
Originally Posted by AbotnamedEhh
I agree with you on the play style but how about cleave teams? When they come out im sighted at only 24.8k hp and am then usually charged/stunned into a gargoyle/bladestorm/strangulate. Or any type of combinations but it usually starts with my self being nuked, now if i survive by some act of god then we end up winning, but more often than not i end up dead in teh first 15 to 25 seconds, and this is through pain supression, my trinket, desperate prayer.
Now my dps "claims" to be cc'ing at least one of the dps (i run mage rouge preist, my mage always says he sheeps) but i still tend to find my self face down pretty fast in at least 50% of our matches.
Next big question, how much Resil should i sacrifice for spell power? (trinket wise)
Right now i have 50k honor about 10 badges saved up i can turn in for another 10k, and i have 21WG marks.
Now do i replace my 108resil trinket with a battle masters, and my other one with The 25wg mark one with 100 ish spell power? because thats close to 200 resil and will put me back down in the 700's.
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I would say: 1050 or so Resil, then start stacking spellpower.
Battlemaster's is amazing, well worth it. (I also use Living Ice Crystals, and save myself or my teammates via that small heal every minute that's usable while silenced and interrupts).
For cleave? Hide. It's basically all on your teammates to burst down someone. For a TSG (Paladin/DK/Warrior) or its Druid variant, you generally want to try to Sap the DK and open hard on the warrior (Cheap Shot->Kidney->Dismantle to prevent Shield Wall / Reflect). If you get off the sap properly, you can assist your teammates in DPS....otherwise, you hide and hope that you don't have to come out. Have your teammates open on the Warrior and switch hard to the Death Knight, and try to only come in line of sight of the Death Knight when you have no other choice (to heal your Rogue) and hopefully in a way that the Death Knight doesn't have time to grip you...
Sure, I die all the time 100%-0 in a Death Grip -> Strangulate -> Bladestorm, but if you ever survive the Bladestorm (Pain Suppression yourself in mid-air and then pray) you can typically win the game. /shrug. Like I said though, vs TSG it's on your teammates to Sap, Frost Nova, Polymorph, and otherwise peel for you. If you ever have all your main heals on cooldown or active on you (Renew, Prayer of Mending, PW:S, Penance, Abolish Disease) try to dispel whatever target your teammates are on, and blow your Shadowfiend as additional offensive pressure (and hope it doesn't get Intimidating Shouted off).