Originally Posted by Frmercury
I think you guys are getting the wrong idea as the blood is rushing out of your head to your Smite stiffie:
The occasional Smiting should happen during lulls in healing needed, but you should think about dual specing Shadow if a fight won't require you to heal at all.
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Current Desirable talents for a smite build.
Holy tree talents:
5* Holy Specialization
5* Divine Fury
2* Searing Light
2* Holy Reach
2* Surge of Light
16 pts
Discipline tree talents:
5* ??? Twin Disciplines affect the free smite?
1* Inner Focus
2* Focused Power
3* Enlightenment
3* Focused Will
1* Power Infusion
15 pts
______total
31pts
Future talents for a smite build.
Holy Tree talents:
3* Searing Light
2* Divine Accuracy
2* Holy Reach
2* Surge of Light,
5* Chakra
2* (Optional) Improved Holy Nova, Increases Crit 50% & reduces gcd .5 on Nova
16 pts even if u count Holy Nova and all 5 pts for Chakra which you would get for healing anyway.
Discipline talents for smite build.
5* ??? Twin Disciplines affect the free smite?
3* Penitence
1* Inner Focus
2* Atonement
1* Power Infusion
12 pts
______total
28 pts ~counting an optional nova; plus Chakra which would likely be used for healing builds.
The smite build is going down in cost
We are getting 5 more levels worth of points
For the people worried priests smite over shadow for dps - obviously shadow will be more damage, but overall many of our healing abilities now help our damage: Atonement for example and we are using less points than currently with 5 more levels of points to spend.
I see a focus on rotations. CoH > Smite, Nova > Smite
something also tells me that
#showtooltip Smite
/cast [harm][target=targettarget,harm] Smite
will be a more important macro.