Originally Posted by Borvenge
Thank you. This is the sort of detailed answer I was hoping for.
I have one other question concerning weapon selection: Conventional wisdom held that the MH weapon should be slower and hit harder. Higher damage ranges were better than faster, softer hitting weapons. I also read that WP procs much more frequently on slower weapons. But the spreadsheet is showing that Rib Spreader is a better MH choice than Bloodvenom Blade. Is that just because RS has haste instead of the hit found on BB?
Mainly, I am wondering if we still want slower weapons for MH, all other things being equal.
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Slow MH's are still king with no Mastery on gear. With the changes to Mastery in current beta builds, and with enough Mastery on gear, this is mitigated to some extent, such that, as Mastery rises, this
may become less true, but if it were to happen, I wouldn't expect it to last...
Regardless however, you basically
never want to use a Dagger in the MH, as normalization hits daggers far harder than other weapon types and your Sinister Strikes will hit for substantially less damage. In addition, you'll lose MH Poison procs.
By 'the spreadsheet' do you mean Shadowcraft? If so, it doesn't at this time know the difference between a Sword, a Dagger, and a Polearm, and similarly does not yet look at Weapon Speed or even (I don't think) DPS. Essentially, it's not going to help you make Weapon related decisions until the Calcs module is done, and as far as I know, that's being built with an eye towards level 85, not level 80, so the answer to the question of 'when' is... probably never.