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Old 07/27/11, 10:39 PM   #556
Sulphuric
Von Kaiser
 
Sulphuric's Avatar
 
Human Rogue
 
Frostmane (EU)
Is there any reason as to why it's not possible to manually select the JC gems for socket slots? In the current state, it's quite hard to compare upgrades in slots where you already have already added chimera's eye on live.

Wont let me manually pick it, and if I replace the slot and optimise gemming, it'll just spread 2 gems across my gear instead of 3.

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Old 07/28/11, 8:50 PM   #557
SkepticalMystic
Glass Joe
 
Worgen Rogue
 
Gnomeregan
I wanted to either get an explanation for this behavior, or report a bug, whichever it turns out to be.

On my assassination rogue, I have seen several gear combinations in which Shadowcraft tells me to reforge the haste -> expertise on my Dragonwreck Throwing Axe. Each time, if I reforge all the other suggestions and rerun the reforging tool, it continues to say I need to take haste -> expertise on that one item only. It's the only item/slot that I've seen make this suggestion. I've also had several gear combinations where it says to remove the reforge from Tia's Grace when it does not have any to begin with. Changing out one item here or there will keep these from occurring. For example, I was not seeing this behavior, I changed from 353 shoulders and helm to Tsanga's and the T11 Shoulders and now it is showing the throwing axe needing expertise. The stat weightings on the left still show expertise well below haste. Any feedback would be appreciated.

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Old 07/28/11, 9:00 PM   #558
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
I've seen it happen with other gear setups - for instance, if you load my armory right now, you'll find that my neck is reforged to expertise (per Shadowcraft's recommendation last night). Today when I load + reforge it, it drops the reforge from my neck but reforges my Mistral Circle to Expertise. But dropping the Expertise reforge entirely yields +7.2 DPS... so why isn't it finding that?

(And yes, I realize I'm missing a Chimera Eye right now - I'll be fixing that later this evening).

Edit: After fixing the Dragon's Eye, it now keeps the Expertise on the neck, which gives 7.1 DPS when removed.

Last edited by Aldriana : 07/28/11 at 10:11 PM.

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Old 07/29/11, 8:53 AM   #559
Antiarc
Still alive
 
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Human Rogue
 
Cenarion Circle
That may be a limitation of the shortcuts Tini took to get the reforger running quickly enough to be usable in realtime. I'll talk to him about it.

Need a Mumble server? I run MMO-Mumble for all your voice chat needs. | My rogue planning tool: Shadowcraft

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Old 07/29/11, 2:44 PM   #560
SkepticalMystic
Glass Joe
 
Worgen Rogue
 
Gnomeregan
I don't still have some of the gear I replaced in order to test this theory. But I think I'm mainly seeing the issue when I'm below the spell hit cap. For example, right now the optimal setup has me at a 1325 rating. When I'm at 1332 or higher, I was not seeing the issue. I think the last gear combination I had with the expertise issue also had me at below the cap. Again, I'm going from memory and don't have those numbers readily available, but hopefully that's helpful in tracking down the issue.

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Old 07/30/11, 3:27 AM   #561
Leiata
Glass Joe
 
Blood Elf Paladin
 
Dreadmaul
Been having an issue lately with the Sub model not reforging *for* expertise. Keeps putting me at around 180 expertise and doing all haste/crit. One day it was going back and forth between 680 and 180, even though 680 is still below the cap, but now the past few days it doesn't want to reforge for expertise at all.

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Old 07/30/11, 12:48 PM   #562
Tini
Glass Joe
 
Tini's Avatar
 
Gnome Rogue
 
Silvermoon (EU)
Originally Posted by Antiarc View Post
That may be a limitation of the shortcuts Tini took to get the reforger running quickly enough to be usable in realtime. I'll talk to him about it.
Yes, this was a bug in the shortcuts I take. When the best reforge in the item that gave you least gain was the no reforge option, I simply missed it. I fixed this and updated, hope this solves most problems.

Sometimes your reforge takes a lot of time but usually this is because you're queued up due to a lot of people reforging at the same time. We're working on improving this as well.

Anyway, I'm sorry for the inconvenience I caused. Please feel free to test and see if we can find more issues.

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Old 07/31/11, 9:03 PM   #563
 Viper
Eyelaser Ninja Pirate
 
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Troll Rogue
 
Burning Blade
Originally Posted by Tini View Post
Yes, this was a bug in the shortcuts I take. When the best reforge in the item that gave you least gain was the no reforge option, I simply missed it. I fixed this and updated, hope this solves most problems.

Sometimes your reforge takes a lot of time but usually this is because you're queued up due to a lot of people reforging at the same time. We're working on improving this as well.

Anyway, I'm sorry for the inconvenience I caused. Please feel free to test and see if we can find more issues.
Loading my current armory profile, switch the ranged weapon to 372 Themios the Darkbringer (if it isn't already) and then hit auto-reforge. The auto-reforge lowers dps by 65.

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Old 08/01/11, 8:24 PM   #564
káyl
Glass Joe
 
Goblin Rogue
 
Deathwing (EU)
Shadowcraft shows mastery as 69.79EP for me (link), and when I hit reforge it reforges everything into mastery (naturally) and stat weights goes back to what seems normal. Mastery EP goes back to 69.79 when I optimize again. Can you explain this? I assume it's a bug but I'm curious as to why it is happening

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Old 08/01/11, 9:29 PM   #565
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Well, broadly speaking, I'd guess that the point of mastery that is added or removed to compute the EP value of the stat is taking you from just below a cap or threshhold of some sort, which is causing that 1 point of Mastery to be worth a disproportionately large amount. I haven't had time to drill down in detail to figure out exactly what the problem is, but here's my completely speculative guess:

You're getting credit for a +haste engineering tinker (which you probably shouldn't be, but anyway...), the benefit of which is being averaged over time and added to your haste; this makes your haste and mastery values almost identical. Thus, the point of mastery being added to compute the EP value of the stat is flipping your Matrix Restabilizer from proccing Haste to proccing Mastery, which makes the trinket proc a lot more valuable and thus artificially inflates the value of that point of Mastery.

if I'm right in that guess (which, lets be clear, I may or may not be), it sounds like there's actually 2 separate bugs - first, you're getting a haste tinker instead of the agility one, and second, its being averaged in for purposes of figuring out which stat your trinket procs - but those just affect where the problem occurs; it will still happen that at key values of Haste and Mastery, you'll get these weird spikes. We'll have to come up with a better way of addressing that at some point - or maybe just ignore it, as in practice it should be pretty rare that that happens.

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Old 08/02/11, 7:27 AM   #566
fearin
Glass Joe
 
Undead Rogue
 
Frostmane (EU)
Hello

Question regarding shadowcraft.mmo-mumble.com.. when i optimize gear for combat i often end up at 780 or 779 expertise, just below the cap, as optimal reforging.

I tried switching reforging on 2 pieces and ended up at 783 expertise, which puts me 2 above the cap (rather have above than under).
Does the reforge tool consider all expertise over the cap as useless, and thus reforging my gear as close to the expertise cap as possible, even if it ends up below the cap?

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Old 08/02/11, 9:01 AM   #567
Furtim
Piston Honda
 
Troll Rogue
 
Kargath
It's doing exactly what it should be doing, finding the Optimal Reforges, and being exactly at the cap isn't always optimal.

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Old 08/02/11, 9:30 AM   #568
fearin
Glass Joe
 
Undead Rogue
 
Frostmane (EU)
Originally Posted by Furtim View Post
It's doing exactly what it should be doing, finding the Optimal Reforges, and being exactly at the cap isn't always optimal.
Ok, then i am probably way to focused on Stat Weights and getting to, for example, expertise cap.
I guess overall best stat increase > cap expertise and then go for secondary stat (?)

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Old 08/02/11, 2:55 PM   #569
nextormento
Von Kaiser
 
Night Elf Rogue
 
Uldum (EU)
Originally Posted by Aldriana View Post
if I'm right in that guess (which, lets be clear, I may or may not be), it sounds like there's actually 2 separate bugs - first, you're getting a haste tinker instead of the agility one, and second, its being averaged in for purposes of figuring out which stat your trinket procs - but those just affect where the problem occurs; it will still happen that at key values of Haste and Mastery, you'll get these weird spikes. We'll have to come up with a better way of addressing that at some point - or maybe just ignore it, as in practice it should be pretty rare that that happens.
The first bug is caused by the most recent update to the engine the webapp is using: as a legacy, I left the old wotlk haste tinker (and didn't change its generic name) along with the new synapse springs. The front end is still pointing <here> to 'engineer_glove_enchant', where it should be pointing to 'synapse_springs'. That, or we could put the synapse_springs data into engineer_glove_enchant in the engine.

The second one is a bit more funky and would require some tweaking in the engine as Aldriana pointed out.

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Old 08/03/11, 1:38 AM   #570
Ascari
Glass Joe
 
Blood Elf Rogue
 
Elune
I have a question. For my current set up, Shadowcraft is rating Riplimb's Lost Collar higher (by about 28 ponts) than Flembinder's Girdle. Is this right? I am using the Collar per Shadowcraft but I constantly have others tell me that I should be using the Girdle...

Nm...now it's showing that as much better...so strange

Last edited by Ascari : 08/03/11 at 1:54 AM.

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