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12/18/08, 7:13 AM
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#326
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Von Kaiser
Blood Elf Priest
Outland (EU)
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I doubt it is ever going to be of importance, but is Lightwell a 'healing spell'? For once I know I can't cast it in SoR (which is a great pity, as casting it on last second would be very useful in situations when I died). Does that also mean it does not benefit from Spiritual Healing? Does it even benefit from my spellpower in first place or is the amount healed static? Can it trigger 'whenever you cast a healing spell' abilities?
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12/18/08, 9:31 AM
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#327
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Von Kaiser
Zomgdie
Undead Priest
Frostmourne
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We had a ton of problems with MC breaking on Razuvios last night. I checked the patch notes and couldn't find anything about changes to the spell or the encounter. Normally we might have 1 MAYBE 2(total) break before being released. Last night it was the majority of them. I know that spell hit is a factor, but it's never been an issue before. The shadow priest doing it with me was having the problem as well. Is anyone else having this problem?
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12/18/08, 9:53 AM
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#328
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Piston Honda
Night Elf Priest
Trollbane (EU)
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The usual reasons Mind Control break (I assume you already know this, I'm just listing for reference).
- Under hit cap (I believe it is 6% against level 82).
- Taking direct damage. ( Jagged Knife). Getting shielded by another Priest can help mitigate this, but only if damage is entirely absorbed.
- Going out of Mind Control cast range. Doing this will make you lose the Mind Control.
All in all, the best strategy is to tank up Razovious, and once the other Priest takes over, you release yours, and recast Mind Control on another add. Tanking twice with same Mind Control has proven too risky for me atleast.
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12/18/08, 10:02 AM
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#329
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Piston Honda
Human Priest
Alexstrasza (EU)
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Originally Posted by Zomgdie
We had a ton of problems with MC breaking on Razuvios last night. I checked the patch notes and couldn't find anything about changes to the spell or the encounter. Normally we might have 1 MAYBE 2(total) break before being released. Last night it was the majority of them. I know that spell hit is a factor, but it's never been an issue before. The shadow priest doing it with me was having the problem as well. Is anyone else having this problem?
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To me this sounds like a range-problem. However, Razuvious and MC-issues have already been discussed on the last site, refer to those posts for any information, there is nothing additional.
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12/18/08, 10:54 AM
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#330
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Von Kaiser
Zomgdie
Undead Priest
Frostmourne
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Well im positive range wasnt an issue. In fact we were having to pull him back out of the raid repeatedly. If anything he was too close. We haven't done it any differantly than we have the past few weeks. I guess ill chalk this one up to bad luck with jagged knife or something. Thanks for the input guys.
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12/18/08, 11:13 AM
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#331
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Von Kaiser
Blood Elf Priest
Outland (EU)
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Originally Posted by Zomgdie
We had a ton of problems with MC breaking on Razuvios last night. I checked the patch notes and couldn't find anything about changes to the spell or the encounter. Normally we might have 1 MAYBE 2(total) break before being released. Last night it was the majority of them. I know that spell hit is a factor, but it's never been an issue before. The shadow priest doing it with me was having the problem as well. Is anyone else having this problem?
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I second this. Though my experience is limited (that is I am not farming it from day one) last week attempts had an incomparably greater number of breaks than on previous attempts. That was from people who had a hit cap for a level 82 mob. Maybe it was some sort of noob play on our side, which we failed to notice, maybe it was an extreme bad luck with RNG, but after n-th break I did get the feeling 'FFS something DID change in this encounter'.
This is not another QQ and I did read all the posts on that topic (note that the original question appeared last week as well). I just want to bring up a possibility that there could have been some modifications to 25-man Raz or MC mechanics.
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12/18/08, 11:35 AM
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#332
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Glass Joe
Blood Elf Priest
Lightning's Blade
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Anyone know if +crit buffs made on the target (not the raid) is applied to our dots?
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12/18/08, 11:45 AM
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#333
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Glass Joe
Night Elf Priest
Crushridge
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Yes, this is one of the reasons to not cast Shadow Word: Pain at the start of the fight.
Waiting for Shadow Weaving to become fully stacked usually gives enough time for other players to stack their debuffs (like Improved Scorch) before you cast SW:P
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12/18/08, 11:45 AM
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#334
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Piston Honda
Human Priest
Alexstrasza (EU)
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Originally Posted by Sadiem
Anyone know if +crit buffs made on the target (not the raid) is applied to our dots?
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DoTs can not crit.
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12/18/08, 11:54 AM
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#335
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Honorary Toastr
Night Elf Priest
Dragonblight
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Originally Posted by Thorongil
DoTs can not crit.
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He's probably talking about Imp. Shadowform =)
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Originally Posted by arison
Everyone should start from the same place and rise based on their abilities, desires, and schedule. No one plays MMOs to *be* powerful, they play MMOs to *become* powerful. It's the journey, stupid. The rarer loot is, the more cherished it is when you get it, but only so long as there is a reasonable expectation to get it. The rarer loot is, the better it feels when you kill a boss or when $AWESOME_TRINKET drops.
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12/18/08, 2:08 PM
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#336
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Glass Joe
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Originally Posted by Zomgdie
We had a ton of problems with MC breaking on Razuvios last night. I checked the patch notes and couldn't find anything about changes to the spell or the encounter. Normally we might have 1 MAYBE 2(total) break before being released. Last night it was the majority of them. I know that spell hit is a factor, but it's never been an issue before. The shadow priest doing it with me was having the problem as well. Is anyone else having this problem?
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I've MC'd on Rasuvious for three clears, without any hit gear. I encountered no problems the first and third clear, but during the second clear I kept getting cut right off the bat or short. We ended up just bringing in a Shadow Priest and chalked it up to hit gear for the second clear, but last night when I MC'd without any hit gear again, everything went off without a hitch --- yet I did nothing differently. I'm not convinced that it's simply an issue of the hit cap or range or direct damage cutting off the spell. Can't really explain it, though, I found nothing out of the ordinary in my combat log...
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12/18/08, 4:16 PM
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#337
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Piston Honda
Undead Priest
Borean Tundra
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Originally Posted by Fitch
I've MC'd on Rasuvious for three clears, without any hit gear. I encountered no problems the first and third clear, but during the second clear I kept getting cut right off the bat or short. We ended up just bringing in a Shadow Priest and chalked it up to hit gear for the second clear, but last night when I MC'd without any hit gear again, everything went off without a hitch --- yet I did nothing differently. I'm not convinced that it's simply an issue of the hit cap or range or direct damage cutting off the spell. Can't really explain it, though, I found nothing out of the ordinary in my combat log...
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Ugh can we stop these posts already? This is becoming one of those "random loot is random" discussions. If you MC'd razuvious in the past without hit gear, you were lucky. You should have hit gear.
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12/18/08, 4:52 PM
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#338
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Glass Joe
Blood Elf Priest
Lightning's Blade
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Originally Posted by Starfire
He's probably talking about Imp. Shadowform =)
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Yeah that is exactly what she was talking about, obviously ^^
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12/18/08, 5:13 PM
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#339
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Piston Honda
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Here's one I haven't seen yet... does Inner Focus add the 25% crit value modifer if used to cast SW:P?
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12/18/08, 5:16 PM
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#340
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The beatings will stop once morale improves
Nurru
Undead Priest
No WoW Account
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Originally Posted by Aural
Here's one I haven't seen yet... does Inner Focus add the 25% crit value modifer if used to cast SW:P?
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No. SW:P is not actually capable of crit and as such is not affected by Inner Focus.
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12/18/08, 5:27 PM
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#341
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Glass Joe
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Originally Posted by Isin
Ugh can we stop these posts already? This is becoming one of those "random loot is random" discussions. If you MC'd razuvious in the past without hit gear, you were lucky. You should have hit gear.
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I'm just noting that it is strange how one week you can have over 30 MC's break almost instantly without hit gear and then two other weeks where MC never breaks once without any hit gear. It is fishy, and others have noticed it, too, and blindly dismissing it totally gets us nowhere. This isn't anywhere near the "random loot is random" discussions because the sample size is much larger --- I was casting many MC's one attempt and never could last more than 5 seconds, whereas the other two attempts 6 or more MC's lasted long enough to successfully transition (which, granted, is less of a sample size than the ones which resulted in wipes because we one-shot the boss).
If you don't want the discussion to continue, that's fine, but please don't patronize us.
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12/18/08, 5:32 PM
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#342
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The beatings will stop once morale improves
Nurru
Undead Priest
No WoW Account
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Originally Posted by Fitch
I'm just noting that it is strange how one week you can have over 30 MC's break almost instantly without hit gear and then two other weeks where MC never breaks once without any hit gear.
....
If you don't want the discussion to continue, that's fine, but please don't patronize us.
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He wasn't being patronizing. Rather than testing with hit gear you decided to post essentially that Onyxia deep breaths more and we'd like to avoid baseless speculation. If you want to test Raz understudies with 17% hit and post actual evidence to support your claim that hit isn't needed and/or working right please do so.
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12/18/08, 6:03 PM
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#343
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Von Kaiser
Draenei Shaman
Jaedenar (EU)
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I couldn't find the grid thread, so I'm asking here.
Anyone got a working range indicator? I want the ppl that I am out of range of to fade compared to the in-range ones.
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12/18/08, 6:25 PM
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#344
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Soda Popinski
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GRID fade / range-checker works fine.
[e] They do; you just have to activate them properly. Once you activate a range-check, you have to activate an alpha filter associated with it. I got it working a couple of months ago, and haven't updated since, so I assume it still works.
Last edited by constantius : 12/18/08 at 6:53 PM.
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Anyone who cannot cope with mathematics is not fully human. At best he is a tolerable subhuman who has learned to wear shoes, bathe, and not make messes in the house. - R.A. Heinlein
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12/18/08, 6:44 PM
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#345
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Von Kaiser
Draenei Shaman
Jaedenar (EU)
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Activating any of the "More than xx yards" does not make any difference here, if that is what you are meaning.
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12/19/08, 8:40 AM
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#346
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Glass Joe
Undead Priest
Kil'Jaeden (EU)
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Will you guys skill the 20% mana reduce for group heal and focus on group heal / pom, when coh gets a 6 sec cd? What's gonna be your raid tactic then? Or will you still use CoH with pom and (free) fhs in between?
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12/19/08, 11:08 AM
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#347
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Von Kaiser
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Will you guys skill the 20% mana reduce for group heal and focus on group heal / pom, when coh gets a 6 sec cd? What's gonna be your raid tactic then? Or will you still use CoH with pom and (free) fhs in between?
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Would be nice if you could actually look up the names of the talents and spells you are talking about, instead of just using your own special way of talking about them.
Anyway, to rephrase: You want to know whether raid healers are going to put a couple of points in the talent 'Healing Prayers' and start using Prayer of Healing more, once Circle of Healing has a cooldown and is no longer spammable.
I doubt it very much. Prayer of Healing has a long cast time, and the group-only limitation is kind of hard to deal with in a raid setting. You would have to coordinate with the raid leader (stack groups appropriately) in order for this to have any chance of being useful, and even then I expect that the long reaction time would make this very situational. And since you would only be using it rarely it wouldn't make sense to burn the talent points on making it cheaper.
As for what spells to use when PoM and CoH are on cooldown, it will depend. I don't get a lot of free casts of Flash Heal (low crit, 10-man raiding often without any crit buff) so I normally try to increase my time OO5SR by using Greater Heal more than Flash Heal. Someone who has a lot of crit rating or is healing 25-man raids (where GHeal will almost never land before someone else heals) wold probably use Flash Heal a lot more.
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12/19/08, 1:56 PM
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#348
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Great Tiger
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Originally Posted by Bakane
Will you guys skill the 20% mana reduce for group heal and focus on group heal / pom, when coh gets a 6 sec cd? What's gonna be your raid tactic then? Or will you still use CoH with pom and (free) fhs in between?
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I already have Healing Prayers. I find myself casting Prayer of Mending almost every cooldown (let's say an average of every 8 seconds).
Prayer of Mending untalented costs 579 mana (463 mana with 2/2 Healing Prayers). Using the model of casting every 10 seconds (since it is easier to model). You get 6 casts a minute for a savings of 696 mana per minute (116 mana per cast). Or a savings of 58 mp5. This scales quite well the more you cast it.
Using a model of casting every 8 seconds you can cast it 15 times in 2 minutes for a savings of 1740 mana in 2 minutes, or 72.5 mp5.
Bottom line is, if you cast PoM *a lot* you may as well grab this talent.
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12/20/08, 8:21 AM
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#349
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Glass Joe
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SoL bug?
Since all attempt to search EJ regarding the issue of SoL proc'ing on priests who are currently not spec'ed for SoL, proved to turn up no results I figured I might as well risk repeating the question. I did however, through a general google search of the keywords of SoL bug and wow turned up the possible answer to be attributed to PoM procs, I wanted to know if anyone knew solidly if this was true or not. Are PoM procs really causing other priests to be given SoL power gains, even though they are not talented for it? During the last guild 25 Naxx, only a fellow holy priest (not SoL spec, where I was) was given the buff, we had an additional priest (shadow) present during the second half of the raid who did not receive the power gain.
Forgive me if this is further child like question, but after reading some mid thread discussion in Compendium regarding renew, I was left wondering why (when reviewed in WWS) renews have such a large gap between min and max, yet are incapable of critical "hits." I'm not sure if I am asking for clarification of why hots cannot land critical heals, yet have the general various random probability range that all heals have...or maybe just incoherently babbling. My apologies for my stumbling attempt in this wording...I've never tried to have a conversation regarding this topic, nor read very much on it.
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12/20/08, 9:05 AM
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#350
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Soda Popinski
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Originally Posted by dalicia
Since all attempt to search EJ regarding the issue of SoL proc'ing on priests who are currently not spec'ed for SoL, proved to turn up no results I figured I might as well risk repeating the question. I did however, through a general google search of the keywords of SoL bug and wow turned up the possible answer to be attributed to PoM procs, I wanted to know if anyone knew solidly if this was true or not. Are PoM procs really causing other priests to be given SoL power gains, even though they are not talented for it? During the last guild 25 Naxx, only a fellow holy priest (not SoL spec, where I was) was given the buff, we had an additional priest (shadow) present during the second half of the raid who did not receive the power gain.
Forgive me if this is further child like question, but after reading some mid thread discussion in Compendium regarding renew, I was left wondering why (when reviewed in WWS) renews have such a large gap between min and max, yet are incapable of critical "hits." I'm not sure if I am asking for clarification of why hots cannot land critical heals, yet have the general various random probability range that all heals have...or maybe just incoherently babbling. My apologies for my stumbling attempt in this wording...I've never tried to have a conversation regarding this topic, nor read very much on it.
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Renew will vary wildly depending on the buffs the target has. ToL aura / Imp Devo Aura going on/off is a 6% differential. Guardian Spirit is a 40% differential. Druids have an ability that increases healing incoming to them. Etc, etc. Additionally, Renew is very sensitive to spellpower gains; the difference between a ToW renew and a non-ToW renew will be significant.
As far as the SoL bug, no-one is *really* sure what's causing it, but PoM procs is as good an explanation as any, since PoMs tend to mix/mingle, and the coding on them isn't necessarily flawless.
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Anyone who cannot cope with mathematics is not fully human. At best he is a tolerable subhuman who has learned to wear shoes, bathe, and not make messes in the house. - R.A. Heinlein
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