Originally Posted by Hyperbolicious
"This effect cannot occur once every 12 seconds" pertains to the 2.5% mana back on shield absorption/dispell, a 12 second CD on an effect that is limited by the 15 second duration of weakenend soul would be redundant.
So in best cast scenario you are looking about around 250 mp5 from rapture with 24k mana.
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It may be a bug that it is currently not limited on the priest. It is also possible that there will be a coming change that reduces WS under 12 seconds.
I await updated patch notes and blue responses to understand the true change.
If it is working as intended on the PTR right now...
- Per Target: (25k * 0.025 / 15 * 5) = 208.3mp5
- Maximum - Every GCD cast PW:S all consumed: (25k * 0.025 / 1.0 * 5) = 3125mp5
Limited to 12 sec...
- Maximum - Consumed shield every 12 sec: (25k * 0.025 / 12 * 5) = 260.4mp5
Current Rapture returns...
- If I remember correctly the maximum return from Rapture is somewhere around 2000mp5 @ 25k mana. Accounting for 100% effective healing and DA consumption.
- I personally in live data have seen as high as ~1200mp5.
Summary
Based on the numbers and Blizzards goal of making mana management a concern there being no 12 sec CD sounds un-intended. In looking at the numbers you can see that it would be possible to exceed current rapture regen with the no CD limitation on the new rapture effect. As it stands if there will be a 12 sec limitation 260mp5 at 25k mana isn't bad, though it will lead nearly unmanageable play attempt to reach the theoretical maximum.
Not only that but re-applying PW:S and proc'ing the Rapture return sounds extremely questionable.
The concerns I have with a CD to the rapture effect, is that attempting to "manage" PW:S applications such that damage will cause a PW:S to get consumed as near after the 12 second period as possible...
- The optimum scenario requires perfectly timing shield consumptions using 2 targets. 12sec rapture CD < 15sec WS CD
- Maintaining WS debuff for additional DA from crit is now more valuable on your primary target.
- My testing indicates that DA consumed first, this could prolong the time PW:S is remains unconsumed.
- Mana regen is reliant on accounting for incoming target damage per situation.
The last of which is out of our control. All we know is when PW:S was consumed (last proc time), when it can next proc (generally), and when we can next cast PW:S on the same target. Looking at the primary scenario of MT healing:
If you pre-shielded the tank and immediately engage mobs, noting that it fades in ~5 seconds... You have 10 seconds till you can reapply but 12 seconds before you can proc Rapture again. So do you immediately reshield when WS fades? If damage spikes it could consume <2 seconds. If you wait 2 seconds and reapply it could take X time to get consumed. Both scenarios reduce the mp5 value significantly. You could shield 2-3 tanks staggered and still have mana scenarios very out of your control that reduce mp5 value or increase it.
This isn't even as reliable as Holy priests manipulating oo5sr time. At least then you knew I crit -> use inner focus -> using stop casting... Here there is a lot of uncertainty. I could see it being possible to rely on 2 procs per minute if you use PW:S consistently, but there is no guarantee that you will exceed that level of effectiveness without rng help or ESP.