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Old 01/23/12, 7:57 AM   #901
Alash
Von Kaiser
 
Troll Rogue
 
Karazhan (EU)
Originally Posted by Tumblebeer View Post
Edit: It appears shadowcraft assumes you get an unglyphed tricks already. Glyph of tricks is on average 1% of your total dps however, so you can easily compare the value of the tricks glyph to 1% of your total untricked dps.
Doesn't work for me. Ticking off "Tricks of the Trade on cooldown" doesn't change my projected DPS.

All the same, imagining two rogues with my gear (Shadowcraft) doing Tricks on cooldown on each other, we'd each gain (43756,5 * 1,03) - 43756,5 = 1312,7 - 563 (glyph) = 749,7 DPS from unglyphing it. Provided that this math is correct, Shadowcraft (correctly) shows a DPS loss by unglyphing, while from a raiding perspective it's an actual DPS gain.

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Old 01/23/12, 9:11 AM   #902
Furtim
Piston Honda
 
Troll Rogue
 
Kargath
Yeah, it's something I had posted about here, about a month ago, so far there hasn't been any work done to narrow it down and fix it, AFAIK.

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Old 01/23/12, 10:26 AM   #903
Radghr
Glass Joe
 
Blood Elf Priest
 
Emeriss (EU)
Originally Posted by Alash View Post
Doesn't work for me. Ticking off "Tricks of the Trade on cooldown" doesn't change my projected DPS.

All the same, imagining two rogues with my gear (Shadowcraft) doing Tricks on cooldown on each other, we'd each gain (43756,5 * 1,03) - 43756,5 = 1312,7 - 563 (glyph) = 749,7 DPS from unglyphing it. Provided that this math is correct, Shadowcraft (correctly) shows a DPS loss by unglyphing, while from a raiding perspective it's an actual DPS gain.
The glyph does not remove the 15% damage buff, it just shaves of 5% so you only lose 1% of the damage not 3%. Which results in a 437.6-563= -135.4 dps loss for your example. So unless you have specific tricks targets that have bursty dps and organize it with them its still a raid dps gain to keep tricks glyphed.

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Old 01/23/12, 10:44 AM   #904
Flaer02
Glass Joe
 
Flaer02's Avatar
 
Worgen Rogue
 
Perenolde
Originally Posted by Alash View Post
Doesn't work for me. Ticking off "Tricks of the Trade on cooldown" doesn't change my projected DPS.
If you have the glyph then it won't change your DPS since either way you're not using energy. If you disable the Tricks glyph then toggle "Tricks of the Trade on cooldown" you'll see your DPS change.

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Old 01/23/12, 10:59 AM   #905
Alash
Von Kaiser
 
Troll Rogue
 
Karazhan (EU)
Thank you for correcting that. Reading comprehension is key.

Originally Posted by Flaer02 View Post
If you have the glyph then it won't change your DPS since either way you're not using energy. If you disable the Tricks glyph then toggle "Tricks of the Trade on cooldown" you'll see your DPS change.
I was thinking about the T13-2P bonus. Not using Tricks on cooldown - with or without the glyph - should be a DPS loss as you're missing out on the energy discount it provides.

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Old 01/25/12, 11:41 PM   #906
Samstar27000
Glass Joe
 
Samstar27000's Avatar
 
Undead Rogue
 
Bloodhoof
Shadowcraft seems to have values for heroic versions of valor and trash items, when these aren't available in patch 4.3 content as they were in Firelands. Could these be removed and/or could an option be put in place to include/exclude these pieces? Aside from being tedious to sift through this could help with load times and performance I suppose.

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Old 01/26/12, 3:02 AM   #907
Artoxia
Von Kaiser
 
Night Elf Rogue
 
Frostwolf (EU)
After a clean import from armory SC shows up "error" in the upper right corner after i hit "Auto-Reforge All" (Schnîtte/EU-Frostwolf).

I only changed the set legguards from ilvl384 to ilvl397 ingame (actually without any gems or enchant).


Edit:

Tried to Auto-Reforge-All on another pc, seems to work fine there. Both systems are Win7 Prof 64bit with the latest google chrome version. Clearing the browsers cache didn't help.

Last edited by Artoxia : 01/27/12 at 2:43 AM. Reason: Update

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Old 01/27/12, 2:23 PM   #908
Motörsaw
Glass Joe
 
Motörsaw
Goblin Rogue
 
Azralon
Just one quick question, will shadowcraft be updated to support the new br realms?

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Old 01/28/12, 7:58 AM   #909
Xoui
Glass Joe
 
Goblin Rogue
 
Blackrock (EU)
When i try to auto reforge, there are really weird results:

check out Xoui@EU-Blackrock - i ended up having 29 expertise, 999 hit.

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Old 01/28/12, 12:11 PM   #910
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
So, when I load up your character, I see those values; when I then hit auto-reforge, it makes two changes (removing the reforge from shoulders and reforging the legs crit->haste), which results in a totally reasonable reforge. So I don't think its totally off base with what it's trying to do; it just seems to be getting stuck or misreporting the answer or something when you try.

Unfortunately, that's about the limit of ability to diagnose it - I don't have much to do with the reforger.

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Old 01/30/12, 5:59 AM   #911
Naeblis
Glass Joe
 
Night Elf Rogue
 
Sentinels
I wanted to ask for some clarification on the different versions of Wrath of Unchaining. Reading back in the thread I see that it is a know issue that the raid finder version is not returning accurate results. I'm wondering if the normal and heroic versions are working correctly or if the values just got all jumbled up.

In other words to the untrained eye it currently looks like the raid finder version is showing heroic numbers, the normal version is showing raid finder numbers and the heroic version is showing normal numbers. Is this correct or are the normal and heroic numbers correct and raid finder is just borked?

Thanks

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Old 01/30/12, 2:07 PM   #912
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
The bug, as I understand it, is that LFR Wrath of Unchaining is also giving the benefits of the on-use Agi of LFR Kiroptyric Sigil (which doesn't exist in the game, but does in the data files). So the valuation of normal-mode and heroic-mode WoU should be perfectly accurate - its just that the LFR version is providing some extra agility that it shouldn't.

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Old 01/30/12, 2:50 PM   #913
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Is it reasonable to assume a similar change in DPS going from LFR to the normal version as from normal to heroic?
The amount of agility increases in steps of 10/11 for each version, so it seems logical (barring any other self-enhancing effects).

E.g. if the heroic version is ~500 DPS better than the normal one, the LFR should be another ~500 DPS below that.
Might be a decent ballpark figure until the bug is fixed.

Stopped Playing

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Old 01/30/12, 5:14 PM   #914
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
It sort of depends on what your goal is.

If you're using ShadowCraft as a DPS estimate, yeah, that's probably as good a way to do it as any. The gap between LFR and Normal is slightly smaller than the gap between Normal and Heroic, but it'll get you in the right ballpark.

If you're using it to compare trinkets, its also a decent approach, although in practice the most common comparisons (everything but Vial of Shadows, basically) can be equally well done via EP.

If you're comparing other pieces of gear, I'd just equip the normal-mode version and ignore the problem. It will slightly overestimate your total agility, but not by enough to significantly skew stat orderings.

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Old 02/01/12, 2:31 AM   #915
Deathrind
Glass Joe
 
Draenei Death Knight
 
Doomhammer
Originally Posted by fenton06 View Post
Just wanted to throw in that the auto-reforger told me to reforge the socket bonus on [Desecrated Shoulderguards] from +4 crit to +4 haste. First time seeing this issue but I thought I should bring it up. Thanks for the awesome tool!
I just tried to reforge my gear which includes [Desecrated Shoulderguards], and am still getting a reforge suggestion of -4 Crit Rating +4 Haste Rating. I noticed this wasn't included on the ShadowCraft Known Issues list posted Jan 19.

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