Originally Posted by Aldriana
I think what's happening with all the new 4.3 items is that its confusing the socket bonus agility with the base agility on the item. That is: if the item has a Agility socket bonus (which is basically everything with a socket), its using the amount of the socket bonus as the base agility of the item instead of the correct value. I assume this is caused by a slight change in the way the item data is formatted in the armory (or wherever the UI is fetching it from), and presumably will require a tweak to the parsing to get them to work correctly.
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I'm pretty sure it's not recognizing the 45% modifier to Sinister Strike and Revealing Strike either.
Going from using Fear in the MH, to Heroic Shatterskull and I get something like a 4k DPS increase, the only times I have ever seen a jump of that level was when I would swap from Sub to Combat and it was still calculating with the dagger.