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Old 04/21/09, 4:51 PM   #101
RootBreaker
Piston Honda
 
Troll Priest
 
Detheroc
Originally Posted by Falim View Post
Well if you're choosing between POH and COH glyphs, I think COH is the clear winner. While COH has a CD, it is much more versatile and will likely amount to a larger portion of your healing. There's only a few encounters where POH is likely to out perform COH.
I think there's more than a few. Ignus, XT-002, Kologarn, Hodir, Mimiron. Hardmode Freya.

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Old 04/21/09, 5:08 PM   #102
constantius
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Dwarf Priest
 
Shadowsong
Yes, PoH on its own outperforms CoH. How could it not? It heals for approximately twice as much per cast, has no cooldown, and is used more for primary healing. But what we're comparing is:
  • Total number of casts of CoH, and average value per *hit* (5 hits, unglyph'd)
  • Total number of casts of PoH, and average extra healing done by the Glyph via the HoTs
If you compare those, I think you'll find that the smart nature of the 6th target on Glyph'd CoH makes it superior to glyphing for PoH. PoH might be a huge percentage of your healing, but the Glyph isn't going to account for anywhere near the amount of healing as CoH, assuming you use CoH properly. In the latter case (using CoH properly), adding an extra smart target is a better throughput option than adding the HoT to PoH.

You can think of the Glyph of PoH as adding 20% to each heal target, but as a HoT (and much more likely to overheal, as a result). The smart nature of the +20% healing to CoH via Glyph seems as if it will give less overheal and more throughput. The fact that it goes on the instant cast spell is just gravy.

Anyone who cannot cope with mathematics is not fully human. At best he is a tolerable subhuman who has learned to wear shoes, bathe, and not make messes in the house. - R.A. Heinlein

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Old 04/21/09, 5:19 PM   #103
Jazzer
Von Kaiser
 
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Human Hunter
 
Elune
Originally Posted by tedv View Post
You are still missing Test of Faith, which is one of the best talents we have available. It's almost as good as Spiritual Healing. You are right that Greater Heal is getting worse, but you don't buy that many points by dropping Divine Fury. In theory you could cut Empowered Healing, which is roughly 15% extra healing to Flash and Binding Heal for 5 points.

I suppose you could try this spec, which focused on group heals and renews at the expense of Greater Heal. http://talent.mmo-champion.com/?prie...0&version=9806

I'm dubious though.
That's the same spec that oolon posted. Guessing you pasted the wrong one?

I've been messing with my holy spec a few times. My goal in a holy spec is to be optimized for raid healing only.
I have been running this following spec and have been quite pleased: Talent Calculator - World of Warcraft
I don't pick up Empowered Healing because the only thing I'm using my flash or gheal for (for the most part) is flash heal on SoL procs. There are times when I use gheal, but it's rare, and flash heal is only showing ~400-500 more healing per cast from logs if I have 5/5 empowered healing. I also skip out on inspiration, which I'm sure many people look down upon, but I can't see it providing even a 10% uptime on the tanks when I'm healing like I do as it only procs on flash (which most are non-crits due to SoL), binding (situational), greater (rarely used), circle (not always heals a tank), and prayer (usually hitting the lower HP groups filled with casters).

How I use the spec depends on the fight. Ignis for example, I'll get serendipity to 3 before a flame jets. Toss a mending out as it casts, hit circle in the air, and cast 2 hasted PoH right as I land followed by another mending/circle. Finally, I'm using SoL procs as I get them, and renews are what I use when mending and circle are on cooldown.

In this case, the uptime of my holy concentration didn't surpass 20% in our 3 attempts (3rd being the kill).

The other fight I got to use the spec on was Thorim arena healing. Again, mending and CoH on cooldown and filling the time in between by spamming renews (which averaged 2 ticks per cast for a total of ~6.5k per cast). In this case, my uptime of holy concentration was around 40%. I'm beginning to realize how unimportant the talent is when healing like I have been.

This leads me to the following spec: Talent Calculator - World of Warcraft
Grabbing the 3 points from holy concentration and the 1 point from lightwell, I can get mental agility which will lower my renew costs which should end up being significantly better than holy concentration, as well as lower the costs of circle and mending.

Also, regarding glyphs:
GS is a no brainer.
Circle will outperform PoH in most every case.
Finally, I settled on renew. Obviously if you're using flash, that would be a better choice, but with only ~2 average ticks per renew healing, reducing the number of ticks by 1 shouldn't be a concern.
With the way I've been using my spec, I couldn't see using any other glyphs.

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Old 04/21/09, 5:49 PM   #104
tedv
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Goblin Priest
 
Mal'Ganis
My bad, that was an incorrect paste. But your spec is making me think some more. I think you might be right that ignoring Greater Heal in favor of Renew is the way to go. Keep in mind that the following talents are only or primarily for the greater heal improvement:

5/5 Divine Fury
3/3 Improved Healing
5/5 Empowered Healing

However, I think you still want to keep Inspiration. This is because bouncing Circle of Healing off of the main tank is still a good idea. Binding Heal on tanks after you've taken some raid damage is also a good use of a cooldown. Besides, there's nothing else worth taking in that tier.

So it's easy to move 3 points from Improved Healing into Inspiration, but even if you cut 5 points from Divine Fury, there's nowhere good to put them. You can grab what, 4/5 spell warding? Surely more useful for raiding, but nothing to write home about. I'm also not convinced that spending 4 points for Mental Agility beats 3% healing and Lightwell.

At any rate, I'm going to hedge my bets and go with this spec: Talent Calculator - World of Warcraft

In theory this lets me spam Renew and Flash of Light in times of light raid healing and use Prayer and Circle after raid damage. I still have 2.5 second greater heals if that's needed-- they just cost 15% more mana and heal for 1k less because I lack Improved Healing and Empowered Healing. I can live with that. If Lightwell sucks too much, I can get shift it for the second point in Blessed Resilience.

On the subject of Glyphs, I'm certain the right choices are Guardian Spirit, Circle of Healing, Prayer of Healing. Those are the three glyphs that actually increase healing output rather than just mana efficiency.

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Old 04/21/09, 6:04 PM   #105
Jazzer
Von Kaiser
 
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Human Hunter
 
Elune
I did want to keep divine fury because if I do ever want to cast gheal, I don't want it to take an eternity. On top of that, when I've got nothing better to do than DPS (like during XT-002 when his heart drops) I can squeeze out a tad more damage for those type of things. And like you said, where else will the points go? Spell warding? I can live without that.

I could do without Improved Healing, and the likely place those points would go would be Inspiration. The need for greater heal seems so minimal that saving the mana on a few casts per fight doesn't seem like it would really hurt. This will probably be the change I make in choosing my talents today.

The whole picking up mental agility thing only costs us the 3 points in holy concentration and the one point in lightwell. I think it's safe to say (at least in my case) that due to the little amount I use flash (because I'm using renew instead), that mental agility is going to save a LOT more mana than holy concentration will regenerate for me.

Edit: Also, I'd have a hard time giving up 2/2 holy reach. It's great for circle sure, but I'm finding the real value is for prayer of healing, which will now cover 36 yards from the initial target. Not to mention, it puts the radius of divine hymn to 48 yards, which will 99% of the time, encompass the entire raid, even if it is a 10 min cooldown.

Last edited by Jazzer : 04/21/09 at 6:14 PM.

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Old 04/21/09, 6:08 PM   #106
tedv
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Goblin Priest
 
Mal'Ganis
Originally Posted by Jazzer View Post
The whole picking up mental agility thing only costs us the 3 points in holy concentration and the one point in lightwell. I think it's safe to say (at least in my case) that due to the little amount I use flash (because I'm using renew instead), that mental agility is going to save a LOT more mana than holy concentration will regenerate for me.
Holy Concentration also procs from Renew, which is the main reason for it. The other motivation is that if you are in a situation where you need to chain bomb Greater Heals for some reason, you're guaranteed virtually full uptime on Holy Concentration, giving you the mana regen when you need it most.

In other words, Holy Conc gives you less mana when you don't need it and more mana when you do. Besides, if you are spamming renew enough to get use from Mental Agility, Holy Concentration could have been up as well, due to Empowered Renew procs.

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Old 04/21/09, 6:26 PM   #107
Ignayshus
Piston Honda
 
Human Priest
 
Bleeding Hollow
Originally Posted by tedv View Post
In theory this lets me spam Renew and Flash of Light in times of light raid healing and use Prayer and Circle after raid damage. I still have 2.5 second greater heals if that's needed-- they just cost 15% more mana and heal for 1k less because I lack Improved Healing and Empowered Healing. I can live with that. If Lightwell sucks too much, I can get shift it for the second point in Blessed Resilience.

On the subject of Glyphs, I'm certain the right choices are Guardian Spirit, Circle of Healing, Prayer of Healing. Those are the three glyphs that actually increase healing output rather than just mana efficiency.
Would such a spec warrant putting more priority on sp/crit over haste for holy?

The last digit of Pi is delicious.

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Old 04/21/09, 6:28 PM   #108
Jazzer
Von Kaiser
 
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Human Hunter
 
Elune
That's true, but I'm basing this off the numbers you initially posted regarding holy concentration. You were saying 100% uptime ends up being ~109mp5 given 1200 spirit and 1000 int.

I just took a quick look at our logs for Thorim, and while using renew almost exclusively while mending and circle were on cooldown, I didn't surpass a 50% uptime of holy concentration.

So using those numbers for spirit and int, it puts holy conc at ~55mp5 in a fight where I'm using renew a LOT. Whereas mental agility saves me on not only every renew, but also every circle and mending I cast.

I don't have the mana costs in front of me atm, but just going off memory, isn't circle somewhere around 850 mana? Mental agility would save ~85 mana on each cast alone, which is a savings of ~71 mp5 if you're keeping it on cooldown. That's before factoring in mending and renew.

That's the main reason I'm probably going to swap out holy concentration and lightwell for mental agility.

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Old 04/21/09, 6:40 PM   #109
Ignayshus
Piston Honda
 
Human Priest
 
Bleeding Hollow
But if you're using holy as a raid heal spec and disc as the direct heal spec, doesn't it seem that giving up lightwell is a significant loss? (Thinking about XT, Kol, Mim)

The last digit of Pi is delicious.

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Old 04/21/09, 7:25 PM   #110
Jazzer
Von Kaiser
 
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Human Hunter
 
Elune
Admittedly I've not really put lightwell to great use despite having the talent. I can say that I think it's unnecessary for XT and Kolo as the damage is all able to be healed up very quickly. I don't have experience with Mimiron though, so I can't say for sure there.

I've always tossed a point into it if I was able to spare the point, and if I had my heart set on having lightwell, I'd probably take the point from healing prayers or test of faith, but I can't really see a situation so far where we need people to worry about healing themselves. I have probably actually used lightwell more often to designate a spot or test range on something than people have actually used it to heal themselves. Though that's not a very good reason to not use the spell for something useful.

Every wipe is a learn.

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Old 04/21/09, 7:37 PM   #111
Othila
Glass Joe
 
Troll Priest
 
Magtheridon
Originally Posted by The Ghede View Post
I dislike GuS for it's low uptime.
But if you Glyph into it, you can keep it up every minute as long as you don't let the buff be consumed. 50% more healing every minute, more often if you have multiple priests in your raid spec'd into it, sounds like a pretty decent uptime to me.

Maybe my view is a little skewed because we usually run 3 holy priests, 1 holy paladin, 2 resto shaman, and 1 druid if we're doing 7 healers. We almost always have 3 holy priests on every fight unless one of us swaps to disc to MT heal with the pally.

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Old 04/21/09, 8:31 PM   #112
Chirality
Don Flamenco
 
Night Elf Warrior
 
Greymane
Originally Posted by Jazzer View Post
Admittedly I've not really put lightwell to great use despite having the talent. I can say that I think it's unnecessary for XT and Kolo as the damage is all able to be healed up very quickly. I don't have experience with Mimiron though, so I can't say for sure there.

I've always tossed a point into it if I was able to spare the point, and if I had my heart set on having lightwell, I'd probably take the point from healing prayers or test of faith, but I can't really see a situation so far where we need people to worry about healing themselves. I have probably actually used lightwell more often to designate a spot or test range on something than people have actually used it to heal themselves. Though that's not a very good reason to not use the spell for something useful.
Lightwell has always seemed to be a talent that you get more use out of in 10mans than in 25mans. I use it a lot in a 10-man raid, but only really use it in a 25-man to heal myself or put a marker for my group ("don't get more than 36 yards from this or you will die to Tantrum you fools"). That said, I'm still addicted to the talent in an odd way.

I tend to agree with you about Empowered Healing and Improved Healing, though I think I'm a bit more hesistant to pick up Mental Agility. My problem with your spec: even when I focused on casting Renew a ton, it just didn't seem to make up a meaningful portion of my damage--worse in a 25man compared to a 10man. How much are you seeing renew heal on Recount/WWS? I basically capped out at 10%.

To me--10% healing does not justify more than one point in empowered renew, and only 2 points in improved renew (I prefer Holy Reach to get to tier 4). It's enough that I would seriously consider getting Blessed Resilence over additional points in Empowered Renew. Perhaps not having it Glyphed was detrimental to my renew-usage, though?

That said--20% off of Prayer of Mending (probably my most commonly cast spell) and Prayer of Healing is likely to solve my mana issues by itself, so I'm not sure it's worth giving up additional throughput to get Mental Agility.

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Old 04/21/09, 9:46 PM   #113
Darksign
Glass Joe
 
Undead Priest
 
Sylvanas (EU)
Hey guys, haven't really posted here before, but i'll just share my thoughts about Ulduar.
First of all, very very nice instance,i like it much more than naxx.
About being discipline, we didn't have any in raid during our 25man Ulduar kill, don't really know any fight where it could be useful, maybe Razorscale, but that's 1 boss. 2nd holy priest is still very good, especially if you have 2set bonus of t8, +10% crit to PoH is crazy on some fights like XT, Mimiron, Ignis, or well any aoe healing fights, i really love it ( finally an awesome set bonus for us). Havent tested the 4set bonus, i only have 3 of it yet
What do you guys think of keeping the t7 2set bonus? I was thinking of taking it because PoM the spell which was the most useful for me on every fight, but i'm not sure, because i refresh it pretty often.

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Old 04/21/09, 10:14 PM   #114
Alv!ra
Von Kaiser
 
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Troll Priest
 
Kor'gall (EU)
T7 2-set bonus is not worth the stat downgrade, in my opinion. Especially when you get the 4-piece t8 bonus which blows it away. While that bonus is worth a lot less for holy than disc, I'd still say the downgrade to t7 won't be worth it, maybe except for a sapphiron-style encounter. On the fights of Ulduar I've seen so far though, I haven't noticed my PoM being used up before it's cd was off, at which time I usually refresh it anyway.
So if there's 2 or 3 "jumps" left on it when I refresh it on a tank doesn't really matter, hence making the 6th bounce wasted in most situations.

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Old 04/21/09, 11:21 PM   #115
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
Originally Posted by Ignayshus View Post
Would such a spec warrant putting more priority on sp/crit over haste for holy?
That has been the priority since 3.0 anyway, but yes, that's still the priority now with this spec.

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Old 04/22/09, 1:42 AM   #116
Jazzer
Von Kaiser
 
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Human Hunter
 
Elune
Originally Posted by Chirality View Post
How much are you seeing renew heal on Recount/WWS? I basically capped out at 10%.
On our Thorim kill, my renew ticks made up 12% of my healing and the empowered renew portion made up 7%, so 19% total. This was using a bare minimum of non-SoL flash heals and greater heals. Like I said before, I've been using renew to fill the time between CoH and PoM cooldowns.

I guess a lot of it will depend on what your other healers are doing. Despite about half my ticks going to waste from other healers topping people off, I'm able to get pretty good numbers from it. I have been using the renew glyph to try and get more healing out of the spell sooner.

Every wipe is a learn.

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Old 04/22/09, 2:02 AM   #117
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
This thread is rapidly devolving into spec and talent discussion, along with Glyphs. Let's try to keep it on-focus: raiding questions, raiding problems. There's another thread for theorycraft: this is for Ulduar fights, how you've approached them, and (typically) the problem you're having.

Anyone who cannot cope with mathematics is not fully human. At best he is a tolerable subhuman who has learned to wear shoes, bathe, and not make messes in the house. - R.A. Heinlein

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Old 04/22/09, 3:27 AM   #118
Cm1
Glass Joe
 
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Tauren Druid
 
Nagrand (EU)
Long time lurker, first time poster.

TBC I was Holy, switched to Disc pre-3.1 and now i'm Disc and Holy pve dual specs.

After a week of Ulduar, I thought i'd share some of my experiences with the relevant specs and encounters (which matter).

We run with 7 healers usually and the split of classes can change from night to night. But we generally have at least one of each healing class.

Razorscale: We had three tanks and two groups, one group (and tank) on each side taking the standard mobs while the third tank would hover in the middle picking up the WW mob. Ranged (generally on the left group) would switch to dps down the WW mob on the middle tank whenever it was up. I tried both Holy and Disc on this fight (pre-balancing the enrage time i'll add) and found Disc to be the superior. I was the only Disc priest in the raid however. I would also choose to heal the third tank and cover anyone hit by a fireball with a quick PWS & Penance assuming my tank wasn't taking damage.

Ignis: This is a fairly healing heavy fight, with raid wide damage which needs to be topped off. Holy is the obvious choice, but as we were losing people in the pot, I swapped from tank healer to pot / raid healer so opted for Disc to fire a PWS & Penance as necessary. I found that it was useful to stop using any non-instant casts when Ignis was close to casting the Jets and after they were cast would be to follow up with PoH (yes, as Disc) on 1-2 designated groups while the other priest (Holy) would do the same on another 1-2 designated groups. I personally found that Disc was great to keep the potted person alive (PWS, PoM, Renew as instants if Jets are incomming, otherwise PWS, Penance).

XT: I went Holy for this solely for Lightwell. We positioned XT on the bottom of the steps with the MT half way up the steps, melee were behind the boss and the ranged / healers positioned in a semi-circle behind. Lightwell was dropped just behind the melee ready for the Tantrum. While I was on tank healing, the Lightwell / CoH was useful for topping up the melee during tantrum if Lightwell was used up and on cd.

Kologarn: Opted for holy on this as was MT tank healing but wanted the benefits of Lightwell, CoH and Renew. Dropped the Lightwell just on the threshold of the door so that anyone getting the beams can run back and then across the doorway and top themselves up with the Lightwell. PoM was pretty nice on this fight too.

Iron Council: Two healers per tank - Steelbreakers tank had myself and a druid. I'd pre-warned the druid that when Fusion Punch was incomming I would stop healing and spam dispell to remove that nasty debuff asap. Once Steelbreaker was down, dps moved to Runemaster and myself and the druid helped out raid healing. I went Disc for this just because of the ability to pop a PWS on the Steelbreaker tank (and anyone in the Death Rune) just before Fusion Punch ready for dispell. Seemed to work fine.

Auriaya: Opted for Disc for faster Mass Dispell casts on the fear. Would keep myself Fear Warded (and i'm undead) so would Mass Dispell immediately. We had two priests (myself Disc and the other Holy). Pull: The Main tank would be out of LoS, the beast tanks would take two each (from two hunter MD's) and on the pull would get a Pain Supression / Guardian Spirit while getting spam healed. We would kill one beast on each tank to reduce the damange on those tanks. From then on it's easy enough.

Hodir: Oh how I love this fight. MT had a paladin, druid and shaman at all times. The other four healers (two of which were Holy priests) were spread in three rough ranged groups. I found that keeping PoM up all the time was awesome. I would generally save CoH for Flash Freeze as everyone was gathered and would regroup on full health ready for the Frozen Blows - PoM, Renews, Binding Heal and Flash Heal depending upon the requirement. Really loved this fight.

The Hodir fight is the only one which i've felt was really healing intensive (more so than Ignis as at least you know that people aren't going to die from one lot of Jets assuming they were topped off beforehand). Frozen Blows is the only ability that needs to be dealt with for 20 seconds.

Here's my WWS stats from our Hodir kill. WWS for Holy Priest on Hodir.

If people would like other WWS stats for the other kills, please let me know and i'll dig them out.

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Old 04/22/09, 5:27 AM   #119
Bidule
Glass Joe
 
Human Priest
 
Tarren Mill (EU)
My guild's a 10m guild, and I run either Disc or Holy according to what I feel is best for the encounter. We run with 2 or 3 healers, them being a druid, and a resto shaman who's 1st spec is Enhancement.

I initially thought that on raid-damage fights, I'd favour my Holy spec, but after being in the instance this week (we cleared all up to Mimiron and had a few tries on him last night), I found that healing was much smoother on raid damage fights (Ignis, Hodir, Mimiron) when I was disc; and the other healers felt it too.

And I'm not sure how to explain it. Is the -3% reduction that good? Is it because in my Disc spec I do use Glyph of PoH (which I feel is more useful in a 10m environnement, especially being teamed with resto druid and resto shaman)? And I do not feel like I'm pre-shielding a hell of a lot to prevend the raid damage.
Or am I doing something wrong as Holy (ie I think I'm not taking advantage of Serendipity enough for PoH)?

I do not have a lot of parses to show, only last night's Hodir kill and Mimiron's tries (that are hidden in the trash section...), but I guess it's better than nothing: Wow Web Stats
Tries 1-3 I'm holy, and we're 2 healers, I swapped disc from try 4, and from try 6 we're 3 healers.

Is anyone feeling something similar on 10m?

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Old 04/22/09, 10:49 AM   #120
Elimbras
Don Flamenco
 
Dwarf Priest
 
Eitrigg (EU)
Originally Posted by tedv View Post
At any rate, back to Holy Concentration. Lets estimate a 40% uptime with 1200 spirit and 1000 int. This is a bit generous but not too much. The full spirit regeneration rate with 1200 spirit and 1000 int is 218 m/5. That means 100% uptime holy concentration is worth 109 m/5. At 40% uptime, the talent is worth 43.6 m/5. That's slightly under 15 m/5 per point, and around 2000 mana in a 4 minute fight for all 3 points.
You made an error for the spirit regeneration rate:
using Constantius formula (which I checked on my character), you sould get 634 MP5 ooFSR with 1200 spirit and 1000 int, and 317 MP5 while casting. 100% uptime holy concentration leads to 158 MP5, and 40% uptime is 63 MP5.


Comparing Holy Concentration to Healing Prayers, each point in Healing Prayers saves you 160 mana from each cast of Prayer of Healing. If you cast Prayer of Healing more than once every 50 seconds, it beats a point in Holy Concentration with 40% uptime. With 20% uptime, you only need to cast a prayer every 100 seconds for Healing Prayers to win. I believe this is true for almost every fight in Ulduar.
So, point per point, Holy concentration grants 53 MP5 at 100%, and 21 MP5 at 40% uptime.
For my character, without any talent, POM cost 580 mana and POH 1850. Each point in healing prayers save 10% of these. Assuming one POM every 10s, that's around 30 MP5 saved. At 40% uptime, one point in healing prayers saves already more than one point in HC. For 100% uptime, you need an additional gain of 23 MP5, which is equivalent to 1 POH every 40 second.
For raid healing, I would consider HP as more important as HC therefore.

Now, let's try to evaluate the third available regen mana talent : Mental Agility. That's 10% less for each instant cast, for 4 points (I include the point needed to reach the tier).
Instant cast are POM, COH and renew.
POM is (assuming 2/2 HP, which you should have if you want to take MA) for me 464 mana per cast. COH is 21% of base mana. With 3k86 base mana, it's 811 mana. Renew is 656.
Each of the four point saves 2.5%, that's around 11 for POM, 20 for COH and 16 for renew.
Assuming 1 COH and 1 POM every 10s (over the whole fight), each point saves at least 15 MP5. If you throw 1 renew every 15s, then you beat, point per point, the 40% uptime of HC. You need two renews every 5s to beat the 100% uptime of HC.

For a summary, I would basically rank the regen talents as follows : Healing Prayers > Holy Concentration > Mental Agility. If you use a lot renew, you may prefer anyway MA to HC. Finally, one additionnal advantage of Holy Concentration is that it is also useful when you use a lot flash / gh (for example, as tank healing), and almost never COH / POM. But as my dual spec is Disc, I'm not often holy for such fights.

EDIT : I know it is not the right thread, as Nibada pointed. However, I thought it was better not to let the calculation error fool people, and reply in this thread. People do not usely question what they read. Move this post to any other thread, if you think it is appropriate.

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Old 04/22/09, 12:13 PM   #121
Norie
Glass Joe
 
Undead Priest
 
Nathrezim
I have run holy on all fights so far in 25 man Uludar (we are up to Hordir) and have loved it! Question I have about Hordir, I had a hard time finding the cozy fires last night so that I could stop the biting cold (I think that's what it's called) debuff from stacking..leading me to jump around like crazy with pom/coh/renews all ticking on various raid members and FH/POH and then jumping again to remove the debuff's. How do you guys handle the moving on this fight? Do you run around like crazy or use a macro to somehow target the cozy fire?


Thanks!

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Old 04/22/09, 12:21 PM   #122
RootBreaker
Piston Honda
 
Troll Priest
 
Detheroc
Originally Posted by Norie View Post
I have run holy on all fights so far in 25 man Uludar (we are up to Hordir) and have loved it! Question I have about Hordir, I had a hard time finding the cozy fires last night so that I could stop the biting cold (I think that's what it's called) debuff from stacking..leading me to jump around like crazy with pom/coh/renews all ticking on various raid members and FH/POH and then jumping again to remove the debuff's. How do you guys handle the moving on this fight? Do you run around like crazy or use a macro to somehow target the cozy fire?


Thanks!
During non-frozen blows time, there just isn't that much healing to do. Keep moving and keep dispels fast and top anyone off who manages to get hit with an icicle. Body and Soul people who get storm cloud so they can spread storm power faster.

During frozen blows, cast a couple prayers of healing in a row, then move and while moving use prayer of mending and/or circle of healing. Then stop and cast some more prayers of healing or binding heal. Don't jump to deal with biting cold. Jumping prevents you from casting a cast time spell until you land. If you sidestep, you cast immediately when you want to.

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Old 04/22/09, 12:21 PM   #123
meddle
Von Kaiser
 
Undead Priest
 
Trollbane
Originally Posted by Bidule View Post
I do not have a lot of parses to show, only last night's Hodir kill and Mimiron's tries (that are hidden in the trash section...), but I guess it's better than nothing: Wow Web Stats
Tries 1-3 I'm holy, and we're 2 healers, I swapped disc from try 4, and from try 6 we're 3 healers.

Is anyone feeling something similar on 10m?
Not quite sure what you're asking here, but I will offer what I have experienced on 10-man Mimiron as a Holy Priest.

My situation is similar except that I am healing alongside another Priest (Disc) with a Resto Shaman (instead of a Resto Druid). If we coordinate well enough with weakened soul (read: who is shielding whom) we complement each other very nicely for this fight. There's no doubt that both specs shine in this encounter: Body & Soul when Mimiron does his P3Wx2 Laser Barrage in phase two, serendipity-hasted Prayer of Healing for his AoEs, Guardian Spirit (glyphed) for Plasma Blast in phase one and then again in the chaotic fourth phase. Discipline of course offers its damage mitigating shields, spammable on the raid, making damage much less spiky and more controllable. Our Shaman mostly refrained from Chain Healing except at moments when we could manage to be clumped together, which was not often (though we could have organized the raid to facilitate this, I suppose). She stuck to spot healing with Lesser Healing Wave mostly, along with Earth Shield of course and Riptide.

Both sets of tools (Holy and Disc) get the job done, I personally think it comes down to preference, honestly. If you are asking what I think you're asking (Holy or Disc for Mimiron?) I would say do whichever you enjoy the most. In your group composition, Discipline might have the slight edge if only because Druids and Shamans are less effective tank healers.

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Old 04/22/09, 1:33 PM   #124
Sureall
Von Kaiser
 
Draenei Priest
 
Thunderhorn
Has anyone found a successful strategy for Iron council when leaving Steelbreaker for last? We tried several attempts and have no problems until 2/3 dwarfs are down and Steelbreaker is up. Seems a few seconds after the adds spawn all 25 of us get that nasty AOE and die.

edit: 25 man with a flexible raid group that is able to sub in classes as needed.

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Old 04/22/09, 2:11 PM   #125
constantius
Soda Popinski
 
constantius's Avatar
 
Dwarf Priest
 
Shadowsong
We did Steelbreaker last on the PTR, and basically: heal like mad. It's just a heavy AoE damage phase, and you have to focus and burn heals to keep everyone alive while you limp through to a glorious victory. It reminded me a lot of M'uru P2.

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