Originally Posted by Sinndir
Please explain it, don't just make an arbitrary comment.
I've had our warlocks say "Tapping now can I grab a HoT". If they can be renewed, they should be able to be PoM'd it really is a silly mechanic.
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Especially since locks and ret pallies with their often fluctuating health are the most likely to get it after a tank if they happen to be in range. The lack of PoM healing off of self damage is possibly so that they can control exactly the environment in which to pings constantly (such as Sapphiron) to better guess a balance for the spell. With a ret pally or lock in range always keeping it moving, the spell could perform better than expected in a non-AoE damage scenario. It is also possible they don't want the health consumption mechanics of ret and locks to be simplified by having them share PoM all the time, solving their problems/balance for a few GCDs. I don't find the second argument compelling, as Renew/Rejuv will do the same for an even longer period of time, even if their healing per tick is less than that of PoM (which is often going to just be overheal in the case of SoB/Lifetap). Or maybe they just wanted SW:D off my bar for good.
I personally don't find it that broken, but any of the above may be behind the change (though I really wish it still hopped from TT damage). I love the spell, but it getting trapped on someone that consumes health as part of their class/spec design is very irritating.