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12/22/08, 1:16 AM
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#16
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Von Kaiser
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One thing to remember with the raid damage on Sapphiron is that it's very predictable (any damage not from the aura involves people being bad), so you don't have to be that aggressive topping people off, and can afford to be pretty mana efficient. You don't have to overextend yourself early in the fight.
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12/22/08, 1:45 AM
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#17
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Von Kaiser
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Originally Posted by nterr0r
Any tips for healing Sapphiron in a 10 man Naxxramas?
The group I've been going with understands the fight mechanics quite well but when trying to keep up the raid from the frost aura damage, there comes a point where I find myself running out of mana fairly quickly. I've also been trying to maximize using my Shadowfiend, Hymm of Hope (for what its worth), and cheating the OO5SR with Inner focus.
In terms of gear I know where are many upgrades I can get but drops have been very unlucky for me and I am wearing the best I can until I get upgrades.
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The couple tips I can think of off-hand are first; use Prayer of Mending every cooldown. It limits your fsr time, but especially on Sapphiron is easily the most efficient spell available at numbers well over 30 HPM. Circle is useful for topping people up behind ice blocks, but Prayer of Mending should be your primary choice. Renew and Flash Heal are also good choices in this fight for somebody who is a bit low, assuming you're raid healing.
If you end up as the tank healer, what I do is stand in front of Sapphiron, close enough to the tank to ping-pong Prayer of Mending back and forth, but far enough away to avoid the cleave. The goal here is to maximize prom and keep from having to take gcds to heal myself in this situation. Between Prayer of Mending cooldowns, cast-cancel Gheal and keep renew on the tank.
Other than being very efficient in your spell choices, you might look at a spec with mental agility if mana is that much of an issue - 10% off all instant casts will make a huge difference on Sapphiron, as will your dps getting more gear/speeding the fight up. And the last tip is, you don't have to heal all the damage yourself. There are other healers there, and letting them shoulder some of the load helps your mana as well.
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12/22/08, 2:42 AM
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#18
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Von Kaiser
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Originally Posted by nterr0r
Any tips for healing Sapphiron in a 10 man Naxxramas?
The group I've been going with understands the fight mechanics quite well but when trying to keep up the raid from the frost aura damage, there comes a point where I find myself running out of mana fairly quickly. I've also been trying to maximize using my Shadowfiend, Hymm of Hope (for what its worth), and cheating the OO5SR with Inner focus.
In terms of gear I know where are many upgrades I can get but drops have been very unlucky for me and I am wearing the best I can until I get upgrades.
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If mana is continuing to be an issue, a few tweaks to gems and enchants (and making sure you have a Replenisher in the raid) could make a huge difference. +16 int to bracers, and a few Int/Spi/or combo gems in place of the spell damage ones could help a bit. Darkweave Embroidery on the cloak, and finding a Heroic drop meta socket hat when you can for the Insightful can do a lot for you as well (there's one from the second boss of CoS, which is pretty easy if you have the time to run a few times).
If your problem can be solved with a better rotation, I wouldn't suggest regemming and all that for one fight, of course.
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12/22/08, 2:44 AM
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#19
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Von Kaiser
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Originally Posted by Allesin
Other than being very efficient in your spell choices, you might look at a spec with mental agility if mana is that much of an issue - 10% off all instant casts will make a huge difference on Sapphiron, as will your dps getting more gear/speeding the fight up. And the last tip is, you don't have to heal all the damage yourself. There are other healers there, and letting them shoulder some of the load helps your mana as well.
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Healing Prayers could help too, as so much of that fight can be healed with PoM.
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12/22/08, 3:04 AM
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#20
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Soda Popinski
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My biggest annoyance with PoM on Patchwerk is that it keeps getting stuck on the ret paladin using seal of blood when the other tanks are topped. It usually falls onto him by the third or fourth bounce. Seal of Blood doesn't bounce it back off though so it's stuck. Just an annoyance though since we don't have any problems with the fight.
Sapph- make sure you have resistance aura or totem unless you're specifically gunning for the achievement. A clown in our 8man Sapph decided frost aura wasn't necessary and 2 healing with no aura was much more rough than we expected. Just keep the pom bouncing- everyone it touches will bounce it back off with the next aoe tick. Also, your dps's ability to stay the hell out of blizzards can seriously complicate the healing. We occasionally get lazy on blizzards and I cal always feel it. As far as they're concerned the damage might just be melting off with ease while you're going through heroic efforts so they can be lazy. Don't let them do that =/
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Those of you who volunteered to be injected with praying mantis DNA, I've got some good news and some bad news.
Bad news is we're postponing those tests indefinitely. Good news is we've got a much better test for you: fighting an army of mantis men.
Pick up a rifle and follow the yellow line. You'll know when the test starts.
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12/22/08, 3:34 AM
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#21
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Don Flamenco
Blood Elf Priest
Talnivarr (EU)
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10-man sapphiron. Spec Healing Prayers, glyph prayer of healing, bounce a PoM every cooldown. Cast PoH when your own group really needs healing (start the cast when people are around 60-70%hp), CoH the other group when needed.
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12/22/08, 5:31 AM
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#22
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Banned
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For 10 man Sapphiron we made a rule for our group. If you don't have 2 pieces of FR gear, you can't roll on loot from him or KT. It's a much easier fight when everyone (minus MT & healers) has 300+ FR. Myself and the group leader provide the frozen orbs and the members have to provide the rest of the mats. Works out pretty well.
As everyone else mentioned, keep PoM on CD as it will easily be 50% of your healing done for the fight. Casting it on yourself works out pretty well. Also, 2pc T7 is actually useful here. I try to save CoH for ice tombs when people are grouped up or when the storm hits people.
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12/22/08, 5:37 AM
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#23
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Don Flamenco
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Originally Posted by Lambi
10-man sapphiron. Spec Healing Prayers, glyph prayer of healing, bounce a PoM every cooldown. Cast PoH when your own group really needs healing (start the cast when people are around 60-70%hp), CoH the other group when needed.
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Yeah, PoH is great for this fight. Also, make sure your melee are all standing in approximately the same place so you can actually hit all of them with PoM or CoH (Sapphiron's hitbox is more than 20 yards wide and if only a couple people switch sides you'll be unable to bounce a PoM across Sapphiron).
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12/22/08, 12:48 PM
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#24
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Glass Joe
Undead Priest
Shattered Hand
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25 Healing
I am curious to see how other guilds are doing as far as healing goes for 25 man Naxx. I do not have an specific questions, I'm looking for all data in general. However, I don't see wws reports in the healing threads.
We always seem to be short on healers. Looking back, on average we are running with 6 healers, sometimes 5. Bring the player not the toon IMO has made it possible for us to clear 25 man Naxx. I would appreciate a few wws reports for 25 man Naxx runs, even though we have cleared 25 man Naxx we still wipe on bosses and have room for improvement.
Patchwerk.
He did slap us around more times that I enjoyed, and I don't mind a god slapping every once in awhile. Aside from simply knowing how to heal, the best thing you can do on a fight like this is assign your healers to a tank. We assigned 2 healers to the MT and 2 healers to the OT, which lead to our first kill. Yes, its ridiculous that we didn't do this from the beginning, however until Patchwerk we had no issues keeping tanks alive. Being well organized, and communicating with your fellow healers is by far more valuable than any piece of gear.
Thanks for the advice on Sarth+3. We didn't even come close, however every bit of advice brings you that much closer to success.
Please share you wws reports, I'm mostly interested in experienced holy priests data.
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12/22/08, 1:08 PM
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#25
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Glass Joe
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Originally Posted by tronqui
I am curious to see how other guilds are doing as far as healing goes for 25 man Naxx. I do not have an specific questions, I'm looking for all data in general. However, I don't see wws reports in the healing threads.
We always seem to be short on healers. Looking back, on average we are running with 6 healers, sometimes 5. Bring the player not the toon IMO has made it possible for us to clear 25 man Naxx. I would appreciate a few wws reports for 25 man Naxx runs, even though we have cleared 25 man Naxx we still wipe on bosses and have room for improvement.
Patchwerk.
He did slap us around more times that I enjoyed, and I don't mind a god slapping every once in awhile. Aside from simply knowing how to heal, the best thing you can do on a fight like this is assign your healers to a tank. We assigned 2 healers to the MT and 2 healers to the OT, which lead to our first kill. Yes, its ridiculous that we didn't do this from the beginning, however until Patchwerk we had no issues keeping tanks alive. Being well organized, and communicating with your fellow healers is by far more valuable than any piece of gear.
Thanks for the advice on Sarth+3. We didn't even come close, however every bit of advice brings you that much closer to success.
Please share you wws reports, I'm mostly interested in experienced holy priests data.
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Here is our wws link, hope it helps some. Both our priests are holy. JC WWS
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12/22/08, 1:24 PM
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#26
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Von Kaiser
Blood Elf Priest
Earthen Ring
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For Sapphiron 10: Use the much maligned Divine Hymn when you are bunched up behind the ice block. The hot it generates is pretty good. (Take it off the long CD and we're well on our way to making this of more use.)
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12/22/08, 3:56 PM
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#27
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Glass Joe
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Originally Posted by nterr0r
Any tips for healing Sapphiron in a 10 man Naxxramas?
The group I've been going with understands the fight mechanics quite well but when trying to keep up the raid from the frost aura damage, there comes a point where I find myself running out of mana fairly quickly. I've also been trying to maximize using my Shadowfiend, Hymm of Hope (for what its worth), and cheating the OO5SR with Inner focus.
In terms of gear I know where are many upgrades I can get but drops have been very unlucky for me and I am wearing the best I can until I get upgrades.
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On our first Naxx10 Sapphiron kill we had three healers, one healer on each side (per group) and one dedicated healer for MT.
Prayer of Mending was a must and primary spell for me. I threw down the Lightwell and used Prayer of Healing when the group took over 6k in damage, but also the procs from Surge of Light (via Prayer of Mending) really helped. I also kept an eye on the MT and threw a heal when I can. Lightwell is very helpful as long as your group uses it or you can put it next to your MT so he can keep an extra HoT on himself.
During Iceblock I continued to use Prayer of Mending and if needed a Prayer of Healing. I didn't use Circle of Healing for this fight. If I see my group low on mana I'll use Hymn during Iceblock. Our Druids use Tranquility if both blocks are close together.
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12/22/08, 6:43 PM
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#28
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Piston Honda
Undead Priest
Borean Tundra
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[EDIT: eh, someone already said it]
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12/22/08, 9:13 PM
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#29
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Piston Honda
Undead Priest
Drak'thul (EU)
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Originally Posted by Lambi
Wow that's really impressive that you managed to pull the healing off when you were on the Sarth tank. How did you manage to keep the DPS classes alive?
Edit: I'm stupid, you clearly stated that the elemental shaman kept them alive. Well done 
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Yep and we also had him heal inside the portal. The twilight torment debuff wasn't such a big problem really since we killed Vesperon second.
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12/23/08, 2:11 AM
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#30
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Glass Joe
Dwarf Priest
Burning Legion
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Originally Posted by Sir Loin
For 10 man Sapphiron we made a rule for our group. If you don't have 2 pieces of FR gear, you can't roll on loot from him or KT. It's a much easier fight when everyone (minus MT & healers) has 300+ FR. Myself and the group leader provide the frozen orbs and the members have to provide the rest of the mats. Works out pretty well.
As everyone else mentioned, keep PoM on CD as it will easily be 50% of your healing done for the fight. Casting it on yourself works out pretty well. Also, 2pc T7 is actually useful here. I try to save CoH for ice tombs when people are grouped up or when the storm hits people.
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Quick question, how much damage is mitigated when at 300+ FR ? Does it make you take no tick damage or how much damage do you take? This seems like something I am interested in trying. Wowwiki says 415 is cap for a level 83 boss (e.g Sapphiron) so depending on how much is mitigated I might try this for my guild.
I appreciate everyone's input, your comments have all really helped. I realized that people learning the fight and taking a lot of other damage which caused the healing part of this fight to be very stressful.
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