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Old 04/24/09, 4:51 AM   #136
Cm1
Glass Joe
 
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Orc Shaman
 
Zenedar (EU)
Originally Posted by Jeszra View Post
I have been pushing myself to inner focus + divine hymn almost every fight and I must say i really love it. I have done 118k healing with one cast.
When I originally read the tooltip for Divine Hymn, I perceived it was similar to Tranquility but raid wide and selected the three least healthy people and only healed them for the duration. After a little testing, I too have found that this is an invaluable spell for fights which have larges-scale, raid-wide damage. I.e. Ignis, XT, Kologarn, Hodir all as examples. I've macro'd Inner Focus with Divine Hymn to soak up that 2k+ mana cost and the +crit chance doesn't hurt either.

I'm also finding Prayer of Healing pretty godly on these fights too (less so on XT).

Here's some WWS stats from our Ulduar heroic opener the other night, The first six bosses down in the start of our raiding week. This link goes directly to our XT one-shotting and my healing just to show the single Divine Hymn effective healing of 134k+ for no mana.

As a side note, i'm stacking spell power these days and totally ignoring spirit or mp5 in any form. I'm not having mana issues and only a couple of occassions so far had to use a mana pot (Hodir being an example).

My primary spec is now Holy and only go Disc for encounters/roles which allow it to shine.

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Old 04/24/09, 10:27 AM   #137
Xiv
Von Kaiser
 
Troll Priest
 
<Ave>
Magtheridon (EU)
Can anyone confirm if the crit from IF affects DH? And also if DH gains 5% crit from holy specialization?

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Old 04/24/09, 10:54 AM   #138
Liths
Piston Honda
 
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Human Priest
 
Emerald Dream (EU)
Why wouldn't holy spec affect it, that would make no sense. As for inner focus, that's another deal. My logs seems to indicate that it doesn't increase the crit % of it, but the sample size isn't big enough to say for certain.

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Old 04/24/09, 12:19 PM   #139
RootBreaker
Piston Honda
 
Troll Priest
 
Detheroc
Originally Posted by constantius View Post
General Vezax: don't be holy for this fight .
Why is discipline so good for this fight? Does rapture work through the mana regeneration supression aura? Is it just because you can can very powerful shields while benefiting from the mana reduction of shadow crash?

We did it with two holy priests last week.

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Old 04/24/09, 12:51 PM   #140
Sharajat
Piston Honda
 
Night Elf Priest
 
Scarlet Crusade
Originally Posted by RootBreaker View Post
Why is discipline so good for this fight? Does rapture work through the mana regeneration supression aura? Is it just because you can can very powerful shields while benefiting from the mana reduction of shadow crash?

We did it with two holy priests last week.
I'll list the reasons:

1) All damage is single-target.
2) PW:S is great HPM. PW:S with a 70% mana reduction is ungodly HPM.
3) Assume no illumination. Is there a single heal in the game more cost-effective than Penance?
4) Power Infusion - also reduces mana costs!
5) 15% Intellect Bonus

That being said, I did this fight holy to help out with the kiting, but I'd rather be disc in a heartbeat.

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Old 04/24/09, 12:51 PM   #141
Squishypants
Glass Joe
 
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Blood Elf Priest
 
Ghostlands
Originally Posted by constantius View Post
General Vezax: don't be holy for this fight
I would have spec'd disc for this if we didn't already have a disc priest in the raid. I just don't see it being more useful to have 2 disc priests.

I was holy for our kill and it really wasn't all that bad. With 2/2 SoL and about 32% raid buffed crit I was bouncing PoM off the tank and getting a good amount of SoL procs which of course are amazing for this fight. Other than that I was carefully cancel casting flash heals on the tank and random crash victims, along with a few CoH's when there were several people in the vapors. I was able to get full or almost full on the vapors by waiting til tick 5 and Binding heal the tank at 6&7 then stepping out.

B&S and Glyphed GS are nice to have on this fight. As others have said B&S helps the tank kite, and GS during stressful points in the kiting helps a ton as well. We wiped several times due to random tank gibs because the paladins couldn't spam or the tank got out of range at the wrong moment, so GS on cd is a good save.

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Old 04/27/09, 2:06 AM   #142
Vinha
Glass Joe
 
Night Elf Priest
 
Stormreaver (EU)
I've been raiding 10 and 25-man Ulduar with 14/57/0 Holy.

So far, I've found myself topping healing meters in every boss so far. My HPS has been around 3000 to 5200, thanks to PoH and CoH. Our raid usually includes 1 shammy, 2 priests, 2 holy paladins and 2 druids.

What I've noticed, is that haste becomes very, very important. After they repaired the PoH 2 fast cast bug, I've noticed that almost every fight benefits from haste. Especially Hodir and Kologarn. In Hodir, where you can have haste buff - you can really see how important haste is for Holy priest.

Currently I lack haste in my gear, but it will be changed after few upgrades. Mana hasn't been an issue in Ulduar for me, but I've used all CD's in every fight.

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Old 04/27/09, 4:48 AM   #143
Ashlina
Glass Joe
 
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Troll Priest
 
Bloodfeather (EU)
Sorry to change the subject dramatically, but is anyone having threat problems in Ulduar? On trash and every fight with adds, short of kologarn, I seem to find myself the object of desire for all the mobs. Having installed an aggro warner, fading as fast as I can I cant do anything more really short of not healing. It would be nice to know if anyone else is having these issues (which I have put down to threat from aoe healing) or if its a failure of our tanks.

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Old 04/27/09, 5:33 AM   #144
tsigo
Don Flamenco
 
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Tsigo
Undead Priest
 
No WoW Account
Pretty much only on Ignis, and only if an add spawns just as I'm starting to heal a Flame Jets cast. I'm sure I've pulled aggro on other stuff, it's just not often enough that Fade can't take care of it.

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Old 04/27/09, 6:45 AM   #145
meddle
Von Kaiser
 
Dwarf Priest
 
Kilrogg
Originally Posted by Ashlina View Post
Sorry to change the subject dramatically, but is anyone having threat problems in Ulduar? On trash and every fight with adds, short of kologarn, I seem to find myself the object of desire for all the mobs. Having installed an aggro warner, fading as fast as I can I cant do anything more really short of not healing. It would be nice to know if anyone else is having these issues (which I have put down to threat from aoe healing) or if its a failure of our tanks.
Tonight on Yogg-Saron I was definitely pulling hate on some guardians, even with a Paladin Tank picking them up. Fade, of course, came in handy and saved my life a couple times. I have also experienced threat problems on Ignis, as Tsigo experienced. Basically you're just bound to get that momentary threat spike after chaining PoH into CoH when the raid is damaged badly and new mobs are coming into play. There is just bound to be at least *some* issues with threat when tank cooldowns (namely taunt) are limited and adds are spawning.

You said you are experiencing threat problems on trash and on "every fight with adds" though, which does make me wonder if it's your tanks since that is pretty damn often.

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Old 04/27/09, 9:30 AM   #146
Norie
Glass Joe
 
Undead Priest
 
Nathrezim
Any advice for Thorim? I am holy and stay out in the Arena as one of 4 healers out there. Two of us get a tank while the other two are raid healing. The problem is that we are arguing over how to set up the arena. One strategy has us clustered in the middle with the tanks on the outside laying concentrate/D&D, however, the slow casting debuff hits us here and healing becomes nearly impossible to catch up on.

When I have moved to the outside, for the first couple of waves it is okay, however, at about the 3 minute mark the healers start drawing aggro and it's a domino effect, however we are not affected by the slow casting debuff.

I am an advocate of spreading around the arena with the tanks/dps in the middle in a triangle formation. This way even if a healer does get the slow casting debuff there are 3 others there that shouldn't be affected. The lightening orb is not that big a deal to heal through either.

So how are you guys standing in there? Because honestly the arena is what is killing us at the moment.

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Old 04/27/09, 9:42 AM   #147
Doncabesa
Von Kaiser
 
Draenei Hunter
 
Eldre'Thalas
What healing setup are you using? Druids are fantastic for Arena healing because of that slow, along with disc priests shielding as often as possible. We stand on the outer edges of the middle, normally in a tank's death and decay or consecrate. I still have to fade on most cooldowns but it worked well on our first night on him kill.

Last edited by Doncabesa : 04/27/09 at 9:43 AM. Reason: added information

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Old 04/27/09, 9:47 AM   #148
Norie
Glass Joe
 
Undead Priest
 
Nathrezim
Originally Posted by Doncabesa View Post
What healing setup are you using? Druids are fantastic for Arena healing because of that slow, along with disc priests shielding as often as possible. We stand on the outer edges of the middle, normally in a tank's death and decay or consecrate. I still have to fade on most cooldowns but it worked well on our first night on him kill.

We were running 2 holy priest, 1 paladin, 1 shaman in the arena

A disc priest and druid in the tunnel.

On the attempt that we had the druid in the arena and me in the tunnel as holy we seemed to work okay, but up top got overwhelmed.

On that note too, how many people do you guys normally send through the hallway? We have been sending 10 which is 1 tank, 2 healers and 7 DPS.

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Old 04/27/09, 9:59 AM   #149
Ashlina
Glass Joe
 
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Troll Priest
 
Bloodfeather (EU)
We have gone for druid, disc priest, and resto shammy in the gauntlet. The disc priest really helps on the tank while the druid can heal when moving and the resto shammy tops people who are slow.

As a holy priest I find staying in the centre and healing fine. I move round to avoid cleaves and ww and although i can get aggro off fresh mobs (see above post) being close to the dk tank really saves my bacon. I dont find the cast slow effect that bad using COH, emp renew and surge of light procs to carry me through the debuff. I also help out with dispelling.

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Old 04/27/09, 11:02 AM   #150
Norie
Glass Joe
 
Undead Priest
 
Nathrezim
Originally Posted by Ashlina View Post
We have gone for druid, disc priest, and resto shammy in the gauntlet. The disc priest really helps on the tank while the druid can heal when moving and the resto shammy tops people who are slow.

As a holy priest I find staying in the centre and healing fine. I move round to avoid cleaves and ww and although i can get aggro off fresh mobs (see above post) being close to the dk tank really saves my bacon. I dont find the cast slow effect that bad using COH, emp renew and surge of light procs to carry me through the debuff. I also help out with dispelling.
Do you need 3 healers in the guantlet? The damage seemed pretty light, but then we only made it up to the second boss before the big white ball of death came and killed us! The worst was the multiple WW's on the tank when he was stunned but it was easy to heal through.

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