 |
08/06/09, 10:09 AM
|
#331
|
|
Piston Honda
|
Originally Posted by hexpoll
As you say, untalented GHeal is a worse version of two FHeals. Divine Fury gives GHeal 20% haste, however which makes it approximately 20% higher HPS than FHeal. If you take 3/3 Improved Healing its mana efficiency will be comparable to FHeal's, however the faster cast time from Divine Fury will still make you burn through your mana quickly.
I recently changed to a GHeal build that takes 3/3 Divine Fury, 3/3 Improved Healing, 1/2 Grace, and 0/3 Fheal. This makes me much less reliant on Penance for HPS and allows me to save it for burst. Having 1/2 Grace is not a huge deal when tank healing, and even if it falls of the higher HPS of Gheal dwarfs the talent.
Edit: w/ GHeal Divine Aegis will proc less often but for twice as much. The spell speed does not matter for the expected value of the DA contribution.
|
I see where you are coming from on the use of GHeal. Though I personally would be concerned less with the DA in this scenario because as you point out it should average to even playing ground. My actual concern would be Inspiration up time at various amounts of crit. FH provides double the opportunity in a given period of time to proc Inspiration, with the increased CD on Penance it is no longer a reliable source of maintaining the buff on its own.
|
|
|
|
|
08/06/09, 10:59 AM
|
#332
|
|
Von Kaiser
Dwarf Priest
Destromath (EU)
|
Originally Posted by hexpoll
As you say, untalented GHeal is a worse version of two FHeals. Divine Fury gives GHeal 20% haste, however which makes it approximately 20% higher HPS than FHeal. If you take 3/3 Improved Healing its mana efficiency will be comparable to FHeal's, however the faster cast time from Divine Fury will still make you burn through your mana quickly.
I recently changed to a GHeal build that takes 3/3 Divine Fury, 3/3 Improved Healing, 1/2 Grace, and 0/3 Fheal. This makes me much less reliant on Penance for HPS and allows me to save it for burst. Having 1/2 Grace is not a huge deal when tank healing, and even if it falls of the higher HPS of Gheal dwarfs the talent.
Edit: w/ GHeal Divine Aegis will proc less often but for twice as much. The spell speed does not matter for the expected value of the DA contribution.
|
With 3/3 Imp. Healing, the efficiency of GH is between the efficiency of a FH (Imp. FH, glyphe) above 50% and below 50% target HP, Spark of Hope will favor FH more than GH. But in the same time you will lose 3% crit, 1 tier 7+ talent point, Desperate Prayer and 3/5 Spell Warding. With only 2/3 Imp. Healing every FH will be more efficient.
The following numbers are calculated with:
3000 SP, 35 crit, 30% haste (all raidbuffs inclusive ToL, WS debuff, DA and Grace)
57/14/0 without DF
| FH: 1.15 sec | | MIN : 5175.84 | | MAX: 10809.89 | | AVG 100%: 7141.78 -> 6190.59 HPS and 13.42 HPM | | AVG <50%: 7752.78 -> 6720.22 HPS and 14.57 HPM | | - | | GH: 2.30 sec | | MIN : 10562.81 | | MAX: 22097.09 | | AVG: 14587.31 -> 6322.24 HPS and 11.80 HPM | | - | | Penance: 1.538 sec | | MIN : 11165.65 | | MAX: 23122.68 | | AVG: 15339.37 -> 9972.28 HPS and 24.82 HPM |
57/14/0 with DF but 4/5 Holy Specialization
| FH: 1.15 sec | | MIN : 5175.84 | | MAX: 10809.89 | | AVG 100%: 7090.86 -> 6146.46 HPS and 13.33 HPM | | AVG <50%: 7701.87 -> 6676.09 HPS and 14.48 HPM | | - | | GH: 1.92 sec | | MIN : 10562.81 | | MAX: 22097.08 | | AVG: 14483.30 -> 7532.59 HPS and 11.71 HPM | | - | | Penance: 1.538 sec | | MIN : 11165.65 | | MAX: 23122.68 | | AVG: 15230.01 -> 9901.18 HPS and 24.64 HPM |
With 5/5 DF you will gain ~19% throughput for GH but you will also lose ~0,75% overall throughput and some HPM and 6% spell warding and desperate prayer. Imp. healing will increase this loss.
A FH which lands on a target below 50% hp. will only be 12 % less HPS than a 5/5 DF Greater Heal
Or you can skip Imp. FH and spec 54/17 with 2/3 Imp. Healing, which won't decrease your overall throughput but for this you are losing alot of FH viability for a 20% stronger, but still less mana efficient, GH.
In the end we all have the choice between bigger hits or a higher hit frequency.
Last edited by Aiel : 08/08/09 at 6:17 AM.
|
|
|
|
|
08/06/09, 11:05 AM
|
#333
|
|
Von Kaiser
Undead Priest
Frostwolf (EU)
|
Originally Posted by TheDoctor
I see where you are coming from on the use of GHeal. Though I personally would be concerned less with the DA in this scenario because as you point out it should average to even playing ground. My actual concern would be Inspiration up time at various amounts of crit. FH provides double the opportunity in a given period of time to proc Inspiration, with the increased CD on Penance it is no longer a reliable source of maintaining the buff on its own.
|
I doubt that's a big problem. The inspirationsbuff has a duration of 15 seconds. If your really pushing maximum hps onto the tank you will have - worst case (so only once penance during this timespan, weakened soul up) something around 8 chances to proc inspiration (1x penance and ~5x greater heal). With 35% crit that's ~97% chance of refreshing inspiration during this timespan (very sloppy napkin math, I know). Of course, if damage ist slow enough that you can employ cancelcasting, you wouldn't have that many, but in this case I'd rather switch back to flash heal anyway.
Actually might be time to think about a disc second spec, as I never seem to spec holy anymore these days, even when raidhealing.
|
|
|
|
|
08/06/09, 12:30 PM
|
#334
|
|
Von Kaiser
Dwarf Priest
Destromath (EU)
|
Originally Posted by Glasswizard
I doubt that's a big problem. The inspirationsbuff has a duration of 15 seconds. If your really pushing maximum hps onto the tank you will have - worst case (so only once penance during this timespan, weakened soul up) something around 8 chances to proc inspiration (1x penance and ~5x greater heal). With 35% crit that's ~97% chance of refreshing inspiration during this timespan (very sloppy napkin math, I know). Of course, if damage ist slow enough that you can employ cancelcasting, you wouldn't have that many, but in this case I'd rather switch back to flash heal anyway.
Actually might be time to think about a disc second spec, as I never seem to spec holy anymore these days, even when raidhealing.
|
Inspiration ist no problem, but many trinkets and enchants which have proccs or a per-cast application work much better with faster heals.
[Spark of Hope][Meteorite Crystal]etc.
And faster heals let you handle chaos and faults much better. GH wins only when the incoming dmg is to big for FH
Last edited by Aiel : 08/06/09 at 1:09 PM.
|
|
|
|
|
08/06/09, 8:40 PM
|
#335
|
|
Piston Honda
Draenei Priest
Frostmourne
|
Originally Posted by Aiel
GH wins only when the incoming dmg is to big for FH
|
Isn't that precisely what we're discussing? Flash Heal has never been able to keep up with tank damage on any hard-hitting bosses, and the increased cooldown of Penance makes it more dangerous to rely upon as a throughput tool.
You should also note in your comparison that 53/18 also frees up a glyph slot compared to 57/14. Prayer of Healing or Holy Nova glyphs can be rather useful (though not for tank healing, obviously).
Longer cast times also tend to favour high latencies. Playing in Australia using an SSH tunneling service, the best I can achieve is about 230. Without tunnelling, it's generally 350-450 with significant variability. The pre-casting patch (and previously /stopcasting) helps this somewhat, but it's not a perfect solution.
|
|
|
|
|
08/06/09, 9:36 PM
|
#336
|
|
Von Kaiser
Dwarf Priest
Destromath (EU)
|
Originally Posted by Kashir
Isn't that precisely what we're discussing? Flash Heal has never been able to keep up with tank damage on any hard-hitting bosses, and the increased cooldown of Penance makes it more dangerous to rely upon as a throughput tool.
|
Tank healing consists of more than Flash Heal thats true. And the biggest weakness of Disciplin tank healing is not our FH HPS, its the threat of non-crit streaks no matter whether you cast GH or FH. But in the end the "FH" spec will give you the most versatility and don't prevent you from using BT or P.Inf. hasted GH.
And yes, we are unreliable tank healers when pressed and disciplin is currently not designed to solo heal an Agalon or Steelbreaker HM tank, DF or no DF.
Originally Posted by Kashir
You should also note in your comparison that 53/18 also frees up a glyph slot compared to 57/14. Prayer of Healing or Holy Nova glyphs can be rather useful (though not for tank healing, obviously).
|
Yes
Originally Posted by Kashir
Longer cast times also tend to favour high latencies. Playing in Australia using an SSH tunneling service, the best I can achieve is about 230. Without tunnelling, it's generally 350-450 with significant variability. The pre-casting patch (and previously /stopcasting) helps this somewhat, but it's not a perfect solution.
|
I have no experience in high latency raiding
To clarifiy: My insufficient english writing skill has perhaps prevented others from interpreting my posts but I am no fan of pressing the current disciplin Priest into the role of the primary MT healer this is the job of Paladins. We can MT heal almost all encounters but this is true for all healers.
Our strenghts are PW:S and Penance and therefore raid shielding and tank support (Fusion Punch). Boring but effective.
Last edited by Aiel : 08/06/09 at 9:57 PM.
|
|
|
|
|
08/07/09, 12:22 AM
|
#337
|
|
Piston Honda
Draenei Priest
Frostmourne
|
Originally Posted by Aiel
To clarifiy: My insufficient english writing skill has perhaps prevented others from interpreting my posts but I am no fan of pressing the current disciplin Priest into the role of the primary MT healer this is the job of Paladins. We can MT heal almost all encounters but this is true for all healers.
Our strenghts are PW:S and Penance and therefore raid shielding and tank support (Fusion Punch). Boring but effective.
|
I completely agree that Disc excels in the raid triiage role, as PWS and Penance are amazing life-saving tools while both Flash Heal and Greater Heal are mediocre tank heals. However, a GH spec can perform this role just as well as a FH spec. My FH use really is quite minimal while raid healing.
We are, however, often assigned to tank healing. I'd argue that if you're one of multiple healers, 57/14 will generally be better for the faster heals and endurance, while 53/18 will generally be better for solo healing due to the significantly higher throughput of GH.
Of course it doesn't have to be one or the other. 57/14 with Divine Fury can use FH as the primary heal, and switch to GH when the tank is taking heavy hits. You can't sustain GH spam for long, but hopefully you don't need to.
|
|
|
|
|
08/07/09, 8:11 AM
|
#338
|
|
Von Kaiser
Night Elf Priest
Twisting Nether (EU)
|
I can't verify your numbers Aiel. Why is your average for gheal relatively lower than for fheal? I assume you use crit% to take a weighted average? As far as I know, you don't need to take haste, crit and DA into account as they have the same effect on flash and gheal.
More important thought: stop casting is far more effective when using gheal. It allows you to land a big heal early after a big hit, and top the tank back to full much quicker. Sarth310 back in January I was unable to solo heal the tank using only penance and flash. When penance was on CD, after a breath, flash isn't no where near good enough. You really need that 10k heal to land 1 second after the big hit. It's also far more mana efficient.
One more thing is lag. I have not been able to cast the theoretical max number of flash heals in a period of time. I can spam my flash key, but I won't ever make it. Gheal suffers slightly less from lag. Ties in with stop casting as well, as stop casting doesn't care for lag. Some of our DPS swears they can do it though. Must be me?
We'll have to wait and see what kind of damage patterns the bosses in TC use really...
|
|
|
|
|
08/07/09, 9:25 AM
|
#339
|
|
Von Kaiser
Dwarf Priest
Destromath (EU)
|
Originally Posted by Tattersail
I can't verify your numbers Aiel. Why is your average for gheal relatively lower than for fheal? I assume you use crit% to take a weighted average? As far as I know, you don't need to take haste, crit and DA into account as they have the same effect on flash and gheal.
|
AVG GH HPS without DF:
((4270+( 3000* 1.6135))* 1.04* 1.06* 1.09) * ((1- 0.35)+( 1.95* 0.35)) / ( 3/ 1,3)=6322.24 HPS
spellpower
SP coefficient
Focused Will
Tree of Life - Aura
Grace
crit multiplier + Divine Aegis
critical hit chance
casttime
haste
FH gains another 12% crit when your target is below 50% HP, which results in better avg HPS(0/5 Divine Fury)
|
More important thought: stop casting is far more effective when using gheal. It allows you to land a big heal early after a big hit, and top the tank back to full much quicker. Sarth310 back in January I was unable to solo heal the tank using only penance and flash. When penance was on CD, after a breath, flash isn't no where near good enough. You really need that 10k heal to land 1 second after the big hit. It's also far more mana efficient.
|
How often have you stopped a heal and 0.1 sec later the big hit would have come? And I am not against the use of GH in crucial moments.
|
One more thing is lag. I have not been able to cast the theoretical max number of flash heals in a period of time. I can spam my flash key, but I won't ever make it. Gheal suffers slightly less from lag. Ties in with stop casting as well, as stop casting doesn't care for lag. Some of our DPS swears they can do it though. Must be me?
|
Some addons will calculate your lag and modify your castbar so you can see when your spell is already cast
Last edited by Aiel : 08/08/09 at 6:09 AM.
Reason: coreccted brackets which got lost while transferring from excel
|
|
|
|
|
08/07/09, 10:50 AM
|
#340
|
|
Piston Honda
Human Priest
Outland (EU)
|
Been getting a little frustrated with the "new" Penance cooldown recently. I use ForteXorcist but still find myself tapping away at Penance 2-3s early because I'm not used to the new cooldown. Not ideal on fights where I MT heal!
I noticed I was using Flash a lot more (which has terrible HPS UNLESS it crits) because at least I can rely on that to be there. A lot of the times when I wanted to use Penance, (i.e. Napalm Shells @ Mimi raid) it was on cooldown from a previous use.
Like many of you, I use Penance to "catch up" on MT healing so I can occasionally chuck a shield or instant at the raid. Since 3.2, I've had to be a lot more disciplined with my GCDs... which isn't as effective in low healer fights and most importantly, isn't as fun.
Seeing the discussion about GHeal above, I decided to respec Divine Fury and put on my haste pieces (T8.5 legs, rings, etc.) to see how stacking Haste would be. Idea was to use GHeal as my "bread and butter" heal with Flash and keep Penance on cooldown for burst/catching up from FFA. I managed to push GHeal down to 2.0s in raids (~approx 500 spellhaste) but still only used GHeal for about 1 in 50 heals.
Either 1) I need a better key for GHeal 2) Need more spell haste to make GHeal feel less terrible OR 3) GHeal is not the answer for Disc - no talents specifically support it in Disc
If I regem haste (spirit/haste - spellpower/haste and pure haste), I'd be able to hit 670 haste rating or 760 (ignoring socket bonuses). The latter would give a BT fired 1.5s GHeal (assuming BT is multiplicative) and a 1.87s base cast time (raids). This is pretty attractive but is still under 5K HPS (less crits/DA).
Is this the way forward for the 3.2 Disc MT healer?
|
|
|
|
|
08/07/09, 11:03 AM
|
#341
|
|
Piston Honda
|
Originally Posted by Kashir
We are, however, often assigned to tank healing. I'd argue that if you're one of multiple healers, 57/14 will generally be better for the faster heals and endurance, while 53/18 will generally be better for solo healing due to the significantly higher throughput of GH.
|
The only potential difference between these two specs is the longevity when using GHeal not the throughput. Many standard 57/14 specs will have DF as the optional points over Spell Warding.

Originally Posted by james
Been getting a little frustrated with the "new" Penance cooldown recently. I use ForteXorcist but still find myself tapping away at Penance 2-3s early because I'm not used to the new cooldown. Not ideal on fights where I MT heal!
I noticed I was using Flash a lot more (which has terrible HPS UNLESS it crits) because at least I can rely on that to be there. A lot of the times when I wanted to use Penance, (i.e. Napalm Shells @ Mimi raid) it was on cooldown from a previous use.
Like many of you, I use Penance to "catch up" on MT healing so I can occasionally chuck a shield or instant at the raid. Since 3.2, I've had to be a lot more disciplined with my GCDs... which isn't as effective in low healer fights and most importantly, isn't as fun.
Seeing the discussion about GHeal above, I decided to respec Divine Fury and put on my haste pieces (T8.5 legs, rings, etc.) to see how stacking Haste would be. Idea was to use GHeal as my "bread and butter" heal with Flash and keep Penance on cooldown for burst/catching up from FFA. I managed to push GHeal down to 2.0s in raids (~approx 500 spellhaste) but still only used GHeal for about 1 in 50 heals.
Either 1) I need a better key for GHeal 2) Need more spell haste to make GHeal feel less terrible OR 3) GHeal is not the answer for Disc - no talents specifically support it in Disc
If I regem haste (spirit/haste - spellpower/haste and pure haste), I'd be able to hit 670 haste rating or 760 (ignoring socket bonuses). The latter would give a BT fired 1.5s GHeal (assuming BT is multiplicative) and a 1.87s base cast time (raids). This is pretty attractive but is still under 5K HPS (less crits/DA).
Is this the way forward for the 3.2 Disc MT healer?
|
So far I am still MT healing and raid support shielding just fine. It does get a little scary when you don't have Penance when you really want/need it now. I have mostly used multiple flash heals and kept tanks alive. Though the first night in Ulduar HMs it took some getting used to the new Penance for sure.
I have only resorted to GHeal on a very few occassions and only with BT up. I run more haste than optimal for most Disc priests because I PoH a lot even while tank healing, so my Gheals take ~1.5sec. I have actually opt'd for keeping a renew ticking more than using GHeal because I can do PW:S->PoM->Renew and wait till the end of BT for a FH. That Renew runs till the next shield almost and I will have Penance to ensure the tank makes it there with solid health.
Last edited by TheDoctor : 08/07/09 at 11:13 AM.
|
|
|
|
|
08/07/09, 11:18 AM
|
#342
|
|
Glass Joe
|
Originally Posted by james
Is this the way forward for the 3.2 Disc MT healer?
|
It seems like it to me. Priests in general have gotten used to never using the primary healing spell that a priest has, GHeal. It seems like Blizzard is wanting to change that for us...
|
|
|
|
|
08/07/09, 4:23 PM
|
#343
|
|
Piston Honda
|
I have yet to be tempted to use Gheal in 3.2. So far, I have healed MTs only on big fast damage situations, (NR beasts with 3-4 debuffs active on first phase), and bugged XT. Both scenarios i was using FlashHeal a lot more than pre-3.1, but that is to be expected i think. Without getting into a debate about FH v. GH, i still don't see the advantage of using GH unless it is for slow very hard hits.
|
|
|
|
|
08/07/09, 4:42 PM
|
#344
|
|
Piston Honda
|
The main reasons to use greater heal for tank healing pre-3.1 for holy were mana efficiency and the ability to get out of the five second rule with holy concentration + inner focus and stop-casting. Discipline never had holy concentration, getting out of the five second rule is less valuable than it has been in the past, and between improved flash heal and the glyph, you can spam flash for an awfully long time without going OOM.
The best reason to use greater heal now is to time it with predictable burst damage, like timing it to land just as a fusion punch or flame breath (sartharion) is done casting, or just as a fresh Immortal Guardian swings at the tank for the first time.
|
|
|
|
|
08/08/09, 7:58 PM
|
#345
|
|
Piston Honda
|
It is kind of interesting to see how the conversation about greater heal use has evolved over the past several months.
I usually find myself MT healing, and I prefer to be the primary or sole MT healer. The holy paladins that I raid with prefer to beacon the tank and raid heal (this was true pre-3.2, and it's even more true now). Admittedly, I rarely use GHeal, but I refuse to give up DF because when I need GHeal, I need it as quickly as possible. Often utility is measured in average throughput, and having DF doesn't buy you much there. But when I think about how much DF allows me to prevent a tank death (and very probable raid wipe), it still seems more worth it.
I used GHeal in a very specific situation. Most of the time, tanks have pretty high avoidance and do not take double, triple, or worse hits often. The first big hit damaging the tank gets a penance, but if they tank gets hit again in the middle of penance and I know the tank will not be near topped after penance, I immediately go to Gheal next. After a string of avoidances, a first hit is almost completely taken care of by PW:S+PoM, so GHeal may not come up except on triple hits or maybe when you have 3 hits in four attacks. That is not very often percentage wise, but GHeal still has its place for me... at least for now.
I do think GHeal has a fairly tiny window of usefulness. When the tank is near full, it isn't useful unless you know a big, unavoiadable hit is inbound. When the tank is very low, it is too slow, and you flash heal despite a (slightly) lower HPS from FH because you may not survive the extra cast time. But when a tank gets hit in the middle of penance, the tank is often in good enough health he could survive the GHeal cast time and yet could also benefit from the larger heal, and that is when I use it. In that situation, it is great.
I think for tank healing, the issue of DF versus spell warding comes down to whether you are dying from spell damage much. If so, then maybe you have to go with spell warding, but I do not doubt that DF does allow you to pull out GHeal when needed and thereby improve your ability to keep a tank alive.
|
|
|
|
|
|