Originally Posted by Feist-Mok
While this is true, in a raid environment in which you have multiple Rogues/vanq token users competing over a fairly finite number of helms, the marginal advantage of Engineering and being able to get other upgrades while passing a helm is a larger benefit, both personal, and to the raid as a whole than any minor amount of Agility.
Bank your mats to reroll professions once your number comes up for a helm, sure, but if you're already an engineer, getting the goggles and holding it for a while makes good sense from a loot efficiency standpoint.
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Unfortunately, the Marginal "advantage" of Agile Bio-Optics is only present if the alternative helm is Mask of Vines.
Assuming you can count the hit cogwheel as "spellhit" then:
Agile Bio-Optics+Engineering: 321 Agi, 208 Mastery, 208 Spell Hit, 113 Haste (48 from Gloves Tinker+65 Bracer Enchant).
vs
Mask of Vines+Leatherworking: 422 Agi (292 from Helm+130 from Bracer Enchant), 162 Haste, 92 Spell Hit (72 from Reforge, 20 from Glinting in Helm), 110 Crit.
And thus: 1531.8 ep vs 1519.4 ep in favor of Agile Bio-Optics
However if you change Mask of Vines to the easily obtainable Helm of Numberless Shadows, then engineering already starts to lose out (1551.4 ep from 422 Agi, 202 Spell Hit, 64 Mastery, 98 Crit).
When you consider the fact that there's two non-set epic helms with little contenders available as well (Tsanga's/Membrane),
then the only reason to keep Engineering is the small glimmer of hope that the next patch will bring 480agi Glove Tinker.
Which is unlikely.
Regardless, back to to the original question, which is the best 4pc to go for in the Long-Term (Full 372 BiS gear)?