Originally Posted by Aldriana
In terms of Mutilate without Backstab: its about a 5% damage loss. Or rather: it's about a 1% DPS gain for the first 2/3 of the fight, and then about a 15-20% DPS loss for the last third of the fight.
However, that's not a good estimate for how much damage is lost by attacking from the front; to model attacking from the front you also need to factor in the fact that your attacks can now be parried, which is a significant DPS loss in its own right. ShadowCraft doesn't currently support accounting for this, but it shouldn't be too hard to add; in the meantime, I'd estimate that attacking from in front is probably a 5-10% DPS loss just due to parries, depending on your exact gear setup.
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Would you expect that combat would be subject to the same level of dps loss from attacking from the front (I mean due to parries). Assuming 0 expertise for both sets, my feeling is that combat would lose less dps then Mutilate to parries due to the RNG of CttC not refreshing on a parried envenom (or two...or three).
I guess what I'm wondering is, assuming a relatively close to equal gearset in terms of ep values, if combat would beat Mutilate if you're attacking from the front. I've done some *very* basic napkin math in ShadowCraft by using the default gear setup and only changing the specs and I get:
Mutilate: 22,031.24
Combat: 19,572.02
Mutilate (no backstab): 20,902.13
Going with a flat dps reduction of 10% for parries.
Mut (No BS): 19,001.93
Combat: 17,792.74
Leaves Mut about 6% ahead. Which leads me to suspect that I won't be losing 1100 dps by occasionally manually renewing SnD.
And, now that I think about it, combat's theoretical dps is also probably hurt by parries as much or more then Mutilate since you're looking at parries on Main Gauche procs, as well as lost energy regen to parried offhand attacks.
Which is too bad, since I really enjoyed flipping between combat and Mutilate in ICC.