I'm sorry but shouldn't that be a very easy thing to fix?
Yes that was slightly tongue in cheek, because I posted a parse here a while ago where I did 3000~ dps since apparently shadowform got removed after I healed a few people who came back across from the slime late.
Yes that was slightly tongue in cheek, because I posted a parse here a while ago where I did 3000~ dps since apparently shadowform got removed after I healed a few people who came back across from the slime late.
Ah, that makes a lot more sense then, I really thought you actually rightclicked off the shadowform during the fight by mistake.
About your parse I think it's hard to get a more perfect try than that. Maybe you can optimize on use trinkets and potions since you had 92% uptime on VT and 88% uptime on DP and for 100% usage of MB you would need 2 more MBs.
I guess you'll break 5k when you have RNG with you.
Been racking my head on trying to tighten my 'rotation' and I don't think I can get it any better. I've seen simcrafts that place Shadow above 5,000 dps and I've come very close to that. I've seen WWS reports of Shadow priests doing 5.4k 5.5k which is consistent with the latest simcraft.
I'm convinced that outside of tightening up on Mind Blast a little that it has to be something to do with my gear setup. Currently I've got my gear balanced out so perfectly that I'm at exactly 289 hit rating even but something has to be missing somewhere. More spell power or more crit maybe. My haste is rather high but I greatly enjoy the 2.4 sec Mind Flay I get in the raids and my crit after talents is ~~32%.
Here's a WWS and Armory link. I'd greatly appreciate any feedback you may have on gear suggestions. I'm usually better at keeping Mind Blast cooldowns tighter than I did on Patchwerk in this report but also note that this is the highest DPS I've pulled on Patchwerk so far. Maybe I will break the 5k mark when I get a Torch of Holy Fire and/or Surplus Limb. I doubt, however, that the few gear upgrades I have left that stay consistent with my placement of stats to slots will push my dps to 5.5k.
I'm not going to touch on the multitude of issues I see except for one, your trinket choice. Extract of necromantic power isn't a very good trinket choice at all, I suggest you pick up something different, like sundial of the exiled or forge ember if badges of heroism are an issue for you.
I'm not going to touch on the multitude of issues I see except for one, your trinket choice. Extract of necromantic power isn't a very good trinket choice at all, I suggest you pick up something different, like sundial of the exiled or forge ember if badges of heroism are an issue for you.
I would very much appreciate if you could touch on the 'multitude of issues'. Suggesting Forge Ember (99dps) trinket over Extract (138dps) is kind of ridiculous. If there is anything constructive or factual in your list of 'multitude of issues' then I'd love to read them but understand I am no stranger to raiding or gearing and I've been playing a priest since classic. Sorry if I find this type of reply slightly offending as it only suggests I am a bad player and does not give any reasoning or touch on areas that could be fixed to improve performance.
I look forward to any further replies, including any from Luthi, that can direct me towards the 5k dps border.
I would very much appreciate if you could touch on the 'multitude of issues'. Suggesting Forge Ember (99dps) trinket over Extract (138dps) is kind of ridiculous. If there is anything constructive or factual in your list of 'multitude of issues' then I'd love to read them but understand I am no stranger to raiding or gearing and I've been playing a priest since classic. Sorry if I find this type of reply slightly offending as it only suggests I am a bad player and does not give any reasoning or touch on areas that could be fixed to improve performance.
I look forward to any further replies, including any from Luthi, that can direct me towards the 5k dps border.
Edit: Luthi you're not even hit capped O.o
Where are you getting your DPS calculations? Let me point you to ShadowPriest.com's Gear Rankings. There's a 30-50 DPS (Embrace, Forge, and Sundial respectively) increase if you go for Forge Ember or Embrace. They both have longer ICD's but provider spellpower/haste over a period of time, which affects all spells. As you're haste stacked, Embrace might be a better option.
The Extract of Necromatic Power's proc yielded ~85 dps for you from that parse after spriest and raid buffs to its damage.
If we use the dps -> pseudo power (pp) conversion described in the shadowpriest.com thread, 85 dps ~> 64 pp.
Combined with the pp from the crit on the trinket, Extract of Necromatic Power is worth 95*0.62 + 64 pp = 122.9 pp, which would still leave it behind Forge Ember and Embrace of the Spider in terms of pp based on the thread's metrics.
Other things you could have improved on in your parse:
-Use a Wild Magic or Speed Potion
-Use your Shadow Fiend (ideally right before Bloodlust so it gets it too)
Interesting. Is shadowfiend really worth using if I don't need the mana from it? I rarely even have to use Dispersion for mana return nevermind the fiend. Although I've pondered using the fiend just for the added damage.
BTW I obtained the Dying Curse from Grobbulus. When we did Patchwerk that night I was using Mark of the War Prisoner and the Sundial so the ~4800dps on that parse is with a Sundial. I'll run Sundial/Dying Curse tonight and see what happens. It's disappointing to hear the Extract doesn't match up as it is basically a new Timbal's Focusing Crystal.
I was originally referencing maxdps.com as a guide for deciding on itemization but apparently that website isn't a reliable source.
Also... I eventually, obviously, want to use an Illustration of the Dragon Soul and would like to drop Dying curse. Where would you recommend I move the hit to or would you recommend using Dying Curse + Illustration at that point?
I would very much appreciate if you could touch on the 'multitude of issues'. Suggesting Forge Ember (99dps) trinket over Extract (138dps) is kind of ridiculous. If there is anything constructive or factual in your list of 'multitude of issues' then I'd love to read them but understand I am no stranger to raiding or gearing and I've been playing a priest since classic. Sorry if I find this type of reply slightly offending as it only suggests I am a bad player and does not give any reasoning or touch on areas that could be fixed to improve performance.
I look forward to any further replies, including any from Luthi, that can direct me towards the 5k dps border.
Edit: Luthi you're not even hit capped O.o
Ok, the explanation for the trinket comment has been discussed, the other issues I labeled as "Multitude" really has to do with your enchants/gems, specifically the resilience enchant (Very minor upgrade if honored sons of hodir only, much better if exalted) and the green SP/Hit gems.
As well, you say that I'm not hit capped, but I'm actually 5 over, thats the beauty of having (A) in raids as alliance, you can magic a draenei into your party at will.
About the shadowfiend question, here's a link to a recent patchwerk wws of mine, 5500 dps over all, 11,392 damage on a single GCD from a shadowfiend I used purely for the damage at a time I would only otherwise have used SWD.
It's ok Luthi. Appreciate your more constructive reply. Sure enough I honestly just spaced it on the Sons enchant and hadn't looked at the Exalted one. I'm currently working towards getting myself the new shoulder enchant.
As for the green rarity SP/Hit gems. Are you bringing these up because of their rarity or because they are SP/Hit? I've not upgraded these to blues yet for two reasons: 1) I'm a poor bastard 2) I intend to hopefully soon replace them with +19SP after I shift some hit, i.e. Wyrmrest Necklace of Power.
So all in all am I correct to assume I'm on track thus far after fixing the following keypoints you all have so graciously made?
Appreciate all your time and responses. I'm sure this will help me on my way to breaking 5k. Also, Luthi, your WWS was very helpful to me. Thank you for posting that parse.
I guess you'll break 5k when you have RNG with you.
So true. The stars alligned for me in such a way this week, that I managed to get more than 20% crit on Patchwerk for the first time in about a month (no joke) and I finally managed to claw my way into the 5K club. I did a little dance around the room and everything.
Our first 3D Sarth Kill - no CoE
My spell hit is 1% lower on armory due to heroic presence in party. Wow Web Stats
Myself and other Spriest Salm have substantially lower dps on this fight than any other in game. We would like some feedback on gear/spell priorities to further increase our dps to 3500+ mark on Sarth 3D. I use a dot timer, am very aware of my dot refreshes, and feel I have stat appropriate gear but Im just not pulling the DPS i believe I am capable of.
If anyone has suggestions I am always open to constructive criticism to improve my play.
After some research I learned I should be sending my shadowfiend in after heroism/bloodlust, so that should improve my dps slightly.
Your DPS on this fight is not really comparable to say Patchwerk or similar. At the start you're building 5 stacks of Shadow Weaving and not doing much else, maybe even stopping completely at some point until Tenebron lands. You're then doing as much DPS as you can with Heroism/Bloodlust followed by a few seconds of Mind Sear, and the rest of the fight is confused with portals, Fissures, Flame Walls, adds and no Heroism/Bloodlust.
All you can really do is look at the length of time it took to kill Tenebron and your total damage on him, but that's still going to be lower than on a Patchwerk type of boss because there is usually a lot of moving.
Time Tenebron was alive: 1:01.
Faede's total damage: 204,414
Fadee's DPS on Tenebron: 3351
Salm's total damage: 171,646
Salm's DPS on Tenebron: 2814
If you're normally at "3500+" (which I read to be around 3500, and at times higher, but not significantly) then these numbers makes sense. You'd be closer to that if you didn't have several seconds of zero DPS because a Flame Wall spawned, Devouring Plague was on cooldown and you we're unable to use Shadow Word: Death due to the Tenebron aura.
My DPS is lower on this fight too, but it's about the same as everyone else in my raid and we're all much, much higher on Patchwerk, so it doesn't really bother me. Either we're all doing something wrong here or there's just a lot of movement and DPS breaks. As a DPS, this fight is all about minimising unnecessary movement and not dying to something stupid.
I think you meant shadowfiend *before* Bloodlust. The idea is for him to get the buff. Also, since your Unholy DK is apparently tanking, why doesn't the moonkin respec to have Earth and Moon?
This was last weeks Patchwerk kill... I think I did quite well. However, overall DPS would have been higher, but a new shaman Bloodlusted at 53% before we had called out for it.
Can anyone tell me about how many more MB I could have gotten?
This was last weeks Patchwerk kill... I think I did quite well. However, overall DPS would have been higher, but a new shaman Bloodlusted at 53% before we had called out for it.
Can anyone tell me about how many more MB I could have gotten?
181 (time of fight) / 7 (time between MB ignoring haste) = 25.85 total possible MB.
Now since you cant ccast a partial MB it has to round down. you got in 21 MB so you missed 4. Factoring in haste 26.73 total possible for you.
Here is my guilds WWS of a recent Patchwerk kill. Wow Web Stats
The fight was 2 mins and 44 seconds long. I managed to do 824,490 damage with 5285 dps.
164 seconds: Should of had 54 DP/VT ticks and 23 MB hits
According to WWS, I had 48 VT ticks, 50 DP ticks, and 19 MB hits
I did mess up my rotation at the start of the fight, but soon corrected it. I am honestly surprised with the results. It was a ~500 dps increase from last Patchwerk. I did use a Potion of Speed when we popped heroism, at that time all I did was cast Mind Flay for ~15 seconds. I do believe my VT/DP fell off while doing this. I am wondering if it would of made a difference had I of not let them fall off for those few seconds. Although with my current haste, trinket proc, and a Potion of Speed, I do love having a ~1.75 sec mind flay.
My rotation at the start of every fight is VT>DP>MB>SWD>MF(clip it just to get 5 stacks)>SWP. Is this a good rotation? I noticed some tossing up two SWP to get the stack to five instead of clipping Mind Flay.
What do you all think? Should I focus keeping up my rotation during heroism or should I do what I've been doing, which is pop a Potion of Speed pot and spam mind flay? Any ideas would be appreciated. I do have to say though that I am pleased with the results. It was our first 3 mins or less Patchwerk kill! Thanks
I think you meant shadowfiend *before* Bloodlust. The idea is for him to get the buff. Also, since your Unholy DK is apparently tanking, why doesn't the moonkin respec to have Earth and Moon?
Strike that, why doesn't your moonkin have E&M regardless? In the current mana-landscape there is no reason whatsoever to not take this talent
All you can really do is look at the length of time it took to kill Tenebron and your total damage on him, but that's still going to be lower than on a Patchwerk type of boss because there is usually a lot of moving.
Again I appreciate it! This week I evaluated all my ranged dps (as their class leader) using only Tenebron's uptime.
My own dps this fight went up 300 to ~ 3618 after some more research so Im pleased.
Hey fellas, I recently started raiding as shadow, on my priest Housesald. Earlier this week, I ran my first Patchwerk fight as such. Looking at the log, I threw down SW:P at 4 stacks of SW. I was bit jumpy, being my first PW as a Spriest. With that said, I'm much more comfortable with the spec, the mechanics, the priority system, etc etc.
- I casted MB 22 times - I think the numbers suggest I could have casted this 36 times. I noticed a 21% crit rating, which seems awfully low.
- Raid synergy lacked a fire or frost mage to add the 10% crit debuff. Beyond that, I believe everything was in place. I did not pot, nor did I flask. I chose to use +hit food, because at the time I only had 249 hit rating.
My opening sequence now is VT>DP>MB>MF>SW:P(spam SW:P during previous MF as GCD allows, since SW stacks to 5 by then)>Full MF>MB>MF...then on to my priorities. I'm hoping for vast improvements for next tuesday, but I'm still looking for some more help with maximizing my dps.
Put a red gem in the prismatic slot on your belt, you only need 2 blues for the meta.
DoT uptime looks good, you want to make sure 5/5 SW is up and the other crit debuffs are up before you put it up. You had 22 MB hits, and 6 crits, so out of a possible 31 MB's you cast 28.
Looks like you are off to a good start, having at least 1 mage will make a noticeable difference for every caster in your raid. Should push for getting at least 1 if you don't have any on the roster.