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Old 12/20/11, 12:51 PM   #826
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Whichever one you tell it to do.

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Old 12/21/11, 2:54 AM   #827
jsz
Von Kaiser
 
Pandaren Rogue
 
Magtheridon
If I have "Recommend epic gems" unselected, but I have a few epic gems already slotted in my gear, does it see those sockets as just empty?

Because I'd like to leave "Recommend epic gems" disabled for the time being so it's not asking me to replace every gem I have, but I do have two epic gems in my heroic Morchok shoulders that it doesn't seem to take into account for the overall DPS calculation. Unless I'm misunderstanding something.

Edit: I was mistaken, again. It is behaving as expected.

Last edited by jsz : 12/21/11 at 3:23 AM.

Jsz, Herald of the Titans

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Old 12/21/11, 3:04 AM   #828
Alishaana
Glass Joe
 
Alishaana's Avatar
 
Worgen Rogue
 
<EGO>
Stonemaul
It looks like it is calculating the epic gems correctly but I did notice that if you have the "Recommend Epic Gems" unchecked and optimize your gems, it will revert you back to the blue gems, usually resulting in a significant DPS drop.

You can still manually switch out gems or just refresh from armory to pull down current gemming. And then just do any swaps manually.

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Old 12/21/11, 8:21 AM   #829
dinesh
Piston Honda
 
Gnome Rogue
 
Dalaran
Originally Posted by Velgore View Post
Shadow Craft isn't updating from the armory correctly (old gear still equiped) and the leg enchant keeps vanishing, not that it's any major issue, just a bug.
Just FYI for those using armory import, the leg enchant problem described above still exists, so you have to manually select it before reforging or the like.

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Old 12/21/11, 9:38 AM   #830
Munki
Glass Joe
 
Munki's Avatar
 
Dwarf Rogue
 
Blackhand
Not sure if anyone else is seeing this, but for any slots that have Valor vendor items available it is listing a heroic version of those items for me. Here is a link to my profile for reference.

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Old 12/21/11, 6:00 PM   #831
Angelic
Glass Joe
 
Worgen Warlock
 
Executus (EU)
Is anyone capable to answer me why Simulation Craft is giving Subtlety rogues a Spell Hit value almost equal to Crit Rating value? While Shadowcraft suggests Spell Hit has noticeably lower value compared to Crit Rating.

I respect and follow both projects, but in this case it's confusing me.

Edit: Additionally, Shadowcraft seems to be giving weird weight values sometimes for Subtetly. I could click Reforge several times and every time the values would change and jump around and gain or lose a lot. For example, just seen Mastery at 1.35 and then at 0.35 respectively. It seems to happen after a few Optimize Gems and Auto Reforge clicks.

Last edited by Angelic : 12/21/11 at 6:21 PM.

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Old 12/22/11, 12:45 AM   #832
Moritsume
Glass Joe
 
Goblin Rogue
 
Arthas
Originally Posted by Angelic View Post
Is anyone capable to answer me why Simulation Craft is giving Subtlety rogues a Spell Hit value almost equal to Crit Rating value? While Shadowcraft suggests Spell Hit has noticeably lower value compared to Crit Rating.

I respect and follow both projects, but in this case it's confusing me.

Edit: Additionally, Shadowcraft seems to be giving weird weight values sometimes for Subtetly. I could click Reforge several times and every time the values would change and jump around and gain or lose a lot. For example, just seen Mastery at 1.35 and then at 0.35 respectively. It seems to happen after a few Optimize Gems and Auto Reforge clicks.
I think this issue was brought up a few pages ago as per this quote,
Originally Posted by Aldriana View Post
I ran across the same issues with sub BIS gearing, but for me its spiking haste as well as hit/expertise which implies its not a hit cap problem - at least not directly. It seems like its vastly overestimating the value of autoattack damage somehow, but as I haven't touched the sub model in almost a year I don't have any immediate ideas as to why.

I'll work on the problem as I have time, but I don't consider it to be the most pressing issue to resolve, as we're still a month or two out from people getting close to BIS gear levels.

Edit: And now I got it to spike mastery but not haste, which implies that something is going pretty deeply wrong at a fundamental level here.
I'm not sure if they ever fixed it but an update is probably on its way. Be patient in the meantime

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Old 12/22/11, 2:18 AM   #833
Arktal
Glass Joe
 
Orc Rogue
 
Uldaman (EU)
Hello,

I've been using Shadowcraft for some days, but for an unknown reason, it seems not to work anymore with my character since there are no stats weight anymore.

Could someone please help me to fix this issue

Here it is

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Old 12/22/11, 5:57 AM   #834
nextormento
Von Kaiser
 
Night Elf Rogue
 
Uldum (EU)
The site didn't pick up on the stats for the winter event dagger, thus the lack of a dps figure. Given that there's little reason to use that weapon I wouldn't be too concerned.

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Old 12/22/11, 5:32 PM   #835
AzGuL^
Glass Joe
 
Undead Rogue
 
Kazzak (EU)
Beginning auto-regem...
Regemming Belt of Hidden Keys socket 2 from Glinting Demonseye to Delicate Chimera's Eye
Regemming Dark Phoenix Legguards socket 1 from Delicate Chimera's Eye to Delicate Inferno Ruby
Finished automatic regemming: Δ -33 EP

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Old 12/23/11, 12:52 AM   #836
ABUSEDGOAT
Von Kaiser
 
ABUSEDGOAT's Avatar
 
Blood Elf Rogue
 
Jubei'Thos
I'm not sure that the starcatcher compass (397) is being modeled correctly. I received this item last night because shadowcraft has it being almost a 200 dps upgrade over the 397 matrix restabilizer. I tested the compass and got an icd of 115 seconds, which was alarming. If we compare it to the 397 matrix restabilizer (haste proc) to the compass we get average haste numbers of...

30(uptime)*1834(proc value)/105(icd)=524 (matrix)
20(uptime)*2904(proc value)/115(icd)=505 (compass)

Note that these numbers completely ignore the agility (it's the same for both so they cancel out) and also assumes that the proc chances are equal, and from what I could tell they were or at least very close. If the compass has a 115 second ICD, it looks like it's actually worse.

Last edited by ABUSEDGOAT : 12/23/11 at 11:17 AM.

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Old 12/23/11, 9:26 PM   #837
Radghr
Glass Joe
 
Blood Elf Priest
 
Emeriss (EU)
It really depends on the length of the fight which one ends up being better. If having the 105 sec ICD doesn't end up giving you an additional (or at least an additional fracctional procc) you end up just comparing 30*1834=55020 to 20*2904=58080 putting the Starcatcher compass ahead. Only once a fight extends past ~17.5 minutes will the heroic Matrix Restabilizer always be better. Before then both will jump arround depending on wether you end up with(at least part of) that extra procc or not.

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Old 12/23/11, 10:27 PM   #838
ABUSEDGOAT
Von Kaiser
 
ABUSEDGOAT's Avatar
 
Blood Elf Rogue
 
Jubei'Thos
You bring up an interesting point, but even if I set the fight length to 115 seconds it's showing compass pulling ahead. That would give the matrix restabilizer 10 seconds of a proc while the compass would be just coming off cooldown.

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Old 12/23/11, 10:45 PM   #839
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
ShadowCraft doesn't measure exact fight lengths. This is by design. First, I suspect most users would find it confusing if the trinket ordering were radically different for a fight that's 5 minutes long and one that's 5:15 long. The natural expectation is that modeling like this responds continuously to changes in inputs - that is, if you make minor tweaks to inputs, you should only see minor adjustments to outputs, and modeling fights of an exact length breaks this pretty badly, and this would result in many posts on these forums complaining about how ShadowCraft's results don't make any sense.

Second, I don't see that this fact actually matters. Its very rare that you're modeling a fight that's *exactly* 5 minutes long - usually you're interested in a fight that's *about* 5 minutes long - but perhaps 20 seconds more or less. Its very rare that you know going into a fight that this trinket will proc *exactly* 3 times but this other one *exactly* 4, so it doesn't seem that its worth spending a lot of time and effort to model that situation.

As for why you're seeing what you're seeing: I believe the version of ShadowCraft currently being used for the web UI is assuming a 100 second ICD, as that would be typical for a 20-second uptime proc. We've updated the engine to use the proper 115, but, like many of the other recent bugs under discussion, those changes have not yet been pulled into the web UI.

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Old 12/24/11, 2:50 AM   #840
Haileaus
Von Kaiser
 
Undead Rogue
 
<Vex>
Gorefiend
Any chance of there being an option to use hemo only for the bleed when glyphed? Lately I have been running the first boss of LFR in order to test the difference between a full BS and a soft hemo rotation but that is quite sloppy and slow.

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