healing, so I changed over to disc and it felt a lot more efficient, or at least worry free.

Then again in ICC I'd recommend maxing out your mastery and going holy at least for bloodqueen and dreamwalker, just for the guilty pleasure of smoking everyone on the healing meters

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Old 11/23/10, 3:26 PM   #2047
artiq
Glass Joe
 
Dwarf Priest
 
Stormreaver (EU)
So since Mind Flay obviously work like DoTs do now and can't be clipped with another Mind Flay, how do you manage to clip your Mind Flays with Mind Blasts/VT/DP? Due to delay and channeling like 4 mind flay will put the "tick" things on Quartz behind it seems to be very hard to actually clip Mind Flay properly nowadays. I mostly try to avoid trying to clip it and just wait for its whole duration. Is that still a DPS loss? Is there any addon that actually keeps track of the "refreshes"?

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Old 11/24/10, 3:39 PM   #2048
Bowchikabow
Von Kaiser
 
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Worgen Mage
 
Uldum
First off, most Spriests will recommend switching your cast bar to "gnosis". It is a superior castbar add-on.

The spell queue mechanic doesn't work the same way for channeled spells/dots as it does for cast-time nukes. I have found myself still to clip MF when needed. Are you trying to clip MF on purpose? because for anything other than VT re-cast, there really isn't a reason to clip it.

"Better to keep your mouth closed and be thought a fool than to open it and remove all doubt"

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Old 11/24/10, 4:49 PM   #2049
artiq
Glass Joe
 
Dwarf Priest
 
Stormreaver (EU)
Originally Posted by Bowchikabow View Post
First off, most Spriests will recommend switching your cast bar to "gnosis". It is a superior castbar add-on.

The spell queue mechanic doesn't work the same way for channeled spells/dots as it does for cast-time nukes. I have found myself still to clip MF when needed. Are you trying to clip MF on purpose? because for anything other than VT re-cast, there really isn't a reason to clip it.
How is Gnosis superior to Quartz? When I mean clip I mean stop channeling right after a tick. Isn't the Mind Flay cast different now? I thought it refreshed the current Mind Flay

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Old 11/25/10, 8:50 PM   #2050
Koilie
Von Kaiser
 
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Worgen Priest
 
Alterac Mountains
Originally Posted by Soultar92 View Post
Mind Spike isn't intended to be part of your normal rotation. You use it in cases where whatever you are fighting won't live long enough for DoTs to be worth casting.
Can also be useful for those times in an encounter where you want to stop damage (putricide to get a good trasition for example) cast a quick MS to remove all your dots as they would tick off for more damage than the single MS.

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Old 11/29/10, 11:50 PM   #2051
Lhyssa
Von Kaiser
 
Undead Priest
 
Onyxia
In terms of Veiled Shadows versus Mental Agility, does MA still come out ahead for a mixed PoH healing priest? Obviously it is far superior for Renew raid healing, and VS is perhaps better for tank heals (since Renew is refreshed by Heal Chakra, so it should be only PoM and HW: Serenity). Basically, is Renew blanketing what makes MA come out ahead or is VS a talent that just looks better conceptually?

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Old 11/30/10, 11:32 AM   #2052
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
Well Mental Agility also affects Prayer of Mending and Circle of Healing, both of which are relevant. Realistically though, only level 85 matters. You have to spend 32 points in Holy, so the question is where to spend your other 9 points. You aren't spending more than 5 points in Shadow, so you are guaranteed to spend 4 in Discipline. The better comparison is between second tier discipline talents and first tier shadow talents.

I can't say for sure without seeing the encounters, but if they are anything like the past raids, the value of 6% extra run speed will trump all other considerations. So that means Mental Agility is the better choice because it unlocks the second tier of discipline.

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Old 11/30/10, 2:37 PM   #2053
Lhyssa
Von Kaiser
 
Undead Priest
 
Onyxia
With some really fuzzy napkin math, I'm pretty sure that MA is just flat better in terms of MP5, plus it has the benefit of being always active. It's possibly still better even for a tank healer hitting PoM on CD, but my math was very, very fuzzy and using current mana pool and spell cost values. In theory VS is going to scale better, but I don't know what the threshold is.

Possibly going to just switch between Darkness and Inner Sanctum per fight (16% > 10%, but still situational with all the speed boosts we have, and the AoE boosts other classes bring as well).

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Old 12/01/10, 11:03 AM   #2054
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
Well if you don't need run speed, Inner Sanctum will give extra spell power to Inner Fire instead, which should also beat Darkness at early raiding tiers.

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Old 12/01/10, 12:47 PM   #2055
Elimbras
Don Flamenco
 
Dwarf Priest
 
Eitrigg (EU)
Originally Posted by tedv View Post
Well if you don't need run speed, Inner Sanctum will give extra spell power to Inner Fire instead, which should also beat Darkness at early raiding tiers.
It doesn't any more, but it reduces the spell damage taken, which is not outstanding (especially for early tiers, where there is traditionally less raid damage), but always nice. But I agree on your point: for fight where it is useful (which also, traditionally, includes between 20% and 50% of the fights of any tier), the increase in movement speed really outperforms the other option.

Assuming this, we have 9 points for both discipline and holy trees:
- 8 at least will be in disc, including 5 in MA + Twin Disciplines, and 3 in Inner Sanctum
- the 8th point can be either 3/3 MA or 3/3 Twin Disciplines
- the 9th point can be either 3/3 MA, 3/3 Twin Disciplines, 1/2 Veiled Shadows or 1/3 Darkness.

Evangelism without Archangel makes little sense, and Soul warding at 1/2 is not sufficient to remove the CD, so I'm not convinced about it. THere is few difference between a 3s CD and a 2s CD : you can't spam it, but you can use it once every two spells.

I really think that 1% haste is currently the worst option. 1% haste for one talent points seems weak with the new reduced trees.
It compares unfavorably with Twin Disciplines (2% healing is in most cases better than 1% haste, unless healing is really really about frantic reactions to focused deadly incoming damage).
And as long as we are mana constrained, mana regeneration is usually better than haste.

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