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Old 10/20/11, 9:10 AM   #676
fâte
Glass Joe
 
Human Rogue
 
Jubei'Thos
Yes I can't access Shadowcraft using Google Chrome either. Cleared cookies etc. 502 error.

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Old 10/20/11, 1:10 PM   #677
Strifelol
Glass Joe
 
Strifelol's Avatar
 
Worgen Rogue
 
Antonidas
Firefox, cleared cookies as well and still not working. Is there an ETA on when this will be back up?

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Old 10/20/11, 3:23 PM   #678
LightfeetSC
Glass Joe
 
Gnome Rogue
 
Scarlet Crusade
A Bad Gateway error isn't browser related. Clearing your cookies will have no impact.

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Old 10/20/11, 4:14 PM   #679
PikaPika1006
Von Kaiser
 
PikaPika1006's Avatar
 
Pandaren Rogue
 
Illidan
Seems to be working now for me.
Seems a bit slow however.. That could be because I'm running simcraft constantly right now though.

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Old 10/20/11, 4:32 PM   #680
MikeJ714
Von Kaiser
 
Human Rogue
 
Windrunner
Seems to be loading, however it's not showing any DPS numbers for me. And when I hit auto reforge, it reforges my gear for Combat even though I'm in Mut spec and gear. It's showing Glyphs in order for Combat on that page as well (but no DPS numbers! Just the bars.)

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Old 10/20/11, 6:02 PM   #681
Strifelol
Glass Joe
 
Strifelol's Avatar
 
Worgen Rogue
 
Antonidas
Originally Posted by LightfeetSC View Post
A Bad Gateway error isn't browser related. Clearing your cookies will have no impact.
That's what I figured but I thought I'd give it a shot anyway :P. By the way, it's back up just a little slow when it's calculating DPS.

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Old 10/20/11, 9:06 PM   #682
Antiarc
Still alive
 
Antiarc's Avatar
 
Human Rogue
 
Cenarion Circle
The box is basically out of RAM. I'm going to move it to a larger Linode instance when I get a bit of time.

Need a Mumble server? I run MMO-Mumble for all your voice chat needs. | My rogue planning tool: Shadowcraft

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Old 10/24/11, 3:06 PM   #683
PikaPika1006
Von Kaiser
 
PikaPika1006's Avatar
 
Pandaren Rogue
 
Illidan
Originally Posted by nextormento View Post
The first bug is caused by the most recent update to the engine the webapp is using: as a legacy, I left the old wotlk haste tinker (and didn't change its generic name) along with the new synapse springs. The front end is still pointing <here> to 'engineer_glove_enchant', where it should be pointing to 'synapse_springs'. That, or we could put the synapse_springs data into engineer_glove_enchant in the engine.
This problem is still around, any kind of eta on a fix?

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Old 10/25/11, 2:36 PM   #684
Chemii
Glass Joe
 
Human Rogue
 
The Sha'tar (EU)
Originally Posted by Borok Boldhew View Post
At the risk of getting a warning (I cannot help myself) you can also hit the button a whole 2 times! I know that may be asking alot, but damn, these guys work so hard at this and don't need an unappreciating whiner like you messing up the forums.

The ShadowCraft tool is amazing and the best calculator out there for any class, ever, but it is just a tool. Think for yourself instead of relying on pure numbers or write something yourself if you think you can do better.
It was a reasonable suggestion mate. I tested software for the best part of 4 years before moving into the music industry and am very aware of how defensive developers get about their own code/projects but also think some of them appreciate the honest feedback on the features. If what I have said seems ungrateful then that is certainly not my intention. Thankfully Aldriana took it the way it was intended.

What I will say is that players often put a lot of trust in these tools because it takes substantial effort to undertake the calculations yourself. With that in mind, offering a tool to the community that under certain circumstances offers a negative and then a positive and vice versa without a clear understanding of why that's happening isn't a good thing. While it may actually be offering a honest answer because the numbers are that tight, if I hadn't asked/read it on the 27th page of the topic, I wouldn't have known it was a "feature". It's no ones fault the problem exists and as has been mentioned its difficult to combat but its certainly not unreasonable to bring it up as problem.

For what its worth I got an infraction for it.

Last edited by Chemii : 10/25/11 at 2:45 PM.

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Old 10/25/11, 5:52 PM   #685
Haileaus
Von Kaiser
 
Undead Rogue
 
<Vex>
Gorefiend
Does anyone know if Shadowcraft will line up trinkets (specifically Ancient Petrified Seed, 1 min CD) with Shadowdance? The spreadsheet says the trinket is a dps loss over Essence of the Cyclone, but if the agi boost is used suboptimally I can see the actual dps being much different.

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Old 10/25/11, 6:25 PM   #686
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Briefly stated: no, its not modeled, but it also doesn't make much of a difference. While its true that aligning Seed with Shadow Dance will give a DPS increase, the actual gains of doing so tend to be single digit (or occasionally low double digits) quantities of DPS, and thus don't appreciably change the ordering of gear.

So, if you have two gear sets/trinkets/whatever that do near-identical DPS, only one of which lets you line up your cooldowns, by all means use that one. But if one gear set/trinket/whatever is 50 DPS ahead of the other, its better, and what it does with/to your cooldowns isn't going to change that.

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Old 10/30/11, 3:00 PM   #687
xinux
Glass Joe
 
Undead Rogue
 
Tarren Mill (EU)
Thank you very much for this awesome tool!
I believe I found a bug though; it seems my Agile Bio-Optic Killshades (engi goggles) don't count as leather, making it believe Leather Specialization as inactive.

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Old 11/09/11, 9:13 AM   #688
Crevan
Don Flamenco
 
Gnome Rogue
 
Darksorrow (EU)
Did anyone try to hack the 4.3 gear into Shadowcraft to get some estimates for our dps and stat weights? I tried plugging a test gear list into the latest version of Simulationcraft, and it came up with about 55k dps. A jump of almost 20k dps between patches seems a bit too high.

EDIT: This is the gear I tested with.

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Old 11/10/11, 11:49 AM   #689
Shougeki
Glass Joe
 
Undead Rogue
 
Zenedar (EU)
Just a thought here.

Basically, would it be possible to add something to the shadowcraft application to "lock" certain slots. For example, at the moment, I am playing around with getting a viable offset put together. However i obviously don't have enough heroic pieces to have two full sets, and rather than reforge every time, I would like to be able to swap in some new gear, with proper relevant reforges, and keep parts of the original set as they are, and "locked" so that when i click reforge all, it ignores them? I am doing this manually currently, and it is a pain to be sure.

Just thought that might be handy for people.

Regardless, thanks for all the work on this.

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Old 11/10/11, 12:08 PM   #690
Crevan
Don Flamenco
 
Gnome Rogue
 
Darksorrow (EU)
Originally Posted by Crevan View Post
Did anyone try to hack the 4.3 gear into Shadowcraft to get some estimates for our dps and stat weights? I tried plugging a test gear list into the latest version of Simulationcraft, and it came up with about 55k dps. A jump of almost 20k dps between patches seems a bit too high.

EDIT: This is the gear I tested with.
A quick update on this. I have a feeling the proc on the No'Kaled, Elements of Death (agility axe from Madness of Deathwing) is not modelled properly in Simulationcraft and produces a damaging attack with all 3 elements at once, rather than just one random. Hence the 55k dps I was getting.

Using Morningstar of Heroic Will instead, the gear set with highest dps output I found was this (with gnome racial exp bonus), at 49166 dps.

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