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Old 06/23/09, 8:53 AM   #1301
Tronn
Von Kaiser
 
Tauren Druid
 
Eredar (EU)
Rapture

Is the 12sec CD in Raputer's tooltipp referring to the bonus granted to the caster or the target?

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Old 06/23/09, 11:51 AM   #1302
Iroared
Von Kaiser
 
Human Paladin
 
Черный Шрам (EU)
Originally Posted by meddle View Post
I dug up this post in the Shaman forums concerning the [Scarab Brooch]:



Seems novelty at best for the vast majority of fights; would be interesting to see how it works in the hands of someone using it with [Val'anyr, Hammer of Ancient Kings], though.
That's pretty much what I found. But does the shield stack, e.g. can I cast 3 gheals for 10k each and create a 4.5k shield? It might be useful in fights like hard mode thorim...
The big advantage over the hammer is that the effect is not random, making it much more useful (?)

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Old 06/23/09, 12:32 PM   #1303
Uzziel
Don Flamenco
 
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Uzziel
Human Priest
 
No WoW Account
In any case, I don't see how the [Scarab Brooch] is actually better than other available use trinkets that heal your target. Even the following appear to vastly outweigh the brooch, unless you are able to pair it with some huge AOE heals (Divine Hymn for a priest?) right when you pop it.

Check out the following trinkets and their CDs and compare it to the brooch:

[Forethought Talisman] 45 second ICD (assume 1 ppm = 10716 total healing over the compared brooch CD)

[Living Ice Crystals] 1 minute CD (10840 healing over the elapsed time of one brooch CD)

Not to mention, both the items above also provide passive stat boosts, spell power and mp5 respectively. I guess my big question is how is the brooch better than either of these or are we purely looking at it for being a "controllable" hammer of val'anyr standpoint?

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Old 06/23/09, 12:57 PM   #1304
Elimbras
Don Flamenco
 
Dwarf Priest
 
Eitrigg (EU)
If shields do stack, I can see the interest (however little) : there are shields (and not direct heals), and you controll when they happen. If you need one extra cd for your tank to survive a one-shot ability, this can make the difference...

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Old 06/23/09, 2:20 PM   #1305
Mondas
Von Kaiser
 
Night Elf Druid
 
Runetotem
My current understanding is that Druids and Holy Priests are the best raid healers, but during raids I'm seeing a huge margin between my heals and the 3 healing Priests we have, often as much as 10%. We are all comparatively geared wearing a mix of Naxx25/Ulduar10/Ulduar25 loot. In my mind, many fights in Ulduar favor raid healing enabling plenty of opportunities for aoe heals. I'd expect to see priests high for many of the fights. Here's a wmo log that might help.

WoW Meter Online - Combatlog Replay

I don't have the experience or authority to say someone is specced badly or using a poor choice of glyphs, and as these are all good friends I want only to see all our healers excel. At the moment though I think we should be one/two shotting Hodir and Mimiron should be dead. My instincts during Mimiron phase 2 in particular is that the raid's health is on a downward trend and not being bolstered by enough healing. We routinely lose 3 or 4 in phase 2 and often one of those is a healer. I think that phase is an excellent barometer for raid healing as there is little or nothing that the rest of the raid can do other than keep their distance to minimize the numbers getting hit by the boss's firing "cone". It's a healing test.

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Old 06/23/09, 2:42 PM   #1306
RootBreaker
Piston Honda
 
Troll Priest
 
Detheroc
Well one thing that's pretty big is that Catraa isn't using prayer of healing at all on hodir.

Do you have groups standing together and raid healing assignments for mimiron? It will be a lot easier to tell which healers are failing if you assign a specific group to each priest, and put each group in its own part of the room.

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Old 06/23/09, 2:42 PM   #1307
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
Originally Posted by Mondas View Post
My current understanding is that Druids and Holy Priests are the best raid healers, but during raids I'm seeing a huge margin between my heals and the 3 healing Priests we have, often as much as 10%. We are all comparatively geared wearing a mix of Naxx25/Ulduar10/Ulduar25 loot. In my mind, many fights in Ulduar favor raid healing enabling plenty of opportunities for aoe heals. I'd expect to see priests high for many of the fights. Here's a wmo log that might help.

WoW Meter Online - Combatlog Replay

I don't have the experience or authority to say someone is specced badly or using a poor choice of glyphs, and as these are all good friends I want only to see all our healers excel. At the moment though I think we should be one/two shotting Hodir and Mimiron should be dead. My instincts during Mimiron phase 2 in particular is that the raid's health is on a downward trend and not being bolstered by enough healing. We routinely lose 3 or 4 in phase 2 and often one of those is a healer. I think that phase is an excellent barometer for raid healing as there is little or nothing that the rest of the raid can do other than keep their distance to minimize the numbers getting hit by the boss's firing "cone". It's a healing test.
This is just a case of all three holy priests needing improvement. For starters, all of them were using Greater Heal for a large portion of Mimiron. There simply aren't enough global cooldowns to spend on a spell that only heals one person. In general, your top healing spells should be Prayer of Mending and Circle of Healing, both of which are kept on cooldown. Greater Heal shouldn't be more than 2% of your healing, much less #1.

The effort put into gearing is rather lackluster as well. For example:

Catraa: Unenchanted helm, shoulders, and boots. Pant enchant has +30 stamina instead of +20 spirit. Not using Insightful Earthsiege Diamond. Wearing a necklace with Spell Hit as part of the healing set. Has skinning as a profession.
Sephorra: In PvP gear; can't audit
Meehon: Using m/5 shoulder and helm enchants instead of +crit. Has tailoring but isn't using a tailoring weave cloak enchant.

And looking over the talent specs, they are missing many required talents and glyphs:

Catraa: Doesn't have Guardian Spirit, Surge of Light, Serendipity, or Holy Concentration. Also needs Glyph of Guardian Spirit.
Sapphora: Only has one point in Surge of Light.
Meehon: Only has one point in Surge of Light. Needs Glyph of Guardian Spirit.

Catraa falls far behind on meters in large part because of the gearing and spec issues. He's trying to turn holy into a main tank healing spec that slugs around greater heals and it just doesn't work. He would probably be happier speccing discipline; he would definitely be more useful. Alternatively, he could shift his play style and spec to focus on the raid healing spells that holy is so good at. The other priests primarily just need to shift their healing style to be more focused on group heals and less on single target healing.

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Old 06/23/09, 3:37 PM   #1308
Mondas
Von Kaiser
 
Night Elf Druid
 
Runetotem
Originally Posted by RootBreaker View Post
Well one thing that's pretty big is that Catraa isn't using prayer of healing at all on hodir.

Do you have groups standing together and raid healing assignments for mimiron? It will be a lot easier to tell which healers are failing if you assign a specific group to each priest, and put each group in its own part of the room.
Our current strat for Phase 2 Mimiron is to have three groups:

Ranged 1 - Shaman/Priest
Ranged 2 - Priest/Priest
Melee - Druid/Pally

The groups try and spread out. Ranged are in one "sector" of the room each. The two melee healers are in the back "destruct button" sector. I usually hang to the left of the sector so I'm also in range to drop extra hots on one of the ranged groups.

For starters, all of them were using Greater Heal for a large portion of Mimiron. There simply aren't enough global cooldowns to spend on a spell that only heals one person. In general, your top healing spells should be Prayer of Mending and Circle of Healing, both of which are kept on cooldown. Greater Heal shouldn't be more than 2% of your healing, much less #1.
That makes sense. I would never consider using Healing Touch in Mimiron. With PoM and CoH on cooldown what would be the filler spell? Flash Heal?

Holy Priests stack crit over mp5? I didn't realise that.

Last edited by Mondas : 06/23/09 at 4:06 PM.

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Old 06/23/09, 6:44 PM   #1309
 mutagen
Don Flamenco
 
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Dwarf Priest
 
Proudmoore
Originally Posted by Mondas View Post
With PoM and CoH on cooldown what would be the filler spell? Flash Heal?

Holy Priests stack crit over mp5? I didn't realise that.
During Mimiron P2 non-hardmode I use a rough cycle of PoH, SoL proc (if any), PoM, CoH, SoL proc. The PoH goes on my assigned group, the PoM, SoL procs and CoH go on anyone in range who is low on health. The SoL procs help build Serendipity stacks, I might not always be launching PoH with a full 3 stack but I'm rarely casting an unhasted PoH.

Yes, crit offers us regen and/or healing longevity through a couple of mechanisms. Surge of Light procs give us a free Flash Heal. While it cannot crit, SoL is a free instant cast heal. For spells that do proc it from crits, Holy Concentration offers additional regen. And while tank healing isn't a strong point for Holy priests, I often find myself contributing healing on tanks when raid healing isn't necessary. Crits will proc Inspiration, reducing incoming melee damage on the tanks.

Originally Posted by DeeNogger View Post
My two (not-so-informed) sents.

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Old 06/23/09, 7:35 PM   #1310
Mondas
Von Kaiser
 
Night Elf Druid
 
Runetotem
So from what you guys say SoL is up quite often and really becomes part of your bread and butter healing rather than an occasional bonus heal. I see that the 4T8 bonus would play into this. 10% crit on a main spell seems decent to me.

What would be a typical mp5 while casting be unbuffed? I don't know how all the Priest mana reward talents interract so 300-325 mp5 seems low to this Druid.

Additionally, with the Priests having lower output I'm of the mind that threat reducing items like the Wisdom enchant and BED meta are a waste. Haste would seem to be of benefit over 10 spirit for a cloak.

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Old 06/23/09, 9:18 PM   #1311
DeeNogger
Red Coat
 
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Undead Priest
 
Mal'Ganis
I apologize if this is somewhat of a foolish question but I am wondering if the 2/5 T9 bonus (reported here on MMO) of "Increases the duration of your Devouring Plague spell by 6 sec." is in fact the worlds worst set bonus. Using an average fight length of 5 minutes (300 seconds) you would normally recast your Devouring Plague ~12 times. With the new set bonus that is reduced to 10 times, or a gain of 2 GCDs. However, you also loose the instant damage from Imp Devouring Plague from the two less casts.

My question is how does this loss in damage (assuming my logic is correct) compare to the gain from the two extra GCDs? Before we would model the worth of a GCD by taking the average damage from half a mindflay. Assuming that is still valid, I think this set bonus could be the worlds first decrease in dps from a set bonus.

The 4/5 is nice though, if not ground breaking.

Further Napkin Math:
Assuming the average MF of a fully debuffed boss mob in a 10/25 man raid is somewhere in the neighborhood of 4,000 damage, and the instant cast devouring plauge is 1,000-1,500 damage than this set bonus will be a net gain of ~1500 damage? Over a 5 minute fight?

Someone check this.

Last edited by DeeNogger : 04/10/10 at 12:26 PM.

I write things The word of DeeNogger -- New Blog Post APRIL 2010!!

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Old 06/23/09, 9:24 PM   #1312
Motrin
Glass Joe
 
Dwarf Priest
 
Farstriders
They are datamined, some are place holders, and its way too early to speculate. Even so, its still not worse than either of the t7 bonuses (Less mana cost on MB and 10% crit on a spell we never used).

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Old 06/23/09, 10:00 PM   #1313
Iroared
Von Kaiser
 
Human Paladin
 
Черный Шрам (EU)
Originally Posted by DeeNogger View Post
However, you also loose the instant damage from Imp Devouring Plague from the two less casts.
No, since the instant damage depends on total damage done, it will deal more damage every time, and the average damage from DP will not change. So the set bonus is just a gain of 2 GCDs.

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Old 06/24/09, 2:38 AM   #1314
ildon
Collateral Damage
 
ildon's Avatar
 
Undead Priest
 
Whisperwind
Originally Posted by RootBreaker View Post
Well one thing that's pretty big is that Catraa isn't using prayer of healing at all on hodir.

Do you have groups standing together and raid healing assignments for mimiron? It will be a lot easier to tell which healers are failing if you assign a specific group to each priest, and put each group in its own part of the room.
I think Hodir's room is small enough that you generally shouldn't have to worry about PoH range (assuming you have the increased range talent, and no one is being stupid running off by themselves). Would be nice if a full time holy priest could correct me on this.

Edit: gah, didn't realize your second comment was about Mimiron. I think that still applies? I just remember PoH range being surprisingly large the couple times I've healed recently.

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Old 06/24/09, 2:46 AM   #1315
Tronn
Von Kaiser
 
Tauren Druid
 
Eredar (EU)
Originally Posted by Mondas View Post
What would be a typical mp5 while casting be unbuffed? I don't know how all the Priest mana reward talents interract so 300-325 mp5 seems low to this Druid.

Additionally, with the Priests having lower output I'm of the mind that threat reducing items like the Wisdom enchant and BED meta are a waste. Haste would seem to be of benefit over 10 spirit for a cloak.
Usually, you shouldn't run oom as a priest, especially in times when there is more than one priest: When we had mana probs on Mimiron25 (non hard), we gathered up and pushed Hymn of Hope. We went straight from 10 to 60% mana and had no probs any more. This can of course be used in every boss fight (except General) and they really should use it before stacking mp5. Shadow Fiend is useful as well. let them think of a rotation, either start with Shadow Fiend or Hymn of Hope so these abilities don't interfere.

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Old 06/24/09, 2:50 AM   #1316
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
Originally Posted by ildon View Post
I think Hodir's room is small enough that you generally shouldn't have to worry about PoH range (assuming you have the increased range talent, and no one is being stupid running off by themselves). Would be nice if a full time holy priest could correct me on this.

Edit: gah, didn't realize your second comment was about Mimiron. I think that still applies? I just remember PoH range being surprisingly large the couple times I've healed recently.
You can absolutely out-range PoH in both Mimiron's room and Hodir's room. It's not *that* large. The rooms are easily 120+ yards across, and the radius on PoH is only 36. Hodir is actually a pain on hard-mode, because while people are in range of the boss, they might be spread in a circle around him, going for moonbeams or dodging icicles.

Anyone who cannot cope with mathematics is not fully human. At best he is a tolerable subhuman who has learned to wear shoes, bathe, and not make messes in the house. - R.A. Heinlein

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Old 06/24/09, 3:15 AM   #1317
Tronn
Von Kaiser
 
Tauren Druid
 
Eredar (EU)
Originally Posted by constantius View Post
You can absolutely out-range PoH in both Mimiron's room and Hodir's room. It's not *that* large. The rooms are easily 120+ yards across, and the radius on PoH is only 36. Hodir is actually a pain on hard-mode, because while people are in range of the boss, they might be spread in a circle around him, going for moonbeams or dodging icicles.
It's true for Mimiron, but if you're assigning groups to healers, it won't be a problem. We organized in a triagle and had a healer for each of the three groups. The 4th group were meels and the 5th group were the healers themselves what hasn't been a problem to heal. Five group healers and let's say one or two for "special occasions" (someone not running fast enough, sleeping, healing healers etc.) do pretty fine.

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Old 06/24/09, 12:51 PM   #1318
Thalis
Glass Joe
 
Night Elf Priest
 
Burning Blade (EU)
On XT-002 (10 man), our raid leader wanted all healers to dps heart during first exposure to activate Hard mode. I noticed that I don't have enough mana to heal rest of the fight (Shadowfiend/Hymn of Hope and potion is not enough), when I blow half of my mana pool trying to dps. Does our raid lack dps to activate Hard mode (without help of healers), or is my regen too low?

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Old 06/24/09, 1:51 PM   #1319
Tronn
Von Kaiser
 
Tauren Druid
 
Eredar (EU)
I think that your Raid DPS is definitely too low.

You should check the following:
- Do you use Bloodlust?
- Are there Debuffs on the heart?
- Does every DD switch fast enough?
- Setup? (1 Tank, 2 Healers, 7 DDs)

What you can use to DPS: SW: Pain, Devouring Plague, Holy Fire, SW: Death, and Mind Blast ... and stop there. If this shouldn't be enough, your raid is doing something really wrong.

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Old 06/24/09, 1:56 PM   #1320
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
Originally Posted by Thalis View Post
On XT-002 (10 man), our raid leader wanted all healers to dps heart during first exposure to activate Hard mode. I noticed that I don't have enough mana to heal rest of the fight (Shadowfiend/Hymn of Hope and potion is not enough), when I blow half of my mana pool trying to dps. Does our raid lack dps to activate Hard mode (without help of healers), or is my regen too low?
For our first kill, we definitely had healers nuking to meet the timer. Now that the health of the heart has been nerfed, it's not so necessary.

Still, all you should do is toss your fiend onto the heart, and spam Smite. You'll end heart-phase with 100% mana. Then burn HoH together with Mana Tide about a minute later, potion just after that, get an innervate at ~ 5:30, and then fiend comes up for the final 20%. It's not as bad as it used to be, so long as you're bringing the right healer comp and aren't overhealing.

Anyone who cannot cope with mathematics is not fully human. At best he is a tolerable subhuman who has learned to wear shoes, bathe, and not make messes in the house. - R.A. Heinlein

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Old 06/25/09, 5:20 AM   #1321
Glasswizard
Von Kaiser
 
Undead Priest
 
Frostwolf (EU)
If your raidleader wants you to dps try wanding or a mix of smite and wanding first. Will also fill up your mana if mana seal is on xt. Lets me use Shadowfiend twice in the Hard Mode Phase on 25 man (in 10 man we kill him too fast for this strat) and I still start this Phase with 100% mana.

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Old 06/26/09, 10:03 AM   #1322
Hegen
In gear/with handbrake
 
Human Priest
 
Alleria (EU)
On our first XT hard kill, both healers did full time dps during the heart phase. 2 tanks, 2 healers, the damage dealers are a fully stacked caster group.

It's very doable even with 10 man equipment only. With using shadowfiend on the heart, mana should not be such an issue. That said, it's very easy to waste lots of mana later when raid members react too slowly - this is in my experience what can cause mana problems around the end, not dpsing in the heart phase.

Originally Posted by Pewsey
Many of our snakes are 3m+ in size. They'll just take the lawnmower off you and beat the shit out of you with it to make you tender, then bite you and eat you.

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Old 06/26/09, 2:03 PM   #1323
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
You don't need 2 tanks for XT.10-hard. That being said, the enrage is *very* generous now, so you can, but it's a waste of a slot.

Anyone who cannot cope with mathematics is not fully human. At best he is a tolerable subhuman who has learned to wear shoes, bathe, and not make messes in the house. - R.A. Heinlein

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Old 06/27/09, 10:56 AM   #1324
Pkol
Glass Joe
 
Blood Elf Priest
 
Jubei'Thos
I've two healed everything in Ulduar 10 so far, including 5 hard modes (FL, XT, IC, Hodir and Thorim). Tonight I a few attempts on Firefighter.

It's been a long night and I might be a little burnt out, but the amount of damage napalm deals, plus Plasma Blast on tanks, seems to be very very to heal. I run with a holy paladin, and I'm Holy usually, with Disc as offpsec if needed. Our composition is 2 tanks, 2 heals 6 dps. We only had a couple of attempts, but are 3 healers necessary?

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Old 06/27/09, 11:04 AM   #1325
Tronn
Von Kaiser
 
Tauren Druid
 
Eredar (EU)
You need to give the tank some -dmg casts like Pain Supression, Shield Wall, Guardian Spirit or the melee bubble or what-so-ever that Paladins have. Use one CD per Plasma Blast on the Tank and the incoming Dmg should be fine.

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