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Old 07/14/11, 4:22 PM   #511
fadedtimes
Von Kaiser
 
Gnome Rogue
 
Greymane
I'm looking at this.
'rogue_t12_2pc', # Add 6% of melee crit damage as a fire DOT
and
def rogue_t12_2pc_damage_bonus(self):
if self.rogue_t12_2pc:
return .06
else:
return 0

Does it currently assume that all crits will have the 6% fire DoT 100% uptime?
If not can you point me to or explain what happens if lets say your MH crits and then 1 second later your OH crits. Does each hit get it's own dot debuff, does it add like ignite, does it just use the latest crit value when it refreshes, or does it use the original value when it refreshes?

~
My concern is they know.

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Old 07/14/11, 6:11 PM   #512
Antiarc
Still alive
 
Antiarc's Avatar
 
Human Rogue
 
Cenarion Circle
I believe it adds like Ignite, so that the overall damage is pretty close to 6%. Someone else might have better info though.

Need a Mumble server? I run MMO-Mumble for all your voice chat needs. | My rogue planning tool: Shadowcraft

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Old 07/15/11, 12:45 AM   #513
Chult86
Piston Honda
 
Goblin Rogue
 
Illidan
My 2pc never amounts to more than 3% of overall dps.

Also, I'm showing combat and subtlety 3k ahead of Mutilate, which seems off. I have 372 axe, 378 MH dagger, and 391 offhand.

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Old 07/15/11, 1:50 AM   #514
Naekhrah
Glass Joe
 
Worgen Rogue
 
Darksorrow (EU)
Considering the 2pc set bonus, last night I had 3909 hits from it and min hit was 0k (less than 100), max hit was 7k, avg 0.7k. Bonus was 2% of my overall dps. So considering the huge gap between avg and maximum value it would be safe to assume that the bonus is using same kind of mechanic as divine aegis and ignite.

I'll add wol logs later on, if our logger would upload em.

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Old 07/15/11, 3:15 AM   #515
Jehiren
Glass Joe
 
Human Rogue
 
Eonar
Does the 2pc work from poisons? That might be making up for some of the lost damage.

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Old 07/15/11, 4:35 AM   #516
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
2pc damage for both our rogues yesterday hovered around 1.6-1.8%. Including trash mobs, it was even at 1.5%.
World of Logs - Real Time Raid Analysis , look for "Brennende Wunden", I didn't have the 2pc bonus until after Shannox.


I also just did some testings.
It will proc from: white hits, Mutilate, Backstab, Envenom, Sinister Strike, Main Gauche, Eviscerate, Gouge.
It will not proc from: poisons, Rupture ticks, ranged attacks, FoK.
Maximum debuff duration is 6 seconds (3 ticks), which refreshes itself (Ignite mechanic, as mentioned before).
It also doesn't seem to crit.
// Edit: A running proc isn't affected by Vendetta either. The damage value, once established, is static.

Additionally, there is a severe bug with Mutilate double crits:
According to the mechanic description, it should be dealing 6% of the total crit damage within its duration. It does so for white melee crits, but if both attacks dealt with Mutilate are crits (easily testable with Cold Blood), it bases off its 6% from the Off-hand only.

An example:

My Mutilate crits for 17688 and 8250 (on a dummy). I see three Burning Wounds ticks for 247 damage (one of them was actually 248).
Total damage dealt by Mutilate is 25938, and total damage dealt by the proc is 742. 742/25938 is actually only 2.86% instead of 6%. The ticks are all based on the Off-hand's 8250 crit (8250*0.03 = 247.5) instead of taking into account the Main-hand crit as well. The duration is increased, but not the damage per tick (it should tick for 519 instead).


It works fine for auto attacks, another example:
Crit 2461
Crit 2459
Tick 74
Tick 74
Crit 2494
Tick 99
Tick 99
Tick 99

2461+2459+2494= 7414
74+74+99+99+99= 445
445/7414= 6%


This seems to be an inherent bug with Ignite though, and not likely to be fixed anytime soon. The game code just doesn't handle simultaneous procs correctly ("Ignite Munching").

For references see here:
4.2 Changes Discussion
Tier 12 Set Bonuses - Feedback - Forums - World of Warcraft

Last edited by sp00n : 07/15/11 at 5:22 AM.

Stopped Playing

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Old 07/15/11, 9:30 AM   #517
Jolem
Glass Joe
 
Worgen Rogue
 
Ravencrest (EU)
I have some problems showing the dps and getting the graph of the dps this all started when i added The Hungerer to my gear.
If i remove The Hungerer i get the graph/dps back...

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Old 07/15/11, 3:17 PM   #518
Arashikage
Glass Joe
 
Night Elf Rogue
 
Lightbringer (EU)
Hey, i for some reason have problems opening shadowcraft on my google chrome, any ideas what might be the cause? Heres a screenshot of the page, its stuck like that whenever i open it... the loading circle seems to be stuck and i cant click through it, screenshot below:

http://i51.tinypic.com/2i737f9.png

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Old 07/15/11, 4:51 PM   #519
Antiarc
Still alive
 
Antiarc's Avatar
 
Human Rogue
 
Cenarion Circle
@Jolem Use the Experimental engine. I'll be promoting it to baseline status soon anyhow.

@Arashikage Can you open the JS console and see if you have any errors? Ctrl-Shift-J should do it.

Need a Mumble server? I run MMO-Mumble for all your voice chat needs. | My rogue planning tool: Shadowcraft

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Old 07/15/11, 5:37 PM   #520
fadedtimes
Von Kaiser
 
Gnome Rogue
 
Greymane
Originally Posted by sp00n View Post
...
Additionally, there is a severe bug with Mutilate double crits:
According to the mechanic description, it should be dealing 6% of the total crit damage within its duration. It does so for white melee crits, but if both attacks dealt with Mutilate are crits (easily testable with Cold Blood), it bases off its 6% from the Off-hand only.

An example:

My Mutilate crits for 17688 and 8250 (on a dummy). I see three Burning Wounds ticks for 247 damage (one of them was actually 248).
Total damage dealt by Mutilate is 25938, and total damage dealt by the proc is 742. 742/25938 is actually only 2.86% instead of 6%. The ticks are all based on the Off-hand's 8250 crit (8250*0.03 = 247.5) instead of taking into account the Main-hand crit as well. The duration is increased, but not the damage per tick (it should tick for 519 instead).


...


This seems to be an inherent bug with Ignite though, and not likely to be fixed anytime soon. The game code just doesn't handle simultaneous procs correctly ("Ignite Munching").
So does shadowcraft account for this bug and use offhand amount for mutilate crits or does it still assume 6%?

~
My concern is they know.

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Old 07/15/11, 7:06 PM   #521
Arashikage
Glass Joe
 
Night Elf Rogue
 
Lightbringer (EU)
Ok, i just did open JS console and this is what it said:


Failed to load resource jquery.js
Uncaught ReferenceError: jQuery is not defined app.js:23
111Uncaught ReferenceError: Shadowcraft is not defined http://shadowcraft.mmo-mumble.com/:111

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Old 07/15/11, 7:36 PM   #522
Antiarc
Still alive
 
Antiarc's Avatar
 
Human Rogue
 
Cenarion Circle
Try a shift-refresh. Does https://ajax.googleapis.com/ajax/lib....6.0/jquery.js load for you?

Need a Mumble server? I run MMO-Mumble for all your voice chat needs. | My rogue planning tool: Shadowcraft

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Old 07/15/11, 8:02 PM   #523
Arashikage
Glass Joe
 
Night Elf Rogue
 
Lightbringer (EU)
Hmm, Tried shift-refresh, nothing changed, and the webpage you gave does not load for me.

Also if this info is of any help, i tried opening shadowcraft on IE8, i can actualy inquire a character search, but it allways ends up with fatal error while loading the page.

Also tried shadowcraft on Opera just now just to see the results, it seems to work here, loads up character pages, but the built-in reforger gives an error.

After a bit more tinkering between browsers, it seems like the webpage you provided does open on Opera, but it refuses to work on Chrome.

I find it a bit strange that it mentions quite a few browsers on main page, but the one excluded from that list ( being Opera ) is the only one that is more or less working, except the reforger :/

Last edited by Arashikage : 07/15/11 at 8:21 PM.

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Old 07/15/11, 10:10 PM   #524
MikeJ714
Von Kaiser
 
Human Rogue
 
Windrunner
Antiarc,

Just a heads up - I still seem to be getting the 4 chimera's eye bug. It's now putting the extra one in my chest piece. Dunno if you've looked into that before at all, but thoguht I'd report it while I was reporting..

The Baleroc chest piece (normal), Breastplate of the Incendiary Soul, seems to want to reforge itself over and over again whenever I auto-reforge. I always get a "Remove reforge from Breastpla.." or "Breastpla..Soul -X haste -x hit" even if it's already currently reforged that way. It's doing it after a refresh from armory, and if I enter it into someone elses gear sheet.

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Old 07/16/11, 12:26 AM   #525
Grimwolf
Von Kaiser
 
Grimwolf's Avatar
 
Worgen Rogue
 
Turalyon
Originally Posted by Arashikage View Post
Hmm, Tried shift-refresh, nothing changed, and the webpage you gave does not load for me.

Also if this info is of any help, i tried opening shadowcraft on IE8, i can actualy inquire a character search, but it allways ends up with fatal error while loading the page.

Also tried shadowcraft on Opera just now just to see the results, it seems to work here, loads up character pages, but the built-in reforger gives an error.

After a bit more tinkering between browsers, it seems like the webpage you provided does open on Opera, but it refuses to work on Chrome.

I find it a bit strange that it mentions quite a few browsers on main page, but the one excluded from that list ( being Opera ) is the only one that is more or less working, except the reforger :/
Antiarc,
I have always been unable to use the built in reforger and the webpage you linked for Arashikage doesn't load for me either. I use EI9

Windows Script Host box opened when I tried to open that webpage:

Script: C:\Users\Bill\AppData\Local\Microsoft\Windows\Temporary
Internet Files\Content.IE5\X8FFV9RZ\query.js
Line: 16
Char: 1
Error: 'window' is undefined
Code: 800A1391
Source: Microsoft JScript runtime error

Also the error I get on the shadowcraft site when I try to reforge is Error Contacting Reforger Service.
It loads my character fine and updates but there is an error given when it loads: Error contacting backend engine.

I don't know if any of this is useful but I hope it helps.

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