A quick update on this. I have a feeling the proc on the No'Kaled, Elements of Death (agility axe from Madness of Deathwing) is not modelled properly in Simulationcraft and produces a damaging attack with all 3 elements at once, rather than just one random. Hence the 55k dps I was getting.
The issue in SimC was that it was triggering from any attack, not just auto attacks as testing has shown. The proc chance was also lowered in the latest PTR build. The updates are in SVN and will be included in the next release.
Why is the "receiving tricks on cooldown from another rogue" option giving me unlgyphed tricks? It seems to be increasing my dps by 3%. Seeing as tricks should always be glyphed, this doesn't make sense to me.
I noticed that if you have 3 JC Gems equipped, and one is in the extra belt slot on an item like [Belt of the Fallen Brood], that if you change to a belt that has less sockets, like [Flamebinding Girdle] without first removing that JC Gem, it won't actually allow you to pick a 3rd JC gem to put in the new belt even tho a 3rd JC Gem is not equipped at this point. It looks like it's still counting the now non-existent belt socket toward the JC Gem count unless you purposely remove it before selecting the new belt.
Any idea when we can expect to see 4.3 gear in this?
With 4.2 it was more a case of waiting for the offical armory to update with the items, then Antiarc imported them (as below), random stats items (belt of windblast etc) require someone to get one, and do an import while wearing it.
So I'd assume the same is still true for 4.3.
Originally Posted by Antiarc
I'm eagerly awaiting the new items to go live on the armory, now. I'll run a quick import, and we'll be live and rockin' with 4.2 data.
Shadowcraft isn't accurately rating the new gear as of right now.
Not sure how useful some new examples would be, but here they are, anyway:
I switched out my Dark Phoenix Spaulders (N) for Underdweller's Spaulders (N), and according to SC, this causes me to lose 212 Agi, rather than gaining 89. It seems that it thinks Underdweller's Spaulders have 20 base Agi, which makes the "Base" calculations check out.
Likewise, swapping a Flamebinding Girlde (N) for Belt of Flayed Skin (N) loses 212 Agi, which similarly makes it behave as if it had 20 base Agi.
Hope this helps whoever's handling it to find the bug.